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internal/dsync/locker.go
// Returns underlying endpoint of this lock client instance. String() string // Close closes any underlying connection to the service endpoint Close() error // Is the underlying connection online? (is always true for any local lockers) IsOnline() bool // Is the underlying locker local to this server? IsLocal() bool
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Tue Jan 18 20:44:38 UTC 2022 - 2.7K bytes - Viewed (0) -
cmd/metrics-v3-cluster-health.go
healthDrivesOnlineCountMD = NewGaugeMD(healthDrivesOnlineCount, "Count of online drives in the cluster") healthDrivesCountMD = NewGaugeMD(healthDrivesCount, "Count of all drives in the cluster") ) // loadClusterHealthDriveMetrics - `MetricsLoaderFn` for cluster storage drive metrics // such as online, offline and total drives. func loadClusterHealthDriveMetrics(ctx context.Context, m MetricValues,
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Mar 10 09:15:15 UTC 2024 - 3.9K bytes - Viewed (0) -
docs/pt/docs/tutorial/sql-databases.md
### Criar um Engine { #create-an-engine } Um `engine` SQLModel (por baixo dos panos, ele é na verdade um `engine` do SQLAlchemy) é o que **mantém as conexões** com o banco de dados. Você teria **um único objeto `engine`** para todo o seu código se conectar ao mesmo banco de dados.Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Tue Dec 16 20:32:40 UTC 2025 - 16.9K bytes - Viewed (0) -
okhttp-idna-mapping-table/build.gradle.kts
api(libs.squareup.kotlinPoet) testImplementation(libs.assertk) testImplementation(libs.junit.jupiter.api) testImplementation(libs.junit.jupiter.params) testImplementation(rootProject.libs.junit.jupiter.engine) } animalsniffer { isIgnoreFailures = true
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Fri Dec 27 13:39:56 UTC 2024 - 370 bytes - Viewed (0) -
docs/ru/docs/tutorial/sql-databases.md
### Создание Engine { #create-an-engine } Объект `engine` в SQLModel (под капотом это `engine` из SQLAlchemy) **удерживает соединения** с базой данных. У вас должен быть **один объект `engine`** для всей кодовой базы, чтобы подключаться к одной и той же базе данных.Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Thu Dec 11 21:25:03 UTC 2025 - 23.6K bytes - Viewed (0) -
okhttp/build.gradle.kts
implementation(libs.junit.jupiter.params) implementation(libs.kotlin.test.junit) implementation(libs.openjsse) implementation(libs.junit.jupiter.engine) implementation(libs.junit.vintage.engine) if (platform == "conscrypt") { implementation(rootProject.libs.conscrypt.openjdk) } else if (platform == "openjsse") {
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Sat Nov 01 12:18:11 UTC 2025 - 12.3K bytes - Viewed (0) -
cmd/erasure-healing-common.go
onlineDisks[index] = disks[index] } else { onlineDisks[index] = nil } } return onlineDisks, modTime, etag } } // Create a new online disks slice, which have common uuid. for index, t := range modTimes { if partsMetadata[index].IsValid() && t.Equal(modTime) { onlineDisks[index] = disks[index] } else { onlineDisks[index] = nil }
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Sep 28 20:59:21 UTC 2025 - 12K bytes - Viewed (0) -
docs/site-replication/run-multi-site-oidc.sh
# Update tag on minio2/newbucket when minio1 is down ./mc tag set minio2/newbucket "key=val2" # create a new bucket on minio2. This should replicate to minio1 after it comes online. ./mc mb minio2/newbucket2 # delete bucket2 on minio2. This should replicate to minio1 after it comes online. ./mc rb minio2/bucket2 # Restart minio1 instance minio server --address ":9001" --console-address ":10000" /tmp/minio1/{1...4} >/tmp/minio1_1.log 2>&1 &Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Tue Sep 24 08:03:58 UTC 2024 - 8.5K bytes - Viewed (0) -
ADDING_NEW_LANGUAGE.md
Find the `supported.languages` property (around line 202) and ensure your language code is included: ```properties supported.languages=ar,bg,bn,ca,ckb_IQ,cs,da,de,el,en_IE,en,es,et,eu,fa,fi,fr,gl,gu,he,hi,hr,hu,hy,id,it,ja,ko,lt,lv,mk,ml,nl,no,pa,pl,pt_BR,pt,ro,ru,si,sq,sv,ta,te,th,tl,tr,uk,ur,vi,zh_CN,zh_TW,zh ``` **Optional configurations:** If you create online help documentation: ```properties
Registered: Sat Dec 20 09:19:18 UTC 2025 - Last Modified: Thu Nov 06 11:36:30 UTC 2025 - 10.4K bytes - Viewed (0) -
docs/es/docs/tutorial/sql-databases.md
### Crear un Engine { #create-an-engine } Un `engine` de SQLModel (en el fondo, realmente es un `engine` de SQLAlchemy) es lo que **mantiene las conexiones** a la base de datos. Tendrías **un solo objeto `engine`** para todo tu código para conectar a la misma base de datos.Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Tue Dec 16 16:33:45 UTC 2025 - 17K bytes - Viewed (0)