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android/guava/src/com/google/common/collect/Sets.java
* syntax</a>. One caveat to this is that the {@code TreeSet} constructor uses a null {@code * Comparator} to mean "natural ordering," whereas this factory rejects null. Clean your code * accordingly. * * @param comparator the comparator to use to sort the set * @return a new, empty {@code TreeSet}
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Feb 23 19:19:10 GMT 2026 - 81.4K bytes - Click Count (0) -
cmd/erasure-object.go
// we return from this function. closeBitrotReaders(readers) if err != nil { // If we have successfully written all the content that was asked // by the client, but we still see an error - this would mean // that we have some parts or data blocks missing or corrupted // - attempt a heal to successfully heal them for future calls. if written == partLength {
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Oct 24 04:05:31 GMT 2025 - 80.4K bytes - Click Count (0) -
src/cmd/cgo/doc.go
-extldflags='-ggdb -O3'. If any package in a build includes a .cc or other file compiled by the C++ compiler, the go tool will use the -extld option to set the host linker to the C++ compiler. These defaults mean that Go-aware build systems can ignore the linking changes and keep running plain 'cmd/link' and get reasonable results, but they can also control the linking details if desired.
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Mon Dec 08 22:37:14 GMT 2025 - 43.9K bytes - Click Count (0) -
cmd/admin-handlers.go
totalRx := int64(0) connectTime := time.Now() for { n, err := io.CopyN(xioutil.Discard, r.Body, 128*humanize.KiByte) if err != nil && err != io.EOF && err != io.ErrUnexpectedEOF { // would mean the network is not stable. Logging here will help in debugging network issues. if time.Since(connectTime) < (globalNetPerfMinDuration - time.Second) { adminLogIf(ctx, err) } } totalRx += n
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 99.7K bytes - Click Count (0) -
docs/tr/docs/virtual-environments.md
harry-3[harry v3] end end stone-project ~~~ azkaban-project ``` ## Virtual Environment'i Aktif Etmek Ne Demek { #what-does-activating-a-virtual-environment-mean } Bir virtual environment'i örneğin şununla aktif ettiğinizde: //// tab | Linux, macOS <div class="termy"> ```console $ source .venv/bin/activate ``` </div> ////Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 07:53:17 GMT 2026 - 23.5K bytes - Click Count (0) -
docs/ru/docs/virtual-environments.md
harry-3[harry v3] end end stone-project ~~~ azkaban-project ``` ## Что означает активация виртуального окружения { #what-does-activating-a-virtual-environment-mean } Когда вы активируете виртуальное окружение, например так: //// tab | Linux, macOS <div class="termy"> ```console $ source .venv/bin/activate ``` </div> ////Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 17:56:20 GMT 2026 - 33.5K bytes - Click Count (0) -
docs/de/docs/virtual-environments.md
harry-3[harry v3] end end stone-project ~~~ azkaban-project ``` ## Was bedeutet das Aktivieren einer virtuellen Umgebung { #what-does-activating-a-virtual-environment-mean } Wenn Sie eine virtuelle Umgebung aktivieren, zum Beispiel mit: //// tab | Linux, macOS <div class="termy"> ```console $ source .venv/bin/activate ``` </div> ////Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 17:58:09 GMT 2026 - 24.8K bytes - Click Count (0) -
docs/fr/docs/virtual-environments.md
harry-3[harry v3] end end stone-project ~~~ azkaban-project ``` ## Que signifie activer un environnement virtuel { #what-does-activating-a-virtual-environment-mean } Lorsque vous activez un environnement virtuel, par exemple avec : //// tab | Linux, macOS <div class="termy"> ```console $ source .venv/bin/activate ``` </div> ////Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:37:13 GMT 2026 - 24.5K bytes - Click Count (0) -
docs/uk/docs/virtual-environments.md
harry-3[harry v3] end end stone-project ~~~ azkaban-project ``` ## Що означає активація віртуального середовища { #what-does-activating-a-virtual-environment-mean } Коли ви активуєте віртуальне середовище, наприклад так: //// tab | Linux, macOS <div class="termy"> ```console $ source .venv/bin/activate ``` </div> ////Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:27:41 GMT 2026 - 33.3K bytes - Click Count (0) -
docs/es/docs/virtual-environments.md
subgraph venv2[.venv] harry-3[harry v3] end end stone-project ~~~ azkaban-project ``` ## Qué Significa Activar un Entorno Virtual { #what-does-activating-a-virtual-environment-mean } Cuando activas un entorno virtual, por ejemplo con: //// tab | Linux, macOS <div class="termy"> ```console $ source .venv/bin/activate ``` </div> ////
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:15:55 GMT 2026 - 22.6K bytes - Click Count (0)