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Results 151 - 160 of 1,517 for Make (0.85 sec)

  1. internal/logger/targets.go

    }
    
    // CurrentStats returns the current statistics.
    func CurrentStats() map[string]types.TargetStats {
    	sys := SystemTargets()
    	audit := AuditTargets()
    	res := make(map[string]types.TargetStats, len(sys)+len(audit))
    	cnt := make(map[string]int, len(sys)+len(audit))
    
    	// Add system and audit.
    	for _, t := range sys {
    		key := strings.ToLower(t.Type().String())
    		n := cnt[key]
    		cnt[key]++
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 6K bytes
    - Viewed (0)
  2. src/bytes/reader_test.go

    		t.Errorf("r.Len(): got %d, want %d", got, want)
    	}
    	if n, err := r.Read(make([]byte, 10)); err != nil || n != 10 {
    		t.Errorf("Read failed: read %d %v", n, err)
    	}
    	if got, want := r.Len(), 1; got != want {
    		t.Errorf("r.Len(): got %d, want %d", got, want)
    	}
    	if n, err := r.Read(make([]byte, 1)); err != nil || n != 1 {
    		t.Errorf("Read failed: read %d %v; want 1, nil", n, err)
    	}
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Mon Dec 13 18:45:54 UTC 2021
    - 8K bytes
    - Viewed (0)
  3. src/main/assemblies/files/fess

      if expr "$link" : '/.*' > /dev/null; then
        SCRIPT="$link"
      else
        SCRIPT=`dirname "$SCRIPT"`/"$link"
      fi
    done
    
    # determine fess home
    FESS_HOME=`dirname "$SCRIPT"`/..
    
    # make FESS_HOME absolute
    FESS_HOME=`cd "$FESS_HOME"; pwd`
    
    
    # If an include wasn't specified in the environment, then search for one...
    if [ "x$FESS_INCLUDE" = "x" ]; then
    Registered: Sat Dec 20 09:19:18 UTC 2025
    - Last Modified: Sun Jan 15 06:32:15 UTC 2023
    - 5.4K bytes
    - Viewed (0)
  4. docs/en/docs/deployment/concepts.md

    ## Restarts { #restarts }
    
    Similar to making sure your application is run on startup, you probably also want to make sure it is **restarted** after failures.
    
    ### We Make Mistakes { #we-make-mistakes }
    
    We, as humans, make **mistakes**, all the time. Software almost *always* has **bugs** hidden in different places. 🐛
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 18.6K bytes
    - Viewed (1)
  5. .github/ISSUE_TEMPLATE/feature_addition_request.yaml

    
            We want to see that new features have some significant advantage over the alternatives.
            These advantages can take
            [many forms](https://github.com/google/guava/wiki/PhilosophyExplained#utility), but taking
            the time to discuss them in detail will make it much clearer why this feature should be
            added to Guava.
    
    
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Fri Nov 17 18:47:47 UTC 2023
    - 5.8K bytes
    - Viewed (0)
  6. .github/workflows/codeql-analysis.yml

        #    and modify them (or add more) to build your code if your project
        #    uses a compiled language
    
        #- run: |
        #   make bootstrap
        #   make release
    
        - name: Perform CodeQL Analysis
    Registered: Sat Dec 20 09:13:53 UTC 2025
    - Last Modified: Thu Nov 20 13:34:13 UTC 2025
    - 2.1K bytes
    - Viewed (0)
  7. cmd/site-replication-metrics_gen_test.go

    	v := RStat{}
    	b.ReportAllocs()
    	b.ResetTimer()
    	for i := 0; i < b.N; i++ {
    		v.MarshalMsg(nil)
    	}
    }
    
    func BenchmarkAppendMsgRStat(b *testing.B) {
    	v := RStat{}
    	bts := make([]byte, 0, v.Msgsize())
    	bts, _ = v.MarshalMsg(bts[0:0])
    	b.SetBytes(int64(len(bts)))
    	b.ReportAllocs()
    	b.ResetTimer()
    	for i := 0; i < b.N; i++ {
    		bts, _ = v.MarshalMsg(bts[0:0])
    	}
    }
    
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 12.9K bytes
    - Viewed (0)
  8. internal/grid/msg_gen_test.go

    	v := connectReq{}
    	b.ReportAllocs()
    	b.ResetTimer()
    	for i := 0; i < b.N; i++ {
    		v.MarshalMsg(nil)
    	}
    }
    
    func BenchmarkAppendMsgconnectReq(b *testing.B) {
    	v := connectReq{}
    	bts := make([]byte, 0, v.Msgsize())
    	bts, _ = v.MarshalMsg(bts[0:0])
    	b.SetBytes(int64(len(bts)))
    	b.ReportAllocs()
    	b.ResetTimer()
    	for i := 0; i < b.N; i++ {
    		bts, _ = v.MarshalMsg(bts[0:0])
    	}
    }
    
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 12.9K bytes
    - Viewed (0)
  9. internal/grid/connection.go

    	}
    
    	var requests chan []byte
    	var responses chan Response
    	if handler.InCapacity > 0 {
    		requests = make(chan []byte, handler.InCapacity)
    	}
    	if handler.OutCapacity > 0 {
    		responses = make(chan Response, handler.OutCapacity)
    	} else {
    		responses = make(chan Response, 1)
    	}
    
    	cl, err := c.newMuxClient(ctx)
    	if err != nil {
    		return nil, err
    	}
    
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 46.9K bytes
    - Viewed (0)
  10. mockwebserver/README.md

          .body("yo dog")
          .build());
    
      // Start the server.
      server.start();
    
      // Ask the server for its URL. You'll need this to make HTTP requests.
      HttpUrl baseUrl = server.url("/v1/chat/");
    
      // Exercise your application code, which should make those HTTP requests.
      // Responses are returned in the same order that they are enqueued.
      Chat chat = new Chat(baseUrl);
    
      chat.loadMore();
    Registered: Fri Dec 26 11:42:13 UTC 2025
    - Last Modified: Thu Oct 30 21:39:59 UTC 2025
    - 8.1K bytes
    - Viewed (0)
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