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  1. guava/src/com/google/common/collect/StandardTable.java

     * a {@code Map<R, Map<C, V>>}. A method call like {@code column(columnKey).get(rowKey)} still runs
     * quickly, since the row key is provided. However, {@code column(columnKey).size()} takes longer,
     * since an iteration across all row keys occurs.
     *
     * <p>Note that this implementation is not synchronized. If multiple threads access this table
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
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  2. docs/changelogs/changelog_2x.md

        `Headers` class offers full access to the HTTP headers.
    
     *  **Okio dependency added.** OkHttp now depends on
        [Okio](https://github.com/square/okio), an I/O library that makes it easier
        to access, store and process data. Using this library internally makes OkHttp
        faster while consuming less memory. You can write a `RequestBody` as an Okio
        `BufferedSink` and a `ResponseBody` as an Okio `BufferedSource`. Standard
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sun Feb 06 02:19:09 UTC 2022
    - 26.6K bytes
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  3. guava/src/com/google/common/collect/ImmutableSet.java

         *
         * <p>If this returns false, then no query can take more than O(log n).
         *
         * <p>Note that for a RegularImmutableSet with elements with truly random hash codes, contains
         * operations take expected O(1) time but with high probability take O(log n) for at least some
         * element. (https://en.wikipedia.org/wiki/Linear_probing#Analysis)
         *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
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  4. android/guava/src/com/google/common/collect/Iterators.java

       * is polled. This amortizes the sorting cost over the iteration and requires less memory than
       * sorting all elements at once.
       *
       * <p>Retrieving a single element takes approximately O(log(M)) time, where M is the number of
       * iterators. (Retrieving all elements takes approximately O(N*log(M)) time, where N is the total
       * number of elements.)
       */
      private static final class MergingIterator<T extends @Nullable Object>
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 50.5K bytes
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  5. android/guava/src/com/google/common/math/Quantiles.java

     *
     * <p>The time taken to compute multiple quantiles on the same dataset using {@link Scale#indexes
     * indexes} is generally less than the total time taken to compute each of them separately, and
     * sometimes much less. For example, on a large enough dataset, computing the 90th and 99th
     * percentiles together takes about 55% as long as computing them separately.
     *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 30.1K bytes
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  6. guava/src/com/google/common/collect/AbstractMapBasedMultimap.java

     *
     * <p>To implement a multimap, a subclass must define the method {@link #createCollection()}, which
     * creates an empty collection of values for a key.
     *
     * <p>The multimap constructor takes a map that has a single entry for each distinct key. When you
     * insert a key-value pair with a key that isn't already in the multimap, {@code
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue Aug 12 15:51:57 UTC 2025
    - 48.2K bytes
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  7. guava-tests/test/com/google/common/math/LongMathTest.java

        }
      }
    
    
      @J2ktIncompatible // slow enough to cause flakiness
      @GwtIncompatible // far too slow
      public void testSqrtOfPerfectSquareAsDoubleIsPerfect() {
        // This takes just over a minute on my machine.
        for (long n = 0; n <= LongMath.FLOOR_SQRT_MAX_LONG; n++) {
          long actual = (long) Math.sqrt((double) (n * n));
          assertTrue(actual == n);
        }
      }
    
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 31.4K bytes
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  8. guava-tests/test/com/google/common/primitives/ShortsTest.java

      }
    
      @GwtIncompatible // Shorts.fromByteArray, Shorts.toByteArray
      public void testByteArrayRoundTrips() {
        Random r = new Random(5);
        byte[] b = new byte[Shorts.BYTES];
    
        // total overkill, but, it takes 0.1 sec so why not...
        for (int i = 0; i < 10000; i++) {
          short num = (short) r.nextInt();
          assertThat(Shorts.fromByteArray(Shorts.toByteArray(num))).isEqualTo(num);
    
          r.nextBytes(b);
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
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  9. docs/en/docs/alternatives.md

    Handle all the data validation, data serialization and automatic model documentation (based on JSON Schema).
    
    **FastAPI** then takes that JSON Schema data and puts it in OpenAPI, apart from all the other things it does.
    
    ///
    
    ### <a href="https://www.starlette.io/" class="external-link" target="_blank">Starlette</a> { #starlette }
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 23.6K bytes
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  10. android/guava-tests/test/com/google/common/primitives/IntsTest.java

            .isEqualTo(0xFFEEDDCC);
      }
    
      public void testByteArrayRoundTrips() {
        Random r = new Random(5);
        byte[] b = new byte[Ints.BYTES];
    
        // total overkill, but, it takes 0.1 sec so why not...
        for (int i = 0; i < 10000; i++) {
          int num = r.nextInt();
          assertThat(Ints.fromByteArray(Ints.toByteArray(num))).isEqualTo(num);
    
          r.nextBytes(b);
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 29.2K bytes
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