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android/guava/src/com/google/common/collect/ConcurrentHashMultiset.java
return (existingCounter == null) ? 0 : existingCounter.get(); } /** * {@inheritDoc} * * <p>If the data in the multiset is modified by any other threads during this method, it is * undefined which (if any) of these modifications will be reflected in the result. */ @Override public int size() { long sum = 0L;
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 21.1K bytes - Viewed (0) -
docs/changelogs/changelog_4x.md
* New: Share threads more aggressively between OkHttp's HTTP/2 connections, connection pool, web sockets, and cache. OkHttp has a new internal task runner abstraction for managed task scheduling. In your debugger you will see new thread names and more use of daemon threads. * Fix: Don't drop callbacks on unexpected exceptions. When an interceptor throws an unchecked
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Wed Apr 17 13:25:31 UTC 2024 - 25.2K bytes - Viewed (0) -
compat/maven-embedder/src/main/java/org/apache/maven/cli/CLIManager.java
Registered: Sun Nov 03 03:35:11 UTC 2024 - Last Modified: Fri Oct 25 12:31:46 UTC 2024 - 17.6K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/AbstractService.java
* requests, responding to them with {@link #notifyStarted()} and {@link #notifyStopped()} * callbacks. Its subclasses must manage threads manually; consider {@link * AbstractExecutionThreadService} if you need only a single execution thread. * * @author Jesse Wilson * @author Luke Sandberg * @since 1.0 */ @GwtIncompatible @J2ktIncompatible @ElementTypesAreNonnullByDefault
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri May 12 18:32:03 UTC 2023 - 20.4K bytes - Viewed (0) -
docs/changelogs/changelog_2x.md
misconfigured `ExecutorService` that limited the number of worker threads. If you're using `Call.enqueue()` this update should significantly improve request concurrency. * **Fix: Lazily initialize the response cache.** This avoids strict mode warnings when initializing OkHttp on Android‘s main thread. * **Fix: Disable ALPN on Android 4.4.** That release of the feature was
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 02:19:09 UTC 2022 - 26.6K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/io/ResourcesTest.java
ClassLoader oldContextLoader = Thread.currentThread().getContextClassLoader(); try { Thread.currentThread().setContextClassLoader(loader); URL url = Resources.getResource(tempFile.getName()); String text = Resources.toString(url, UTF_8); assertEquals("rud a chur ar an méar fhada" + System.lineSeparator(), text); } finally { Thread.currentThread().setContextClassLoader(oldContextLoader);
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Jul 23 14:22:54 UTC 2024 - 6.8K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheBuilder.java
* accommodate as many threads as will ever concurrently modify the table. Using a significantly * higher value than you need can waste space and time, and a significantly lower value can lead * to thread contention. But overestimates and underestimates within an order of magnitude do not * usually have much noticeable impact. A value of one permits only one thread to modify the cache
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 19:07:49 UTC 2024 - 52K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Queues.java
} buffer.add(e); added++; } } } finally { if (interrupted) { Thread.currentThread().interrupt(); } } return added; } /** * Returns a synchronized (thread-safe) queue backed by the specified queue. In order to guarantee * serial access, it is critical that <b>all</b> access to the backing queue is accomplished
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 26 14:11:14 UTC 2024 - 18.4K bytes - Viewed (0) -
src/main/java/jcifs/smb1/netbios/NameServiceClient.java
// be ignored; see tryClose comment. if( socket == null ) { socket = new DatagramSocket( lport, laddr ); thread = new Thread( this, "JCIFS-NameServiceClient" ); thread.setDaemon( true ); thread.start(); } } void tryClose() { synchronized( LOCK ) { /* Yes, there is the potential to drop packets
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Fri Mar 22 20:39:42 UTC 2019 - 17.4K bytes - Viewed (0) -
doc/go_mem.html
*p += i </pre> <p> If <code>i</code> and <code>*p</code> start equal to 2, the original code does <code>*p = 3</code>, so a racing thread can read only 2 or 3 from <code>*p</code>. The rewritten code does <code>*p = 1</code> and then <code>*p = 3</code>, allowing a racing thread to read 1 as well. </p> <p> Note that all these optimizations are permitted in C/C++ compilers:
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Mon Mar 04 15:54:42 UTC 2024 - 26.6K bytes - Viewed (0)