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Results 1 - 10 of 18 for wroteRequest (0.46 sec)
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src/net/http/httptrace/trace.go
// server before writing the request body. Wait100Continue func() // WroteRequest is called with the result of writing the // request and any body. It may be called multiple times // in the case of retried requests. WroteRequest func(WroteRequestInfo) } // WroteRequestInfo contains information provided to the WroteRequest // hook. type WroteRequestInfo struct {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Jan 10 03:29:50 UTC 2024 - 8.1K bytes - Viewed (0) -
api/go1.7.txt
pkg net/http/httptrace, type ClientTrace struct, Wait100Continue func() pkg net/http/httptrace, type ClientTrace struct, WroteHeaders func() pkg net/http/httptrace, type ClientTrace struct, WroteRequest func(WroteRequestInfo) pkg net/http/httptrace, type DNSDoneInfo struct pkg net/http/httptrace, type DNSDoneInfo struct, Addrs []net.IPAddr pkg net/http/httptrace, type DNSDoneInfo struct, Coalesced bool
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Jun 28 15:08:11 UTC 2016 - 13.6K bytes - Viewed (0) -
src/net/http/transport.go
// will wait to see the Request's Body.Write result after getting a // response from the server. See comments in (*persistConn).wroteRequest. // // In tests, we set this to a large value to avoid flakiness from inconsistent // recycling of connections. var maxWriteWaitBeforeConnReuse = 50 * time.Millisecond // wroteRequest is a check before recycling a connection that the previous write // (from writeLoop above) happened and was successful.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Jun 06 21:59:21 UTC 2024 - 91K bytes - Viewed (0) -
src/net/http/request.go
func (r *Request) write(w io.Writer, usingProxy bool, extraHeaders Header, waitForContinue func() bool) (err error) { trace := httptrace.ContextClientTrace(r.Context()) if trace != nil && trace.WroteRequest != nil { defer func() { trace.WroteRequest(httptrace.WroteRequestInfo{ Err: err, }) }() } closed := false defer func() { if closed { return }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 29 17:58:53 UTC 2024 - 49.4K bytes - Viewed (0) -
src/net/http/transport_test.go
}, WroteHeaders: func() { logf("WroteHeaders") }, Wait100Continue: func() { logf("Wait100Continue") }, Got100Continue: func() { logf("Got100Continue") }, WroteRequest: func(e httptrace.WroteRequestInfo) { logf("WroteRequest: %+v", e) gotWroteReqEvent <- struct{}{} }, } if mode == http2Mode { trace.TLSHandshakeStart = func() { logf("tls handshake start") }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Jun 06 21:59:21 UTC 2024 - 192.6K bytes - Viewed (0) -
src/net/rpc/client.go
shutdown bool // server has told us to stop } // A ClientCodec implements writing of RPC requests and // reading of RPC responses for the client side of an RPC session. // The client calls [ClientCodec.WriteRequest] to write a request to the connection // and calls [ClientCodec.ReadResponseHeader] and [ClientCodec.ReadResponseBody] in pairs // to read responses. The client calls [ClientCodec.Close] when finished with the
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Jan 10 03:29:50 UTC 2024 - 9K bytes - Viewed (0) -
src/net/http/h2_bundle.go
if trace != nil && trace.Wait100Continue != nil { trace.Wait100Continue() } } func http2traceWroteRequest(trace *httptrace.ClientTrace, err error) { if trace != nil && trace.WroteRequest != nil { trace.WroteRequest(httptrace.WroteRequestInfo{Err: err}) } } func http2traceFirstResponseByte(trace *httptrace.ClientTrace) { if trace != nil && trace.GotFirstResponseByte != nil {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Jun 04 16:19:04 UTC 2024 - 364.1K bytes - Viewed (0) -
src/net/rpc/client_test.go
package rpc import ( "errors" "fmt" "net" "strings" "testing" ) type shutdownCodec struct { responded chan int closed bool } func (c *shutdownCodec) WriteRequest(*Request, any) error { return nil } func (c *shutdownCodec) ReadResponseBody(any) error { return nil } func (c *shutdownCodec) ReadResponseHeader(*Response) error { c.responded <- 1
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Dec 13 18:45:54 UTC 2021 - 1.7K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/http1/Http1ExchangeCodec.kt
import okio.Sink import okio.Source import okio.Timeout /** * A socket connection that can be used to send HTTP/1.1 messages. This class strictly enforces the * following lifecycle: * * 1. [Send request headers][writeRequest]. * 2. Open a sink to write the request body. Either [known][newKnownLengthSink] or * [chunked][newChunkedSink]. * 3. Write to and then close that sink. * 4. [Read response headers][readResponseHeaders].
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 16.2K bytes - Viewed (0) -
src/net/rpc/jsonrpc/client.go
pending: make(map[uint64]string), } } type clientRequest struct { Method string `json:"method"` Params [1]any `json:"params"` Id uint64 `json:"id"` } func (c *clientCodec) WriteRequest(r *rpc.Request, param any) error { c.mutex.Lock() c.pending[r.Seq] = r.ServiceMethod c.mutex.Unlock() c.req.Method = r.ServiceMethod c.req.Params[0] = param c.req.Id = r.Seq return c.enc.Encode(&c.req) }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Jan 10 03:29:50 UTC 2024 - 3K bytes - Viewed (0)