- Sort Score
- Result 10 results
- Languages All
Results 1271 - 1280 of 1,300 for Change (0.23 sec)
-
android/guava-tests/test/com/google/common/collect/MinMaxPriorityQueueTest.java
MinMaxPriorityQueue<Integer> queue = MinMaxPriorityQueue.create(); int range = 10_000; // range should be small enough that equal elements occur semi-frequently for (int iter = 0; iter < reduceIterationsIfGwt(1000); iter++) { for (int i = 0; i < 100; i++) { Integer element = random.nextInt(range); elements.add(element); queue.add(element); }
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 35.9K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Floats.java
max = Math.max(max, array[i]); } return max; } /** * Returns the value nearest to {@code value} which is within the closed range {@code [min..max]}. * * <p>If {@code value} is within the range {@code [min..max]}, {@code value} is returned * unchanged. If {@code value} is less than {@code min}, {@code min} is returned, and if {@code
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 25.8K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Doubles.java
max = Math.max(max, array[i]); } return max; } /** * Returns the value nearest to {@code value} which is within the closed range {@code [min..max]}. * * <p>If {@code value} is within the range {@code [min..max]}, {@code value} is returned * unchanged. If {@code value} is less than {@code min}, {@code min} is returned, and if {@code
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 27.9K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Floats.java
max = Math.max(max, array[i]); } return max; } /** * Returns the value nearest to {@code value} which is within the closed range {@code [min..max]}. * * <p>If {@code value} is within the range {@code [min..max]}, {@code value} is returned * unchanged. If {@code value} is less than {@code min}, {@code min} is returned, and if {@code
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 25.8K bytes - Viewed (0) -
common-protos/k8s.io/api/autoscaling/v1/generated.proto
// +optional optional int64 observedGeneration = 1; // lastScaleTime is the last time the HorizontalPodAutoscaler scaled the number of pods; // used by the autoscaler to control how often the number of pods is changed. // +optional optional k8s.io.apimachinery.pkg.apis.meta.v1.Time lastScaleTime = 2; // currentReplicas is the current number of replicas of pods managed by this autoscaler. optional int32 currentReplicas = 3;
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Mon Mar 11 18:43:24 UTC 2024 - 22K bytes - Viewed (0) -
internal/grid/grid_test.go
// Re-run the stringer command to generate them again. var x [1]struct{} _ = x[StateUnconnected-0] _ = x[StateConnecting-1] _ = x[StateConnected-2] _ = x[StateConnectionError-3] _ = x[StateShutdown-4] } const stateName = "UnconnectedConnectingConnectedConnectionErrorShutdown" var stateIndex = [...]uint8{0, 11, 21, 30, 45, 53}
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jul 29 18:10:04 UTC 2024 - 36.4K bytes - Viewed (0) -
docs/fr/docs/async.md
Donc, pendant ce temps, l'ordinateur pourra effectuer d'autres tâches, pendant que "fichier-lent" 📝 se termine. Ensuite l'ordinateur / le programme 🤖 reviendra à chaque fois qu'il en a la chance que ce soit parce qu'il attend à nouveau, ou car il 🤖 a fini tout le travail qu'il avait à faire. Il 🤖 regardera donc si les tâches qu'il attend ont terminé d'être effectuées.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 25.4K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Doubles.java
max = Math.max(max, array[i]); } return max; } /** * Returns the value nearest to {@code value} which is within the closed range {@code [min..max]}. * * <p>If {@code value} is within the range {@code [min..max]}, {@code value} is returned * unchanged. If {@code value} is less than {@code min}, {@code min} is returned, and if {@code
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 25 18:05:56 UTC 2024 - 28.1K bytes - Viewed (0) -
cmd/erasure-object.go
if disk == nil { for i := range objects { delObjErrs[index][i] = errDiskNotFound } return } errs := disk.DeleteVersions(ctx, bucket, dedupVersions, DeleteOptions{}) for i, err := range errs { if err == nil { continue } for _, v := range dedupVersions[i].Versions {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Oct 31 22:10:24 UTC 2024 - 78.8K bytes - Viewed (0) -
doc/go_mem.html
could discard <code>i</code> without saving a copy and then reload <code>i = *p</code> just before <code>funcs[i]()</code>. A Go compiler must not, because the value of <code>*p</code> may have changed. (Instead, the compiler could spill <code>i</code> to the stack.) </p> <p> Not allowing a single write to write multiple values also means not using
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Mon Mar 04 15:54:42 UTC 2024 - 26.6K bytes - Viewed (0)