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  1. guava/src/com/google/common/cache/CacheBuilder.java

       * higher value than you need can waste space and time, and a significantly lower value can lead
       * to thread contention. But overestimates and underestimates within an order of magnitude do not
       * usually have much noticeable impact. A value of one permits only one thread to modify the cache
       * at a time, but since read operations and cache loading computations can proceed concurrently,
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Oct 08 18:55:33 UTC 2025
    - 51.6K bytes
    - Viewed (0)
  2. doc/asm.html

    <p>
    The assembler is based on the input style of the Plan 9 assemblers, which is documented in detail
    <a href="https://9p.io/sys/doc/asm.html">elsewhere</a>.
    If you plan to write assembly language, you should read that document although much of it is Plan 9-specific.
    The current document provides a summary of the syntax and the differences with
    what is explained in that document, and
    describes the peculiarities that apply when writing assembly code to interact with Go.
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Fri Nov 14 19:09:46 UTC 2025
    - 36.5K bytes
    - Viewed (0)
  3. cmd/xl-storage-format-v2.go

    	if x == o {
    		return false
    	}
    	// Prefer newest modtime.
    	if x.ModTime != o.ModTime {
    		return x.ModTime > o.ModTime
    	}
    
    	// The following doesn't make too much sense, but we want sort to be consistent nonetheless.
    	// Prefer lower types
    	if x.Type != o.Type {
    		return x.Type < o.Type
    	}
    	// Consistent sort on signature
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 65.6K bytes
    - Viewed (1)
  4. guava/src/com/google/common/primitives/Chars.java

       * input byte array {@code {0x54, 0x32}} would yield the {@code char} value {@code '\\u5432'}.
       *
       * <p>Arguably, it's preferable to use {@link java.nio.ByteBuffer}; that library exposes much more
       * flexibility at little cost in readability.
       *
       * @throws IllegalArgumentException if {@code bytes} has fewer than 2 elements
       */
      @GwtIncompatible // doesn't work
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 24.2K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/hash/BloomFilter.java

          expectedInsertions = 1;
        }
        /*
         * TODO(user): Put a warning in the javadoc about tiny fpp values, since the resulting size
         * is proportional to -log(p), but there is not much of a point after all, e.g.
         * optimalM(1000, 0.0000000000000001) = 76680 which is less than 10kb. Who cares!
         */
        long numBits = optimalNumOfBits(expectedInsertions, fpp);
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Sep 23 19:23:59 UTC 2025
    - 26.9K bytes
    - Viewed (0)
  6. docs/en/docs/virtual-environments.md

    * And many other things
    
    ## Conclusion { #conclusion }
    
    If you read and understood all this, now **you know much more** about virtual environments than many developers out there. 🤓
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Tue Dec 02 05:09:25 UTC 2025
    - 22.8K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/collect/Sets.java

       *
       * <p><i>Performance notes:</i> while the cartesian product of sets of size {@code m, n, p} is a
       * set of size {@code m x n x p}, its actual memory consumption is much smaller. When the
       * cartesian set is constructed, the input sets are merely copied. Only as the resulting set is
       * iterated are the individual lists created, and these are not retained after iteration.
       *
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Sep 22 18:35:44 UTC 2025
    - 81.6K bytes
    - Viewed (0)
  8. guava/src/com/google/common/io/ByteStreams.java

       *
       * @throws IllegalArgumentException if {@code size} is negative
       */
      @J2ktIncompatible
      public static ByteArrayDataOutput newDataOutput(int size) {
        // When called at high frequency, boxing size generates too much garbage,
        // so avoid doing that if we can.
        if (size < 0) {
          throw new IllegalArgumentException(String.format("Invalid size: %s", size));
        }
        return newDataOutput(new ByteArrayOutputStream(size));
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Thu Jul 17 15:26:41 UTC 2025
    - 31.1K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/primitives/Longs.java

       * {@code long} value {@code 0x1213141516171819L}.
       *
       * <p>Arguably, it's preferable to use {@link java.nio.ByteBuffer}; that library exposes much more
       * flexibility at little cost in readability.
       *
       * @throws IllegalArgumentException if {@code bytes} has fewer than 8 elements
       */
      public static long fromByteArray(byte[] bytes) {
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Oct 22 18:14:49 UTC 2025
    - 29K bytes
    - Viewed (0)
  10. src/bufio/bufio.go

    		b.r = 0
    		b.w = 0
    		n, b.err = b.rd.Read(b.buf)
    		if n < 0 {
    			panic(errNegativeRead)
    		}
    		if n == 0 {
    			return 0, b.readErr()
    		}
    		b.w += n
    	}
    
    	// copy as much as we can
    	// Note: if the slice panics here, it is probably because
    	// the underlying reader returned a bad count. See issue 49795.
    	n = copy(p, b.buf[b.r:b.w])
    	b.r += n
    	b.lastByte = int(b.buf[b.r-1])
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Wed Sep 03 14:04:47 UTC 2025
    - 22K bytes
    - Viewed (0)
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