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  1. docs/en/docs/advanced/custom-response.md

    /// note | Technical Details
    
    You could also use `from starlette.responses import HTMLResponse`.
    
    **FastAPI** provides the same `starlette.responses` as `fastapi.responses` just as a convenience for you, the developer. But most of the available responses come directly from Starlette.
    
    ///
    
    ### `Response` { #response }
    
    The main `Response` class, all the other responses inherit from it.
    
    You can return it directly.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
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  2. guava/src/com/google/common/hash/Hashing.java

       * following conditions:
       *
       * <ul>
       *   <li>You want to assign the same fraction of inputs to each bucket.
       *   <li>When you reduce the number of buckets, you can accept that the most recently added
       *       buckets will be removed first. More concretely, if you are dividing traffic among tasks,
       *       you can decrease the number of tasks from 15 and 10, killing off the final 5 tasks, and
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 22:06:57 UTC 2025
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  3. docs/en/docs/advanced/settings.md

    In many cases your application could need some external settings or configurations, for example secret keys, database credentials, credentials for email services, etc.
    
    Most of these settings are variable (can change), like database URLs. And many could be sensitive, like secrets.
    
    For this reason it's common to provide them in environment variables that are read by the application.
    
    /// tip
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
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  4. docs/pt/docs/deployment/https.md

        * Os conteúdos são **criptografados**, embora sejam enviados com o **protocolo HTTP**.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun May 11 13:37:26 UTC 2025
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  5. android/guava/src/com/google/common/collect/CompactHashMap.java

       *       <ul>
       *         <li>UNSET, meaning "null pointer"
       *         <li>one plus an index into the keys, values, and entries arrays
       *       </ul>
       *   <li>another java.util.Map delegate implementation. In most modern JDKs, normal java.util hash
       *       collections intelligently fall back to a binary search tree if hash table collisions are
       *       detected. Rather than going to all the trouble of reimplementing this ourselves, we
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
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  6. okhttp/src/jvmTest/kotlin/okhttp3/internal/connection/FastFallbackExchangeFinderTest.kt

       *
       * We get plan0 and plan1 from the route planner.
       * We get plan2 as a follow-up to plan1, typically retry the same IP but different TLS.
       * We get plan3 as a retry of plan0, which was canceled when it lost the race.
       *
       * This test confirms that we prefer to do the TLS follow-up (plan2) before the TCP retry (plan3).
       * It also confirms we enforce the 250 ms delay in each race.
       */
      @Test
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Fri Dec 27 13:39:56 UTC 2024
    - 20.9K bytes
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  7. android/guava/src/com/google/common/collect/CompactHashSet.java

       *       <ul>
       *         <li>UNSET, meaning "null pointer"
       *         <li>one plus an index into the entries and elements array
       *       </ul>
       *   <li>another java.util.Set delegate implementation. In most modern JDKs, normal java.util hash
       *       collections intelligently fall back to a binary search tree if hash table collisions are
       *       detected. Rather than going to all the trouble of reimplementing this ourselves, we
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue Jul 08 18:32:10 UTC 2025
    - 23.9K bytes
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  8. android/guava-tests/test/com/google/common/util/concurrent/RateLimiterTest.java

      /**
       * This neat test shows that no matter what weights we use in our requests, if we push X amount of
       * permits in a cool state, where X = rate * timeToCoolDown, and we have specified a
       * timeToWarmUp() period, it will cost as the prescribed amount of time. E.g., calling
       * [acquire(5), acquire(1)] takes exactly the same time as [acquire(2), acquire(3), acquire(1)].
       */
      public void testTimeToWarmUpIsHonouredEvenWithWeights() {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
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  9. guava-tests/benchmark/com/google/common/util/concurrent/MonitorBasedArrayBlockingQueue.java

         * when hasNext() was called.
         */
        private @Nullable E nextItem;
    
        /**
         * Index of element returned by most recent call to next. Reset to -1 if this element is deleted
         * by a call to remove.
         */
        private int lastRet;
    
        Itr() {
          lastRet = -1;
          if (count == 0) nextIndex = -1;
          else {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue May 13 18:46:00 UTC 2025
    - 22.4K bytes
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  10. guava-tests/test/com/google/common/util/concurrent/RateLimiterTest.java

      /**
       * This neat test shows that no matter what weights we use in our requests, if we push X amount of
       * permits in a cool state, where X = rate * timeToCoolDown, and we have specified a
       * timeToWarmUp() period, it will cost as the prescribed amount of time. E.g., calling
       * [acquire(5), acquire(1)] takes exactly the same time as [acquire(2), acquire(3), acquire(1)].
       */
      public void testTimeToWarmUpIsHonouredEvenWithWeights() {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 21.9K bytes
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