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Results 1 - 10 of 600 for Coding (0.09 seconds)

  1. cmd/erasure-coding.go

    				panic(err)
    			}
    			enc = e
    		})
    		return enc
    	}
    	return e, err
    }
    
    // EncodeData encodes the given data and returns the erasure-coded data.
    // It returns an error if the erasure coding failed.
    func (e *Erasure) EncodeData(ctx context.Context, data []byte) ([][]byte, error) {
    	if len(data) == 0 {
    		return make([][]byte, e.dataBlocks+e.parityBlocks), nil
    	}
    	encoded, err := e.encoder().Split(data)
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 8.5K bytes
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  2. docs/en/docs/advanced/vibe.md

    # Vibe Coding { #vibe-coding }
    
    Are you tired of all that **data validation**, **documentation**, **serialization**, and all that **boring** stuff?
    
    Do you just want to **vibe**? 🎶
    
    **FastAPI** now supports a new `@app.vibe()` decorator that embraces **modern AI coding best practices**. 🤖
    
    ## How It Works { #how-it-works }
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Wed Apr 01 16:16:24 GMT 2026
    - 2K bytes
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  3. cmd/update-notifier.go

    	msgLine2Fmt := " Update: %s "
    
    	// Calculate length *without* color coding: with ANSI terminal
    	// color characters, the result is incorrect.
    	line1Length := len(fmt.Sprintf(msgLine1Fmt, newerThan))
    	line2Length := len(fmt.Sprintf(msgLine2Fmt, updateString))
    
    	// Populate lines with color coding.
    	line1InColor := fmt.Sprintf(msgLine1Fmt, color.YellowBold(newerThan))
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sat Mar 09 03:07:08 GMT 2024
    - 3.6K bytes
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  4. docs/erasure/storage-class/README.md

    MinIO server supports storage class in erasure coding mode. This allows configurable data and parity drives per object.
    
    This page is intended as a summary of MinIO Erasure Coding. For a more complete explanation, see <https://docs.min.io/community/minio-object-store/operations/concepts/erasure-coding.html>.
    
    ## Overview
    
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Tue Aug 12 18:20:36 GMT 2025
    - 5.9K bytes
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  5. cmd/xl-storage-format-v1.go

    }
    
    // ErasureInfo holds erasure coding and bitrot related information.
    type ErasureInfo struct {
    	// Algorithm is the string representation of erasure-coding-algorithm
    	Algorithm string `json:"algorithm"`
    	// DataBlocks is the number of data blocks for erasure-coding
    	DataBlocks int `json:"data"`
    	// ParityBlocks is the number of parity blocks for erasure-coding
    	ParityBlocks int `json:"parity"`
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Tue Oct 22 15:30:50 GMT 2024
    - 8.4K bytes
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  6. docs/distributed/DESIGN.md

    - Erasure coding used by MinIO is [Reed-Solomon](https://github.com/klauspost/reedsolomon) erasure coding scheme, which has a total shard maximum of 256 i.e 128 data and 128 parity. MinIO design goes beyond this limitation by doing some practical architecture choices.
    
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Wed Feb 26 09:25:50 GMT 2025
    - 8K bytes
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  7. CONTRIBUTING.md

    -   Check if your changes are consistent with the
        [guidelines](#general-guidelines-and-philosophy-for-contribution).
    -   Changes are consistent with the [Coding Style](#c-coding-style).
    -   Run the [unit tests](#running-unit-tests).
    
    ## How to become a contributor and submit your own code
    
    Created: Tue Apr 07 12:39:13 GMT 2026
    - Last Modified: Sat Jan 11 04:47:59 GMT 2025
    - 15.9K bytes
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  8. PULL_REQUESTS_ETIQUETTE.md

    - **Engage Early**: Discuss complex changes in issues or Slack (https://slack.min.io) before coding.
    - **Be Responsive**: Address reviewer feedback promptly to keep PRs moving.
    - **Learn from Reviews**: Use feedback to improve future contributions.
    
    ## Resources
    
    - [MinIO Coding Standards](https://github.com/minio/minio/blob/master/CONTRIBUTING.md)
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun May 25 16:32:03 GMT 2025
    - 4.7K bytes
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  9. .editorconfig

    # EditorConfig helps developers define and maintain consistent
    # coding styles between different editors and IDEs
    # editorconfig.org
    
    root = true
    
    [*]
    
    indent_style = space
    indent_size = 4
    
    end_of_line = lf
    charset = utf-8
    trim_trailing_whitespace = true
    insert_final_newline = true
    
    spelling_languages = en-US
    
    # Markdown files sometimes need trailing whitespaces.
    [*.md]
    trim_trailing_whitespace = false
    
    Created: Wed Apr 01 11:36:16 GMT 2026
    - Last Modified: Tue Nov 25 07:01:54 GMT 2025
    - 582 bytes
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  10. docs/distributed/README.md

    rot](https://github.com/minio/minio/blob/master/docs/erasure/README.md#what-is-bit-rot-protection) using [erasure code](https://docs.min.io/community/minio-object-store/operations/concepts/erasure-coding.html). As the minimum drives required for distributed MinIO is 2 (same as minimum drives required for erasure coding), erasure code automatically kicks in as you launch distributed MinIO.
    
    If one or more drives are offline at the start of a PutObject or NewMultipartUpload operation the object will...
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Tue Aug 12 18:20:36 GMT 2025
    - 8.9K bytes
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