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internal/event/targetlist.go
list.eventsSkipped.Add(int64(len(list.queue))) return default: list.eventsSkipped.Add(1) err := fmt.Errorf("concurrent target notifications exceeded %d, configured notification target is too slow to accept events for the incoming request rate", maxConcurrentAsyncSend) for id := range targetIDset { reqInfo := &logger.ReqInfo{} reqInfo.AppendTags("targetID", id.String())
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri May 24 23:05:23 UTC 2024 - 9.2K bytes - Viewed (0) -
internal/config/api/api.go
} cfg.ListQuorum = listQuorum replicationPriority := env.Get(EnvAPIReplicationPriority, kvs.GetWithDefault(apiReplicationPriority, DefaultKVS)) switch replicationPriority { case "slow", "fast", "auto": default: return cfg, fmt.Errorf("invalid value %v for replication_priority", replicationPriority) } cfg.ReplicationPriority = replicationPriority
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Aug 16 08:43:49 UTC 2024 - 11.5K bytes - Viewed (0) -
docs/en/docs/deployment/manually.md
/// warning Uvicorn and other servers support a `--reload` option that is useful during development. The `--reload` option consumes much more resources, is more unstable, etc. It helps a lot during **development**, but you **shouldn't** use it in **production**. /// ## Deployment Concepts
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Aug 25 02:44:06 UTC 2024 - 7.8K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/FastFallbackTest.kt
localhostIpv6, ) client = clientTestRule.newClientBuilder() .eventListenerFactory(clientTestRule.wrap(listener)) .connectTimeout(60, TimeUnit.SECONDS) // Deliberately exacerbate slow fallbacks. .dns { dnsResults } .fastFallback(true) .build() url = serverIpv4.url("/") .newBuilder() .host("localhost") .build() }
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 10.3K bytes - Viewed (0) -
docs/contribute/concurrency.md
So we have a dedicated thread for every socket that just reads frames and dispatches them. The reader thread must never run application-layer code. Otherwise one slow stream can hold up the entire connection.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 16:35:36 UTC 2022 - 7K bytes - Viewed (0) -
guava/src/com/google/common/collect/CompactHashSet.java
int srcIndex = size() - 1; if (dstIndex < srcIndex) { // move last entry to deleted spot Object object = elements[srcIndex]; elements[dstIndex] = object; elements[srcIndex] = null; // move the last entry to the removed spot, just like we moved the element entries[dstIndex] = entries[srcIndex]; entries[srcIndex] = 0;
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 20:24:49 UTC 2024 - 24.9K bytes - Viewed (0) -
docs/en/docs/tutorial/extra-models.md
As code duplication increments the chances of bugs, security issues, code desynchronization issues (when you update in one place but not in the others), etc. And these models are all sharing a lot of the data and duplicating attribute names and types. We could do better.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 7.7K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/MoreExecutors.java
* </ol> * Given all these possibilities, it is frequently possible for listeners to execute in UI * threads, RPC network threads, or other latency-sensitive threads. In those cases, slow * listeners can harm responsiveness, slow the system as a whole, or worse. (See also the * note about locking below.) * <li>If many tasks will be triggered by the same event, one heavyweight task may delay other
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:51:36 UTC 2024 - 44.1K bytes - Viewed (0) -
guava-tests/test/com/google/common/util/concurrent/JSR166TestCase.java
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 02:42:09 UTC 2024 - 37.9K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/DuplexTest.kt
* corresponding response body stream. This is necessary if we want servers to be able to stop * inbound data and send an early 400 before the request body completes. * * This test sends a slow request that is canceled by the server. It expects the response to still * be readable after the request stream is canceled. */ @Disabled @Test fun serverCancelsRequestBodyAndSendsResponseBody() {
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Jan 20 10:30:28 UTC 2024 - 23.9K bytes - Viewed (0)