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cmd/erasure-server-pool-decom.go
if err != nil { decomLogIf(ctx, fmt.Errorf("invalid workers value err: %v, defaulting to %d", err, len(pool.sets))) workerSize = len(pool.sets) } // Each decom worker needs one List() goroutine/worker // add that many extra workers. workerSize += len(pool.sets) wk, err := workers.New(workerSize) if err != nil { return err } var vc *versioning.VersioningCreated: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 42.2K bytes - Click Count (1) -
lib/wasm/wasm_exec.js
// may synchronously trigger a Go event handler. This makes Go code get executed in the middle of the imported // function. A goroutine can switch to a new stack if the current stack is too small (see morestack function). // This changes the SP, thus we have to update the SP used by the imported function. // func wasmExit(code int32)
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Sun Dec 08 15:34:47 GMT 2024 - 16.6K bytes - Click Count (0) -
cmd/metrics-v3-types.go
err = mg.bucketLoader(GlobalContext, metricValues, mg.cache, mg.buckets) } else { err = mg.loader(GlobalContext, metricValues, mg.cache) } // There is no way to handle errors here, so we panic the current goroutine // and the Metrics API handler returns a 500 HTTP status code. This should // normally not happen, and usually indicates a bug. logger.CriticalIf(GlobalContext, errors.Wrap(err, "failed to get metrics"))
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Feb 28 19:33:08 GMT 2025 - 15.6K bytes - Click Count (0) -
doc/go_spec.html
<p> The function value and parameters are <a href="#Calls">evaluated as usual</a> in the calling goroutine, but unlike with a regular call, program execution does not wait for the invoked function to complete. Instead, the function begins executing independently in a new goroutine. When the function terminates, its goroutine also terminates. If the function has any return values, they are discarded when the function completes.
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Wed Apr 01 23:39:18 GMT 2026 - 287.8K bytes - Click Count (1) -
misc/go_android_exec/main.go
// passed on, the hanging adb subprocess will hold them open and // go test will hang forever. // // Avoid that by wrapping stderr, breaking the short circuit and // forcing cmd.Run to use another pipe and goroutine to pass // along stderr from adb. cmd.Stderr = struct{ io.Writer }{os.Stderr} err := cmd.Run() // Before we process err, flush any further output and get the exit code. exitCode, err2 := filter.Finish()Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Mon Aug 21 17:46:57 GMT 2023 - 15.3K bytes - Click Count (0) -
internal/logger/logger.go
sendLog(ctx, entry) } // ErrCritical is the value panic'd whenever CriticalIf is called. var ErrCritical struct{} // CriticalIf logs the provided error on the console. It fails the // current go-routine by causing a `panic(ErrCritical)`. func CriticalIf(ctx context.Context, err error, errKind ...any) { if err != nil { LogIf(ctx, "", err, errKind...) panic(ErrCritical) } }
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 12.4K bytes - Click Count (0) -
docs/ko/docs/async.md
이전 버전의 NodeJS/브라우저 JavaScript에서는 "callback"을 사용했을 것입니다. 이는 "callback hell"로 이어집니다. ## 코루틴 { #coroutines } **코루틴**은 `async def` 함수가 반환하는 것에 대한 매우 고급스러운 용어일 뿐입니다. 파이썬은 그것이 함수와 비슷한 무언가로서 시작할 수 있고, 어느 시점에 끝나지만, 내부에 `await`가 있을 때마다 내부적으로도 일시정지 ⏸ 될 수 있다는 것을 알고 있습니다. 하지만 `async` 및 `await`와 함께 비동기 코드를 사용하는 이 모든 기능은 종종 "코루틴"을 사용한다고 요약됩니다. 이는 Go의 주요 핵심 기능인 "Goroutines"에 비견됩니다. ## 결론 { #conclusion } 위의 같은 문장을 다시 봅시다:
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 14:06:26 GMT 2026 - 27.5K bytes - Click Count (0) -
src/main/java/jcifs/smb1/netbios/NameServiceClient.java
throw new UnknownHostException(name.name); } /* If a target address to query was not specified explicitly * with the addr parameter we fall into this resolveOrder routine. */ for (final int element : resolveOrder) { try { switch (element) { case RESOLVER_LMHOSTS:Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Thu Aug 14 07:14:38 GMT 2025 - 17.6K bytes - Click Count (0) -
docs/ja/docs/async.md
以前の NodeJS / ブラウザ JavaScript では「コールバック」を使っており、「コールバック地獄」を招きました。 ## コルーチン { #coroutines } **コルーチン**は、`async def` 関数が返すものを指す、ちょっと洒落た用語です。Python はそれを、開始できていつか終了する関数のようなものとして扱いますが、内部に `await` があるたびに内部的に一時停止 ⏸ するかもしれないものとして認識します。 `async` と `await` を用いた非同期コードの機能全体は、しばしば「コルーチンを使う」と要約されます。これは Go の主要機能「Goroutines」に相当します。 ## まとめ { #conclusion } 上のフレーズをもう一度見てみましょう:Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 14:07:17 GMT 2026 - 27.9K bytes - Click Count (0) -
cmd/iam-etcd-store.go
err = errNoSuchGroup } return err } func (ies *IAMEtcdStore) watch(ctx context.Context, keyPath string) <-chan iamWatchEvent { ch := make(chan iamWatchEvent) // go routine to read events from the etcd watch channel and send them // down `ch` go func() { for { outerLoop: watchCh := ies.client.Watch(ctx, keyPath, etcd.WithPrefix(), etcd.WithKeysOnly()) for {
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 13.9K bytes - Click Count (0)