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guava-tests/test/com/google/common/cache/CacheLoadingTest.java
} }); thread.start(); // we want to wait until each thread is WAITING - one thread waiting inside CacheLoader.load // (in startSignal.await()), and the others waiting for that thread's result. while (thread.isAlive() && thread.getState() != Thread.State.WAITING) { Thread.yield(); } } gettersStartedSignal.countDown();Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Sep 30 22:03:28 UTC 2025 - 91.1K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/util/concurrent/GeneratedMonitorTest.java
} } }); awaitUninterruptibly(enteredLatch); } @CanIgnoreReturnValue static Thread startThread(Runnable runnable) { Thread thread = new Thread(runnable); thread.setDaemon(true); thread.start(); return thread; } /** * Generates a test case verifying that calling any enterXxx, tryEnterXxx, or waitForXxx methodRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Dec 11 21:00:51 UTC 2025 - 27.1K bytes - Viewed (0) -
docs/changelogs/changelog_4x.md
* New: Share threads more aggressively between OkHttp's HTTP/2 connections, connection pool, web sockets, and cache. OkHttp has a new internal task runner abstraction for managed task scheduling. In your debugger you will see new thread names and more use of daemon threads. * Fix: Don't drop callbacks on unexpected exceptions. When an interceptor throws an unchecked
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed Apr 17 13:25:31 UTC 2024 - 25.2K bytes - Viewed (0) -
src/main/java/org/codelibs/fess/Constants.java
/** Default interval time in milliseconds for web crawling. */ public static final int DEFAULT_INTERVAL_TIME_FOR_WEB = 10000; /** Default number of threads for file system crawling. */ public static final int DEFAULT_NUM_OF_THREAD_FOR_FS = 5; /** Default number of threads for web crawling. */ public static final int DEFAULT_NUM_OF_THREAD_FOR_WEB = 1;Registered: Sat Dec 20 09:19:18 UTC 2025 - Last Modified: Sat Dec 13 02:21:17 UTC 2025 - 35.2K bytes - Viewed (0) -
okhttp-testing-support/src/main/kotlin/okhttp3/OkHttpClientTestRule.kt
.connectionPool(ConnectionPool(connectionListener = connectionListener)) } private fun loomThreadFactory(): ThreadFactory { val ofVirtual = Thread::class.java.getMethod("ofVirtual").invoke(null) return Class .forName("java.lang.Thread\$Builder") .getMethod("factory") .invoke(ofVirtual) as ThreadFactory }
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Tue Nov 04 19:13:52 UTC 2025 - 10.8K bytes - Viewed (0) -
fess-crawler/src/main/java/org/codelibs/fess/crawler/helper/MemoryDataHelper.java
* methods to add, remove, clear, and retrieve data from these structures. * * <p>The class is thread-safe due to the use of {@code synchronized} keyword on methods that * modify the internal data structures. The internal maps are also declared as {@code volatile} * to ensure visibility of changes across threads. * * <p>The class also provides methods to manage URL patterns for inclusion and exclusion, whichRegistered: Sat Dec 20 11:21:39 UTC 2025 - Last Modified: Sun Jul 06 02:13:03 UTC 2025 - 8.1K bytes - Viewed (0) -
docs/changelogs/changelog_1x.md
* Support asynchronous disconnects by breaking the socket only. This should prevent flakiness from multiple threads concurrently accessing a stream. ## Version 1.5.3 _2014-03-29_ * Fix bug where the Content-Length header was not always dropped when following a redirect from a POST to a GET. * Implement basic support for `Thread.interrupt()`. OkHttp now checks for an interruption before doing a blocking call. If it is interrupted,
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Sun Feb 06 02:19:09 UTC 2022 - 6.4K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java
* example involving two locks and two threads, deadlock occurs when one thread acquires Lock A, and * then Lock B, while another thread acquires Lock B, and then Lock A: * * <pre> * Thread1: acquire(LockA) --X acquire(LockB) * Thread2: acquire(LockB) --X acquire(LockA) * </pre> * * <p>Neither thread will progress because each is waiting for the other. In more complex
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Sep 11 17:06:34 UTC 2025 - 35.9K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheBuilder.java
* accommodate as many threads as will ever concurrently modify the table. Using a significantly * higher value than you need can waste space and time, and a significantly lower value can lead * to thread contention. But overestimates and underestimates within an order of magnitude do not * usually have much noticeable impact. A value of one permits only one thread to modify the cache
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed Oct 08 18:55:33 UTC 2025 - 51.9K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Tables.java
* longer, since an iteration across all row keys occurs. * * <p>Note that this implementation is not synchronized. If multiple threads access this table * concurrently and one of the threads modifies the table, it must be synchronized externally. * * <p>The table is serializable if {@code backingMap}, {@code factory}, the maps generated byRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Mon Sep 22 18:35:44 UTC 2025 - 24.9K bytes - Viewed (0)