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Results 111 - 120 of 689 for Connections (0.07 seconds)

  1. okhttp/src/commonJvmAndroid/kotlin/okhttp3/Dispatcher.kt

    import java.util.concurrent.SynchronousQueue
    import java.util.concurrent.ThreadPoolExecutor
    import java.util.concurrent.TimeUnit
    import okhttp3.internal.assertLockNotHeld
    import okhttp3.internal.connection.RealCall
    import okhttp3.internal.connection.RealCall.AsyncCall
    import okhttp3.internal.okHttpName
    import okhttp3.internal.threadFactory
    import okhttp3.internal.unmodifiable
    
    /**
     * Policy on when async requests are executed.
     *
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Oct 07 14:16:22 GMT 2025
    - 9.9K bytes
    - Click Count (0)
  2. src/main/java/jcifs/internal/smb2/multichannel/ChannelFailover.java

    import org.slf4j.Logger;
    import org.slf4j.LoggerFactory;
    
    import jcifs.SmbTransport;
    import jcifs.internal.CommonServerMessageBlock;
    
    /**
     * Handles failover and recovery for multi-channel connections
     */
    public class ChannelFailover {
    
        private static final Logger log = LoggerFactory.getLogger(ChannelFailover.class);
    
        private final ChannelManager manager;
        private final ExecutorService executor;
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Thu Aug 21 11:13:46 GMT 2025
    - 11.6K bytes
    - Click Count (0)
  3. internal/http/transports.go

    	// 		// frame will be carried out if no frame is received on the
    	// 		// connection. 5 minutes is sufficient time for any idle connection.
    	// 		trhttp2.ReadIdleTimeout = 5 * time.Minute
    	// 		// PingTimeout is the timeout after which the connection will be closed
    	// 		// if a response to Ping is not received.
    	// 		trhttp2.PingTimeout = dialTimeout
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 08 17:51:53 GMT 2025
    - 6.5K bytes
    - Click Count (0)
  4. okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/WebSocketHttpTest.kt

        closeWebSockets(webSocket, server)
      }
    
      /**
       * We had a bug where web socket connections were leaked if the HTTP connection upgrade was not
       * successful. This test confirms that connections are released back to the connection pool!
       * https://github.com/square/okhttp/issues/4258
       */
      @Test
      @Throws(Exception::class)
      fun webSocketConnectionIsReleased() {
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Nov 04 19:13:52 GMT 2025
    - 35.5K bytes
    - Click Count (0)
  5. okhttp-tls/src/main/kotlin/okhttp3/tls/HandshakeCertificates.kt

         * certificate is issued to `example.com` and the request is to `localhost`, the connection will
         * fail. Use a custom [HostnameVerifier] to ignore such problems.
         *
         * Other TLS features are still used but provide no security benefits in absence of the above
         * gaps. For example, an insecure TLS connection is capable of negotiating HTTP/2 with ALPN and
         * it also has a regular-looking handshake.
         *
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Sat May 10 11:15:14 GMT 2025
    - 8.4K bytes
    - Click Count (0)
  6. helm-releases/minio-5.0.10.tgz

    loop to wait for MinIO service to be available connectToMinio() { SCHEME=$1 ATTEMPTS=0 ; LIMIT=29 ; # Allow 30 attempts set -e ; # fail if we can't read the keys. ACCESS=$(cat /config/rootUser) ; SECRET=$(cat /config/rootPassword) ; set +e ; # The connections to minio are allowed to fail. echo "Connecting to MinIO server: $SCHEME://$MINIO_ENDPOINT:$MINIO_PORT" ; MC_COMMAND="${MC} alias set myminio $SCHEME://$MINIO_ENDPOINT:$MINIO_PORT $ACCESS $SECRET" ; $MC_COMMAND ; STATUS=$? ; until [ $STATUS = 0 ]...
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sat May 27 00:05:49 GMT 2023
    - 20.3K bytes
    - Click Count (0)
  7. helm-releases/minio-5.0.9.tgz

    loop to wait for MinIO service to be available connectToMinio() { SCHEME=$1 ATTEMPTS=0 ; LIMIT=29 ; # Allow 30 attempts set -e ; # fail if we can't read the keys. ACCESS=$(cat /config/rootUser) ; SECRET=$(cat /config/rootPassword) ; set +e ; # The connections to minio are allowed to fail. echo "Connecting to MinIO server: $SCHEME://$MINIO_ENDPOINT:$MINIO_PORT" ; MC_COMMAND="${MC} alias set myminio $SCHEME://$MINIO_ENDPOINT:$MINIO_PORT $ACCESS $SECRET" ; $MC_COMMAND ; STATUS=$? ; until [ $STATUS = 0 ]...
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Wed May 03 06:23:26 GMT 2023
    - 20.2K bytes
    - Click Count (0)
  8. helm-releases/minio-5.0.2.tgz

    loop to wait for MinIO service to be available connectToMinio() { SCHEME=$1 ATTEMPTS=0 ; LIMIT=29 ; # Allow 30 attempts set -e ; # fail if we can't read the keys. ACCESS=$(cat /config/rootUser) ; SECRET=$(cat /config/rootPassword) ; set +e ; # The connections to minio are allowed to fail. echo "Connecting to MinIO server: $SCHEME://$MINIO_ENDPOINT:$MINIO_PORT" ; MC_COMMAND="${MC} alias set myminio $SCHEME://$MINIO_ENDPOINT:$MINIO_PORT $ACCESS $SECRET" ; $MC_COMMAND ; STATUS=$? ; until [ $STATUS = 0 ]...
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Dec 18 07:57:10 GMT 2022
    - 20.4K bytes
    - Click Count (0)
  9. helm-releases/minio-5.0.8.tgz

    loop to wait for MinIO service to be available connectToMinio() { SCHEME=$1 ATTEMPTS=0 ; LIMIT=29 ; # Allow 30 attempts set -e ; # fail if we can't read the keys. ACCESS=$(cat /config/rootUser) ; SECRET=$(cat /config/rootPassword) ; set +e ; # The connections to minio are allowed to fail. echo "Connecting to MinIO server: $SCHEME://$MINIO_ENDPOINT:$MINIO_PORT" ; MC_COMMAND="${MC} alias set myminio $SCHEME://$MINIO_ENDPOINT:$MINIO_PORT $ACCESS $SECRET" ; $MC_COMMAND ; STATUS=$? ; until [ $STATUS = 0 ]...
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Thu Apr 13 21:49:51 GMT 2023
    - 20.3K bytes
    - Click Count (0)
  10. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt

      }
    
      /**
       * Return the route from [connection] if it should be retried, even if the connection itself is
       * unhealthy. The biggest gotcha here is that we shouldn't reuse routes from coalesced
       * connections.
       */
      private fun retryRoute(connection: RealConnection): Route? =
        connection.withLock {
          when {
            connection.routeFailureCount != 0 -> null
    
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 12.1K bytes
    - Click Count (0)
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