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  1. docs/pt/docs/tutorial/security/simple-oauth2.md

    `OAuth2PasswordRequestForm` é uma dependência de classe que declara um corpo de formulário com:
    
    * O `username`.
    * A `password`.
    * Um campo `scope` opcional como uma string grande, composta de strings separadas por espaços.
    * Um `grant_type` (tipo de concessão) opcional.
    
    /// tip | Dica
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Mon Nov 18 02:25:44 UTC 2024
    - 10K bytes
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  2. src/test/java/jcifs/netbios/NbtAddressTest.java

            NbtAddress nbtAddress3 = new NbtAddress(mockName3, 0xC0A80102, false, NbtAddress.H_NODE); // Different address
    
            assertTrue(nbtAddress1.equals(nbtAddress2)); // Should be true as only address is compared
            assertFalse(nbtAddress1.equals(nbtAddress3));
            assertFalse(nbtAddress1.equals(null));
            assertFalse(nbtAddress1.equals("some string"));
        }
    
        @Test
        void testToString() {
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Thu Aug 14 05:31:44 UTC 2025
    - 20.4K bytes
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  3. LICENSE

          source, and configuration files.
    
          "Object" form shall mean any form resulting from mechanical
          transformation or translation of a Source form, including but
          not limited to compiled object code, generated documentation,
          and conversions to other media types.
    
          "Work" shall mean the work of authorship, whether in Source or
          Object form, made available under the License, as indicated by a
    Registered: Tue Sep 09 12:39:10 UTC 2025
    - Last Modified: Mon Nov 29 17:31:56 UTC 2021
    - 13.3K bytes
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  4. docs/pl/docs/help-fastapi.md

        * Czytaj o innych pomysłach, artykułach i dowiedz się o narzędziach, które stworzyłem.
        * Śledź mnie, by wiedzieć gdy opublikuję coś nowego.
    
    ## Napisz tweeta o **FastAPI**
    
    <a href="https://x.com/compose/tweet?text=I'm loving @fastapi because... https://github.com/fastapi/fastapi" class="external-link" target="_blank">Napisz tweeta o **FastAPI**</a> i powiedz czemu Ci się podoba. 🎉
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 10:49:48 UTC 2025
    - 14.8K bytes
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  5. misc/go_android_exec/main.go

    		return 0, err
    	}
    	var deviceCwd string
    	if isStd {
    		// Note that we use path.Join here instead of filepath.Join:
    		// The device paths should be slash-separated even if the go_android_exec
    		// wrapper itself is compiled for Windows.
    		deviceCwd = path.Join(deviceGoroot, "src", importPath)
    	} else {
    		deviceCwd = path.Join(deviceGopath, "src", importPath)
    		if modDir != "" {
    Registered: Tue Sep 09 11:13:09 UTC 2025
    - Last Modified: Mon Aug 21 17:46:57 UTC 2023
    - 15.3K bytes
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  6. api/maven-api-plugin/src/main/mdo/plugin.mdo

                implementation to be used.
              </description>
            </field>
            <field>
              <name>composer</name>
              <version>1.0.0/1.1.0</version>
              <type>String</type>
              <description></description>
            </field>
            <field xdoc.separator="blank">
              <name>parameters</name>
    Registered: Sun Sep 07 03:35:12 UTC 2025
    - Last Modified: Tue Feb 25 08:28:41 UTC 2025
    - 24.8K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/util/concurrent/AggregateFuture.java

        if (throwable instanceof Error) {
          /*
           * TODO(cpovirk): Do we really want to log this if we called setException(throwable) and it
           * returned true? This was intentional (CL 46470009), but it seems odd compared to how we
           * normally handle Error.
           *
           * Similarly, do we really want to log the same Error more than once?
           */
          log(throwable);
        }
      }
    
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sun Dec 22 03:38:46 UTC 2024
    - 16K bytes
    - Viewed (0)
  8. LICENSE

          source, and configuration files.
    
          "Object" form shall mean any form resulting from mechanical
          transformation or translation of a Source form, including but
          not limited to compiled object code, generated documentation,
          and conversions to other media types.
    
          "Work" shall mean the work of authorship, whether in Source or
          Object form, made available under the License, as indicated by a
    Registered: Thu Sep 04 15:34:10 UTC 2025
    - Last Modified: Thu Jun 14 07:45:22 UTC 2018
    - 11.1K bytes
    - Viewed (0)
  9. LICENSE

          source, and configuration files.
    
          "Object" form shall mean any form resulting from mechanical
          transformation or translation of a Source form, including but
          not limited to compiled object code, generated documentation,
          and conversions to other media types.
    
          "Work" shall mean the work of authorship, whether in Source or
          Object form, made available under the License, as indicated by a
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Tue Nov 22 19:44:46 UTC 2016
    - 11.1K bytes
    - Viewed (0)
  10. LICENSES/LICENSE

          source, and configuration files.
    
          "Object" form shall mean any form resulting from mechanical
          transformation or translation of a Source form, including but
          not limited to compiled object code, generated documentation,
          and conversions to other media types.
    
          "Work" shall mean the work of authorship, whether in Source or
          Object form, made available under the License, as indicated by a
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Fri May 08 04:49:00 UTC 2020
    - 11.3K bytes
    - Viewed (0)
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