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Results 1 - 10 of 31 for Scattered (0.31 sec)
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src/debug/macho/file.go
Addr uint32 Value uint32 // when Scattered == false && Extern == true, Value is the symbol number. // when Scattered == false && Extern == false, Value is the section number. // when Scattered == true, Value is the value that this reloc refers to. Type uint8 Len uint8 // 0=byte, 1=word, 2=long, 3=quad Pcrel bool Extern bool // valid if Scattered == false Scattered bool } type Section struct {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Oct 18 19:33:30 UTC 2023 - 17.9K bytes - Viewed (0) -
Development.md
Traditionally, if an error occurred, the error message and the possible solution were provided to the console via a single String in the corresponding exception. That meant possible solutions for Problems could be scattered all over the console output. To improve the user experience, we introduced a new way to provide suggestions. The idea is to provide a list of suggestions for a problem in the console output.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue Feb 06 22:54:40 UTC 2024 - 1.8K bytes - Viewed (0) -
src/debug/macho/file_test.go
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Dec 13 18:45:54 UTC 2021 - 12.4K bytes - Viewed (0) -
src/cmd/link/internal/loadmacho/ldmacho.go
rOff int32 rSize uint8 rType objabi.RelocType rSym loader.Sym ) rel := §.rel[j] if rel.scattered != 0 { // mach-o only uses scattered relocation on 32-bit platforms, // which are no longer supported. return errorf("%v: unexpected scattered relocation", s) } if arch.Family == sys.ARM64 && rel.type_ == MACHO_ARM64_RELOC_ADDEND {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 12 18:45:57 UTC 2022 - 19.1K bytes - Viewed (0) -
tensorflow/compiler/mlir/tensorflow/transforms/collection_ops_util.h
// Gathers elements in buffer with the indices. Value GatherElements(Value indices, Value buffer, OpBuilder builder, Location loc); // Scatters elements into buffer, where each scattered element is accumulated // with the old value in buffer. Value ScatterAccumulateElements(Value indices, Value updates, Value buffer, OpBuilder builder, Location loc);
Registered: Sun Jun 16 05:45:23 UTC 2024 - Last Modified: Thu Mar 02 20:41:19 UTC 2023 - 4.8K bytes - Viewed (0) -
maven-core/src/site/apt/configuration-management.apt
Features like transitive dependencies and the new parent specification mechanism. The problem we run into is that currently we have information about a project scattered across the project.xml and the various properties files. What needs to be done is to encapsulate all of this in the POM. Typically users parameterize the use of plugins, or have custom values like ${user.name}
Registered: Wed Jun 12 09:55:16 UTC 2024 - Last Modified: Mon Mar 18 00:24:53 UTC 2024 - 5.8K bytes - Viewed (0) -
cmd/xl-storage-format-v1.go
Index []byte `json:"index,omitempty" msg:"index,omitempty"` Checksums map[string]string `json:"crc,omitempty" msg:"crc,omitempty"` // Content Checksums } // ChecksumInfo - carries checksums of individual scattered parts per disk. type ChecksumInfo struct { PartNumber int Algorithm BitrotAlgorithm Hash []byte } type checksumInfoJSON struct { Name string `json:"name"`
Registered: Sun Jun 16 00:44:34 UTC 2024 - Last Modified: Thu Apr 04 12:04:40 UTC 2024 - 8.2K bytes - Viewed (0) -
guava/src/com/google/common/cache/Striped64.java
* * Table entries are of class Cell; a variant of AtomicLong padded * to reduce cache contention on most processors. Padding is * overkill for most Atomics because they are usually irregularly * scattered in memory and thus don't interfere much with each * other. But Atomic objects residing in arrays will tend to be * placed adjacent to each other, and so will most often share
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Fri Jun 07 22:25:23 UTC 2024 - 11.5K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/Striped64.java
* * Table entries are of class Cell; a variant of AtomicLong padded * to reduce cache contention on most processors. Padding is * overkill for most Atomics because they are usually irregularly * scattered in memory and thus don't interfere much with each * other. But Atomic objects residing in arrays will tend to be * placed adjacent to each other, and so will most often share
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Fri Jun 07 22:25:23 UTC 2024 - 11.5K bytes - Viewed (2) -
guava/src/com/google/common/hash/Striped64.java
* * Table entries are of class Cell; a variant of AtomicLong padded * to reduce cache contention on most processors. Padding is * overkill for most Atomics because they are usually irregularly * scattered in memory and thus don't interfere much with each * other. But Atomic objects residing in arrays will tend to be * placed adjacent to each other, and so will most often share
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Fri Jun 07 22:25:23 UTC 2024 - 11.5K bytes - Viewed (0)