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  1. cmd/server-main.go

    		Usage:  "shutdown timeout to gracefully shutdown server (DEPRECATED)",
    		EnvVar: "MINIO_SHUTDOWN_TIMEOUT",
    		Hidden: true,
    	},
    
    	cli.DurationFlag{
    		Name:   "idle-timeout",
    		Value:  xhttp.DefaultIdleTimeout,
    		Usage:  "idle timeout is the maximum amount of time to wait for the next request when keep-alive are enabled",
    		EnvVar: "MINIO_IDLE_TIMEOUT",
    		Hidden: true,
    	},
    	cli.DurationFlag{
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Tue May 27 15:18:36 GMT 2025
    - 35.9K bytes
    - Click Count (4)
  2. docs/metrics/prometheus/list.md

    | `minio_node_cpu_avg_system_max`      | CPU system time (max).                     |
    | `minio_node_cpu_avg_idle`            | CPU idle time.                             |
    | `minio_node_cpu_avg_idle_avg`        | CPU idle time (avg).                       |
    | `minio_node_cpu_avg_idle_max`        | CPU idle time (max).                       |
    | `minio_node_cpu_avg_iowait`          | CPU ioWait time.                           |
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Tue Aug 12 18:20:36 GMT 2025
    - 43.4K bytes
    - Click Count (0)
  3. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http1/Http1ExchangeCodec.kt

          }
          closed = true
        }
      }
    
      companion object {
        private const val NO_CHUNK_YET = -1L
    
        private const val STATE_IDLE = 0 // Idle connections are ready to write request headers.
        private const val STATE_OPEN_REQUEST_BODY = 1
        private const val STATE_WRITING_REQUEST_BODY = 2
        private const val STATE_READ_RESPONSE_HEADERS = 3
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 17.6K bytes
    - Click Count (7)
  4. docs/contribute/concurrency.md

    Blocking APIs may be inefficient because you hold a thread idle while waiting on the network. Threads are expensive because they have both a memory overhead and a context-switching overhead.
    
    #### Framed protocols
    
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Sun Feb 06 16:35:36 GMT 2022
    - 7K bytes
    - Click Count (0)
  5. okhttp/src/jvmTest/kotlin/okhttp3/UrlComponentEncodingTester.kt

          encodings[0x13] = encoding // Device Control 3 (oft. XOFF)
          encodings[0x14] = encoding // Device Control 4
          encodings[0x15] = encoding // Negative Acknowledgment
          encodings[0x16] = encoding // Synchronous idle
          encodings[0x17] = encoding // End of Transmission Block
          encodings[0x18] = encoding // Cancel
          encodings[0x19] = encoding // End of Medium
          encodings[0x1a] = encoding // Substitute
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 12.3K bytes
    - Click Count (0)
  6. src/test/java/org/codelibs/fess/mylasta/direction/FessConfigTest.java

            assertEquals(3, crawlerProcesses.intValue());
        }
    
        // Test boolean conversions
        @Test
        public void test_booleanConversions() {
            // Test boolean conversion for ignore idle threads
            boolean ignoreIdleThreads = fessConfig.isCrawlerHotthreadIgnoreIdleThreads();
            assertTrue(ignoreIdleThreads);
        }
    
        // Test pattern matching
        @Test
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Fri Mar 13 23:01:26 GMT 2026
    - 24.6K bytes
    - Click Count (0)
  7. okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt

     * your HTTP calls. This is because each client holds its own connection pool and thread pools.
     * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client
     * for each request wastes resources on idle pools.
     *
     * Use `new OkHttpClient()` to create a shared instance with the default settings:
     *
     * ```java
     * // The singleton HTTP client.
     * public final OkHttpClient client = new OkHttpClient();
     * ```
     *
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Feb 03 22:17:59 GMT 2026
    - 51.5K bytes
    - Click Count (0)
  8. internal/rest/client.go

    	return c.CallWithHTTPMethod(ctx, http.MethodPost, rpcMethod, values, body, length)
    }
    
    // Close closes all idle connections of the underlying http client
    func (c *Client) Close() {
    	atomic.StoreInt32(&c.connected, closed)
    }
    
    // NewClient - returns new REST client.
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 14.7K bytes
    - Click Count (0)
  9. src/main/java/jcifs/smb/SmbTreeConnection.java

    import jcifs.util.transport.TransportException;
    
    /**
     * This class encapsulates the logic for switching tree connections
     *
     * Switching trees can occur either when the tree has been disconnected by failure or idle-timeout - as well as on
     * DFS referrals.
     *
     * @author mbechler
     *
     */
    class SmbTreeConnection implements AutoCloseable {
    
        private static final Logger log = LoggerFactory.getLogger(SmbTreeConnection.class);
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sat Aug 30 05:58:03 GMT 2025
    - 30.4K bytes
    - Click Count (1)
  10. src/main/java/jcifs/internal/smb2/multichannel/ChannelManager.java

            }
        }
    
        private void performHealthCheck() {
            for (ChannelInfo channel : channels.values()) {
                if (channel.getIdleTime() > 60000) { // 1 minute idle
                    // Send keep-alive
                    try {
                        sendKeepAlive(channel);
                    } catch (Exception e) {
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Thu Aug 21 11:13:46 GMT 2025
    - 20K bytes
    - Click Count (0)
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