Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1711 - 1720 of 1,959 for ciInfo (0.05 sec)

  1. docs/ja/docs/tutorial/path-params-numeric-validations.md

    また、数値のバリデーションを宣言することもできます:
    
    * `gt`: より大きい(`g`reater `t`han)
    * `ge`: 以上(`g`reater than or `e`qual)
    * `lt`: より小さい(`l`ess `t`han)
    * `le`: 以下(`l`ess than or `e`qual)
    
    /// info | 情報
    
    `Query`、`Path`などは後に共通の`Param`クラスのサブクラスを見ることになります。(使う必要はありません)
    
    そして、それらすべては、これまで見てきた追加のバリデーションとメタデータと同じパラメータを共有しています。
    
    ///
    
    /// note | 技術詳細
    
    `fastapi`から`Query`、`Path`などをインポートすると、これらは実際には関数です。
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Sat Jan 04 10:53:58 UTC 2025
    - 5.9K bytes
    - Viewed (0)
  2. docs/ko/docs/tutorial/body.md

    여러분의 API는 대부분의 경우 **응답** 본문을 보내야 합니다. 하지만 클라이언트는 **요청** 본문을 매 번 보낼 필요가 없습니다.
    
    **요청** 본문을 선언하기 위해서 모든 강력함과 이점을 갖춘 <a href="https://docs.pydantic.dev/" class="external-link" target="_blank">Pydantic</a> 모델을 사용합니다.
    
    /// info | 정보
    
    데이터를 보내기 위해, (좀 더 보편적인) `POST`, `PUT`, `DELETE` 혹은 `PATCH` 중에 하나를 사용하는 것이 좋습니다.
    
    `GET` 요청에 본문을 담아 보내는 것은 명세서에 정의되지 않은 행동입니다. 그럼에도 불구하고, 이 방식은 아주 복잡한/극한의 사용 상황에서만 FastAPI에 의해 지원됩니다.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Mon Nov 18 02:25:44 UTC 2024
    - 7.8K bytes
    - Viewed (0)
  3. docs/es/docs/features.md

    my_user: User = User(id=3, name="John Doe", joined="2018-07-19")
    
    second_user_data = {
        "id": 4,
        "name": "Mary",
        "joined": "2018-11-30",
    }
    
    my_second_user: User = User(**second_user_data)
    ```
    
    /// info | Información
    
    `**second_user_data` significa:
    
    Pasa las claves y valores del dict `second_user_data` directamente como argumentos de clave-valor, equivalente a: `User(id=4, name="Mary", joined="2018-11-30")`
    
    ///
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Wed Dec 17 10:15:01 UTC 2025
    - 10.8K bytes
    - Viewed (0)
  4. cmd/erasure-metadata-utils.go

    			inconsistent++ // keep track of inconsistent entries
    			continue
    		}
    		shuffledDisks[meta.Erasure.Index-1] = disks[i]
    		shuffledPartsMetadata[meta.Erasure.Index-1] = metaArr[i]
    	}
    
    	// Inconsistent meta info is with in the limit of
    	// expected quorum, proceed with EcIndex based
    	// disk order.
    	if inconsistent < fi.Erasure.ParityBlocks {
    		return shuffledDisks, shuffledPartsMetadata
    	}
    
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 11.7K bytes
    - Viewed (0)
  5. api/go1.21.txt

    pkg log/slog, func Group(string, ...interface{}) Attr #59204
    pkg log/slog, func GroupValue(...Attr) Value #56345
    pkg log/slog, func InfoContext(context.Context, string, ...interface{}) #61200
    pkg log/slog, func Info(string, ...interface{}) #56345
    pkg log/slog, func Int64(string, int64) Attr #56345
    pkg log/slog, func Int64Value(int64) Value #56345
    pkg log/slog, func Int(string, int) Attr #56345
    pkg log/slog, func IntValue(int) Value #56345
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Mon Aug 07 09:39:17 UTC 2023
    - 25.6K bytes
    - Viewed (0)
  6. internal/bucket/lifecycle/lifecycle.go

    // otherwise.
    func (o ObjectOpts) ExpiredObjectDeleteMarker() bool {
    	return o.DeleteMarker && o.NumVersions == 1
    }
    
    // Event contains a lifecycle action with associated info
    type Event struct {
    	Action                  Action
    	RuleID                  string
    	Due                     time.Time
    	NoncurrentDays          int
    	NewerNoncurrentVersions int
    	StorageClass            string
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Thu Apr 03 06:45:06 UTC 2025
    - 18.2K bytes
    - Viewed (0)
  7. internal/config/identity/openid/openid.go

    }
    
    // ErrProviderConfigNotFound - represents a non-existing provider error.
    var ErrProviderConfigNotFound = errors.New("provider configuration not found")
    
    // GetConfigInfo - returns configuration and related info for the given IDP
    // provider.
    func (r *Config) GetConfigInfo(s config.Config, cfgName string) ([]madmin.IDPCfgInfo, error) {
    	openIDConfigs, err := s.GetAvailableTargets(config.IdentityOpenIDSubSys)
    	if err != nil {
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 17.3K bytes
    - Viewed (0)
  8. docs/en/docs/virtual-environments.md

    # Virtual Environments { #virtual-environments }
    
    When you work in Python projects you probably should use a **virtual environment** (or a similar mechanism) to isolate the packages you install for each project.
    
    /// info
    
    If you already know about virtual environments, how to create them and use them, you might want to skip this section. 🤓
    
    ///
    
    /// tip
    
    A **virtual environment** is different than an **environment variable**.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Tue Dec 02 05:09:25 UTC 2025
    - 22.8K bytes
    - Viewed (0)
  9. docs/pt/docs/virtual-environments.md

    # Ambientes Virtuais { #virtual-environments }
    
    Ao trabalhar em projetos Python, você provavelmente deve usar um **ambiente virtual** (ou um mecanismo similar) para isolar os pacotes que você instala para cada projeto.
    
    /// info | Informação
    
    Se você já sabe sobre ambientes virtuais, como criá-los e usá-los, talvez seja melhor pular esta seção. 🤓
    
    ///
    
    /// tip | Dica
    
    Um **ambiente virtual** é diferente de uma **variável de ambiente**.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Tue Dec 16 20:32:40 UTC 2025
    - 23.7K bytes
    - Viewed (0)
  10. docs/es/docs/virtual-environments.md

    # Entornos Virtuales { #virtual-environments }
    
    Cuando trabajas en proyectos de Python probablemente deberías usar un **entorno virtual** (o un mecanismo similar) para aislar los paquetes que instalas para cada proyecto.
    
    /// info | Información
    
    Si ya sabes sobre entornos virtuales, cómo crearlos y usarlos, podrías querer saltar esta sección. 🤓
    
    ///
    
    /// tip | Consejo
    
    Un **entorno virtual** es diferente de una **variable de entorno**.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Tue Dec 16 16:33:45 UTC 2025
    - 23.3K bytes
    - Viewed (0)
Back to top