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  1. okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt

     *
     * OkHttp performs best when you create a single `OkHttpClient` instance and reuse it for all of
     * your HTTP calls. This is because each client holds its own connection pool and thread pools.
     * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client
     * for each request wastes resources on idle pools.
     *
     * Use `new OkHttpClient()` to create a shared instance with the default settings:
     *
     * ```java
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Mon May 05 16:01:00 UTC 2025
    - 51.7K bytes
    - Viewed (0)
  2. src/test/java/jcifs/smb/SmbFileIntegrationTest.java

                        listContext = createFreshContext();
                    } else {
                        // Final attempt failed
                        if (e.getMessage() != null && (e.getMessage().contains("Connection refused")
                                || e.getMessage().contains("Failed to connect") || e.getMessage().contains("localhost/0:0:0:0:0:0:0:1"))) {
                            // Network connectivity issue in CI - skip test
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 30 05:58:03 UTC 2025
    - 56K bytes
    - Viewed (0)
  3. guava-tests/test/com/google/common/util/concurrent/AbstractFutureTest.java

        // It's possible to race and suspend the thread just before the park call actually takes effect,
        // causing the thread to be suspended for 3.5 seconds, and then park itself for 2 seconds after
        // being resumed. To avoid a flake in this scenario, calculate how long that thread actually
        // waited and assert based on that time. Empirically, the race where the thread ends up waiting
        // for 5.5 seconds happens about 2% of the time.
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Jul 11 18:52:30 UTC 2025
    - 46.8K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/collect/Lists.java

       *
       * <p>The outer list is unmodifiable, but reflects the latest state of the source list. The inner
       * lists are sublist views of the original list, produced on demand using {@link List#subList(int,
       * int)}, and are subject to all the usual caveats about modification as explained in that API.
       *
       * @param list the list to return consecutive sublists of
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 42.2K bytes
    - Viewed (0)
  5. doc/go_mem.html

      font-style: italic;
    }
    </style>
    
    <h2 id="introduction">Introduction</h2>
    
    <p>
    The Go memory model specifies the conditions under which
    reads of a variable in one goroutine can be guaranteed to
    observe values produced by writes to the same variable in a different goroutine.
    </p>
    
    
    <h3 id="advice">Advice</h3>
    
    <p>
    Programs that modify data being simultaneously accessed by multiple goroutines
    must serialize such access.
    </p>
    Registered: Tue Sep 09 11:13:09 UTC 2025
    - Last Modified: Tue Aug 05 15:41:37 UTC 2025
    - 26.6K bytes
    - Viewed (0)
  6. cmd/batch-handlers.go

    	"gopkg.in/yaml.v3"
    )
    
    var globalBatchConfig batch.Config
    
    const (
    	// Keep the completed/failed job stats 3 days before removing it
    	oldJobsExpiration = 3 * 24 * time.Hour
    
    	redactedText = "**REDACTED**"
    )
    
    // BatchJobRequest this is an internal data structure not for external consumption.
    type BatchJobRequest struct {
    	ID        string               `yaml:"-" json:"name"`
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 63.5K bytes
    - Viewed (0)
  7. cmd/storage-rest-server.go

    // The returned reader contains the payload and must be closed if no error is returned.
    func waitForHTTPStream(respBody io.ReadCloser, w io.Writer) error {
    	var tmp [1]byte
    	// 8K copy buffer, reused for less allocs...
    	bufp := poolBuf8k.Get()
    	buf := *bufp
    	defer poolBuf8k.Put(bufp)
    
    	for {
    		_, err := io.ReadFull(respBody, tmp[:])
    		if err != nil {
    			return err
    		}
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue May 27 15:19:03 UTC 2025
    - 45.7K bytes
    - Viewed (0)
  8. guava/src/com/google/common/collect/Iterables.java

     * for comparisons. This class is not being deprecated, but we gently encourage you to migrate to
     * streams.
     *
     * <p><i>Performance notes:</i> Unless otherwise noted, all of the iterables produced in this class
     * are <i>lazy</i>, which means that their iterators only advance the backing iteration when
     * absolutely necessary.
     *
     * <p>See the Guava User Guide article on <a href=
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 43.3K bytes
    - Viewed (0)
  9. CHANGELOG/CHANGELOG-1.20.md

    - New default scheduling plugins order reduces scheduling and preemption latency when taints and node affinity are used ([#95539](https://github.com/kubernetes/kubernetes/pull/95539), [@soulxu](https://github.com/soulxu)) [SIG Scheduling]
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Wed Jan 19 21:05:45 UTC 2022
    - 409K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/net/MediaType.java

      public static final MediaType SHOCKWAVE_FLASH =
          createConstant(APPLICATION_TYPE, "x-shockwave-flash");
    
      /**
       * {@code skp} files produced by the 3D Modeling software <a
       * href="https://www.sketchup.com/">SketchUp</a>
       *
       * @since 13.0
       */
      public static final MediaType SKETCHUP = createConstant(APPLICATION_TYPE, "vnd.sketchup.skp");
    
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue May 13 17:27:14 UTC 2025
    - 48K bytes
    - Viewed (0)
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