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src/main/resources/fess_label_es.properties
labels.chat_step_intent=Analizar labels.chat_step_search=Buscar labels.chat_step_evaluate=Evaluar labels.chat_step_fetch=Obtener labels.chat_step_answer=Responder labels.chat_input_hint=Enter para enviar, Shift+Enter para nueva línea labels.chat_send=Enviar mensaje labels.chat_retry=Reintentar labels.chat_dismiss=Cerrar labels.chat_copied=¡Copiado! labels.chat_copy_failed=Error al copiar
Created: Tue Mar 31 13:07:34 GMT 2026 - Last Modified: Sat Mar 28 11:54:13 GMT 2026 - 54.3K bytes - Click Count (0) -
docs/es/docs/deployment/https.md
La primera parte de la comunicación es solo para establecer la conexión entre el cliente y el servidor y decidir las claves criptográficas que usarán, etc. <img src="/img/deployment/https/https02.drawio.svg"> Esta interacción entre el cliente y el servidor para establecer la conexión TLS se llama **handshake TLS**. ### TLS con Extensión SNI { #tls-with-sni-extension }
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:15:55 GMT 2026 - 15.1K bytes - Click Count (0) -
src/main/webapp/js/admin/bootstrap.min.js
);n||(n=new this.constructor(t.currentTarget,this._getDelegateConfig()),o.default(t.currentTarget).data(e,n)),n._activeTrigger.click=!n._activeTrigger.click,n._isWithActiveTrigger()?n._enter(null,n):n._leave(null,n)}else{if(o.default(this.getTipElement()).hasClass(Rt))return void this._leave(null,this);this._enter(null,this)}},e.dispose=function(){clearTimeout(this._timeout),o.default.removeData(this.element,this.constructor.DATA_KEY),o.default(this.element).off(this.constructor.EVENT_KEY),o.def...
Created: Tue Mar 31 13:07:34 GMT 2026 - Last Modified: Sat Oct 26 01:49:09 GMT 2024 - 61.1K bytes - Click Count (0) -
docs/ja/docs/virtual-environments.md
<div class="termy"> ```console // Go to the home directory $ cd // Create a directory for all your code projects $ mkdir code // Enter into that code directory $ cd code // Create a directory for this project $ mkdir awesome-project // Enter into that project directory $ cd awesome-project ``` </div> ## 仮想環境の作成 { #create-a-virtual-environment }
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 14:07:17 GMT 2026 - 28.5K bytes - Click Count (0) -
docs/pt/docs/help-fastapi.md
conversas nos sistemas de chat também não são tão fáceis de pesquisar quanto no GitHub, então perguntas e respostas podem se perder na conversa. E somente as que estão no GitHub contam para você se tornar um(a) [Especialista em FastAPI](fastapi-people.md#fastapi-experts), então é bem provável que você receba mais atenção no GitHub. Por outro lado, há milhares de usuários nos sistemas de chat, então há uma grande chance de você encontrar alguém para conversar por lá quase o tempo todo....
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:20:43 GMT 2026 - 13.7K bytes - Click Count (0) -
guava/src/com/google/common/collect/ImmutableMultimap.java
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Sun Mar 08 16:16:42 GMT 2026 - 28.1K bytes - Click Count (0) -
android/guava/src/com/google/common/io/ByteStreams.java
* channel have their own file descriptors. Generally this only happens when both channels * are files or sockets. This performs zero copies - the bytes never enter userspace. * <li>Use mmap(2) or equivalent. Requires that either the input channel or the output channel * have file descriptors. Bytes are copied from the file into a kernel buffer, then directly
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Mar 23 21:06:42 GMT 2026 - 31.1K bytes - Click Count (0) -
src/main/resources/fess_label_ja.properties
labels.chat_step_intent=分析 labels.chat_step_search=検索 labels.chat_step_evaluate=評価 labels.chat_step_fetch=取得 labels.chat_step_answer=回答 labels.chat_input_hint=Enterで送信、Shift+Enterで改行 labels.chat_send=メッセージを送信 labels.chat_retry=再試行 labels.chat_dismiss=閉じる labels.chat_copied=コピーしました labels.chat_copy_failed=コピーに失敗しました labels.chat_filter=フィルター
Created: Tue Mar 31 13:07:34 GMT 2026 - Last Modified: Sat Mar 28 11:54:13 GMT 2026 - 56.7K bytes - Click Count (0) -
src/cmd/api/main_test.go
} pkg = &apiPackage{tpkg, files} if usePkgCache { pkgCache[key] = pkg } w.imported[name] = pkg return pkg, nil } // pushScope enters a new scope (walking a package, type, node, etc) // and returns a function that will leave the scope (with sanity checking // for mismatched pushes & pops) func (w *Walker) pushScope(name string) (popFunc func()) {Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Mon Mar 02 13:20:41 GMT 2026 - 31.4K bytes - Click Count (0) -
TESTING.asciidoc
implementation details of one component or specifics of some setup. However it should not be used for coverage. For instance if you are testing a piece of functionality that enters different code paths depending on whether the index has 1 shards or 2+ shards, then we shouldn't just test against an index with a random number of shards: there should be one test for the 1-shard
Created: Wed Apr 08 16:19:15 GMT 2026 - Last Modified: Mon Jun 07 13:55:20 GMT 2021 - 32.5K bytes - Click Count (0)