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  1. licenses/go.opentelemetry.io/otel/exporters/otlp/otlptrace/LICENSE

          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
          exercising permissions granted by this License.
    
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Wed Jul 26 01:07:39 UTC 2023
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  2. licenses/go.opentelemetry.io/otel/exporters/otlp/otlptrace/otlptracegrpc/LICENSE

          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
          exercising permissions granted by this License.
    
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Wed Jul 26 01:07:39 UTC 2023
    - 11.1K bytes
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  3. licenses/github.com/AdaLogics/go-fuzz-headers/LICENSE

          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
          exercising permissions granted by this License.
    
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Jun 28 18:00:28 UTC 2021
    - 11.1K bytes
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  4. licenses/github.com/go-jose/go-jose/v3/LICENSE

          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
          exercising permissions granted by this License.
    
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Tue Jan 10 18:24:50 UTC 2023
    - 11.1K bytes
    - Viewed (0)
  5. licenses/github.com/go-jose/go-jose/v4/LICENSE

          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
          exercising permissions granted by this License.
    
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Apr 08 17:05:56 UTC 2024
    - 11.1K bytes
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  6. licenses/github.com/go-openapi/jsonpointer/LICENSE

          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
          exercising permissions granted by this License.
    
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Sat Oct 26 02:47:39 UTC 2019
    - 11.1K bytes
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  7. LICENSE

          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
          exercising permissions granted by this License.
    
    Registered: Sun Nov 10 03:50:12 UTC 2024
    - Last Modified: Mon Jan 11 04:26:17 UTC 2021
    - 11.1K bytes
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  8. docs/en/docs/tutorial/dependencies/index.md

    This is very useful when you need to:
    
    * Have shared logic (the same code logic again and again).
    * Share database connections.
    * Enforce security, authentication, role requirements, etc.
    * And many other things...
    
    All these, while minimizing code repetition.
    
    ## First Steps
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Mon Oct 28 11:18:17 UTC 2024
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  9. tensorflow/c/checkpoint_reader.h

     public:
      CheckpointReader(const string& filename, TF_Status* status);
    
      bool HasTensor(const string& name) const;
      const string DebugString() const;
    
      // Returns a map from variable names to their shapes.  Slices of a partitioned
      // tensor are combined into a single entry.
      const TensorSliceReader::VarToShapeMap& GetVariableToShapeMap() const;
    
      // Returns a map from variable names to their data types.  Slices of a
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Thu Oct 12 08:49:52 UTC 2023
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  10. internal/lock/lock_windows.go

    	// simplicity it avoids the conversion entirely for relative
    	// paths or paths containing .. elements. For now,
    	// \\server\share paths are not converted to
    	// \\?\UNC\server\share paths because the rules for doing so
    	// are less well-specified.
    	if len(path) >= 2 && path[:2] == `\\` {
    		// Don't canonicalize UNC paths.
    		return path
    	}
    	if !filepath.IsAbs(path) {
    		// Relative path
    		return path
    	}
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Oct 18 18:08:15 UTC 2023
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