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src/bufio/bufio.go
func (b *Writer) AvailableBuffer() []byte { return b.buf[b.n:][:0] } // Buffered returns the number of bytes that have been written into the current buffer. func (b *Writer) Buffered() int { return b.n } // Write writes the contents of p into the buffer. // It returns the number of bytes written. // If nn < len(p), it also returns an error explaining // why the write is short. func (b *Writer) Write(p []byte) (nn int, err error) {
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Thu Oct 12 14:39:08 UTC 2023 - 21.8K bytes - Viewed (0) -
internal/logger/target/console/console.go
) // Target implements loggerTarget to send log // in plain or json format to the standard output. type Target struct { output io.Writer } // Validate - validate if the tty can be written to func (c *Target) Validate() error { return nil } // Endpoint returns the backend endpoint func (c *Target) Endpoint() string { return "" } func (c *Target) String() string { return "console"
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri May 24 23:05:23 UTC 2024 - 3.9K bytes - Viewed (0) -
docs/compression/README.md
MinIO server allows streaming compression to ensure efficient disk space usage. Compression happens inflight, i.e objects are compressed before being written to disk(s). MinIO uses [`klauspost/compress/s2`](https://github.com/klauspost/compress/tree/master/s2) streaming compression due to its stability and performance.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Mar 11 11:55:34 UTC 2024 - 5.1K bytes - Viewed (0) -
docs/debugging/inspect/main.go
input, err := os.Open(inputFileName) fatalErr(err) defer input.Close() output, err := os.Create(outputFileName) fatalErr(err) // Decrypt the inspect data msg := fmt.Sprintf("output written to %s", outputFileName) switch { case *keyHex != "": err = extractInspectV1(*keyHex, input, output, msg) case len(privateKey) != 0: err = extractInspectV2(privateKey, input, output, msg) }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri May 31 14:49:23 UTC 2024 - 5.2K bytes - Viewed (0) -
internal/config/storageclass/storage-class.go
// that is considered for inlining, remember this // shard value is the value per drive shard it // will vary based on the parity that is configured // for the STANDARD storage_class. // inlining means data and metadata are written // together in a single file i.e xl.meta InlineBlockEnv = "MINIO_STORAGE_CLASS_INLINE_BLOCK" // Supported storage class scheme is EC schemePrefix = "EC" // Min parity drives minParityDrives = 0
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Sep 12 12:24:04 UTC 2024 - 12.3K bytes - Viewed (0) -
docs/site-replication/README.md
## Pre-requisites - Initially, only **one** of the sites added for replication may have data. After site-replication is successfully configured, this data is replicated to the other (initially empty) sites. Subsequently, objects may be written to any of the sites, and they will be replicated to all other sites. - **Removing a site** is not allowed from a set of replicated sites once configured. - All sites must be using the **same** external IDP(s) if any.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Feb 26 21:30:28 UTC 2024 - 3.4K bytes - Viewed (0) -
docs/en/docs/benchmarks.md
* So, by using FastAPI you are saving development time, bugs, lines of code, and you would probably get the same performance (or better) you would if you didn't use it (as you would have to implement it all in your code)....
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Thu Apr 18 19:53:19 UTC 2024 - 3.4K bytes - Viewed (0) -
RELEASE.md
* Flatbuffer version update: * `GetTemporaryPointer()` bug fixed. * `tf.data` * Add `wait` to `tf.data.Dataset.load`. If `True`, for snapshots written with `distributed_save`, it reads the snapshot while it is being written. For snapshots written with regular `save`, it waits for the snapshot until it's finished. The default is `False` for backward compatibility. Users of `distributed_save` are recommended to set it to `True`.
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Tue Oct 22 14:33:53 UTC 2024 - 735.3K bytes - Viewed (0) -
CODE_OF_CONDUCT.md
### 1. Correction **Community Impact**: Use of inappropriate language or other behavior deemed unprofessional or unwelcome in the community. **Consequence**: A private, written warning from community leaders, providing clarity around the nature of the violation and an explanation of why the behavior was inappropriate. A public apology may be requested. ### 2. Warning
Registered: Sun Nov 03 09:35:10 UTC 2024 - Last Modified: Thu Oct 17 06:18:13 UTC 2024 - 5K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/HashCode.java
/** * Copies bytes from this hash code into {@code dest}. * * @param dest the byte array into which the hash code will be written * @param offset the start offset in the data * @param maxLength the maximum number of bytes to write * @return the number of bytes written to {@code dest} * @throws IndexOutOfBoundsException if there is not enough room in {@code dest} */ @CanIgnoreReturnValue
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 19:54:59 UTC 2024 - 12.6K bytes - Viewed (0)