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internal/disk/stat_freebsd.go
import ( "errors" "fmt" "syscall" ) // GetInfo returns total and free bytes available in a directory, e.g. `/`. func GetInfo(path string, _ bool) (info Info, err error) { s := syscall.Statfs_t{} err = syscall.Statfs(path, &s) if err != nil { return Info{}, err } reservedBlocks := s.Bfree - uint64(s.Bavail) info = Info{ Total: uint64(s.Bsize) * (s.Blocks - reservedBlocks), Free: uint64(s.Bsize) * uint64(s.Bavail),
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Mon Feb 26 19:34:50 GMT 2024 - 1.7K bytes - Click Count (0) -
docs/ko/docs/tutorial/static-files.md
자세한 내용은 [고급 사용자 가이드](../advanced/index.md)에서 확인할 수 있습니다. ## 세부사항 { #details } 첫 번째 `"/static"`은 이 "하위 애플리케이션"이 "마운트"될 하위 경로를 가리킵니다. 따라서 `"/static"`으로 시작하는 모든 경로는 이 애플리케이션이 처리합니다. `directory="static"`은 정적 파일이 들어 있는 디렉터리의 이름을 나타냅니다. `name="static"`은 **FastAPI**에서 내부적으로 사용할 수 있는 이름을 제공합니다. 이 모든 매개변수는 "`static`"과 다를 수 있으며, 여러분의 애플리케이션 요구 사항 및 구체적인 세부 정보에 맞게 조정하세요. ## 추가 정보 { #more-info }Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 14:06:26 GMT 2026 - 2K bytes - Click Count (0) -
api/go1.txt
pkg syscall (linux-amd64), type Stat_t struct, Mode uint32 pkg syscall (linux-amd64), type Stat_t struct, Mtim Timespec pkg syscall (linux-amd64), type Stat_t struct, Nlink uint64 pkg syscall (linux-amd64), type Stat_t struct, Rdev uint64 pkg syscall (linux-amd64), type Stat_t struct, Size int64 pkg syscall (linux-amd64), type Stat_t struct, Uid uint32 pkg syscall (linux-amd64), type Stat_t struct, X__pad0 int32
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Wed Aug 14 18:58:28 GMT 2013 - 1.7M bytes - Click Count (0) -
okhttp/src/jvmTest/resources/okhttp3/internal/publicsuffix/public_suffix_list.dat
tn.us tx.us ut.us vi.us vt.us va.us wa.us wi.us wv.us wy.us // The registrar notes several more specific domains available in each state, // such as state.*.us, dst.*.us, etc., but resolution of these is somewhat // haphazard; in some states these domains resolve as addresses, while in others // only subdomains are available, or even nothing at all. We include the
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Fri Dec 27 13:39:56 GMT 2024 - 309.7K bytes - Click Count (1) -
internal/disk/stat_linux_s390x.go
} return fsTypeString } // GetInfo returns total and free bytes available in a directory, e.g. `/`. func GetInfo(path string, _ bool) (info Info, err error) { s := syscall.Statfs_t{} err = syscall.Statfs(path, &s) if err != nil { return Info{}, err } reservedBlocks := s.Bfree - s.Bavail info = Info{ Total: uint64(s.Frsize) * (s.Blocks - reservedBlocks), Free: uint64(s.Frsize) * s.Bavail,
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Mon Feb 26 19:34:50 GMT 2024 - 2.6K bytes - Click Count (0) -
docs/es/docs/tutorial/static-files.md
## Detalles { #details } El primer `"/static"` se refiere al sub-path en el que esta "sub-aplicación" será "montada". Por lo tanto, cualquier path que comience con `"/static"` será manejado por ella. El `directory="static"` se refiere al nombre del directorio que contiene tus archivos estáticos. El `name="static"` le da un nombre que puede ser utilizado internamente por **FastAPI**.Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:15:55 GMT 2026 - 1.8K bytes - Click Count (0) -
docs/en/docs/tutorial/static-files.md
## Details { #details } The first `"/static"` refers to the sub-path this "sub-application" will be "mounted" on. So, any path that starts with `"/static"` will be handled by it. The `directory="static"` refers to the name of the directory that contains your static files. The `name="static"` gives it a name that can be used internally by **FastAPI**.Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 05 18:13:19 GMT 2026 - 1.6K bytes - Click Count (0) -
docs/fr/docs/tutorial/static-files.md
## Détails { #details } Le premier `"/static"` fait référence au sous-chemin sur lequel cette « sous-application » sera « montée ». Ainsi, tout chemin qui commence par `"/static"` sera géré par elle. Le `directory="static"` fait référence au nom du répertoire qui contient vos fichiers statiques. Le `name="static"` lui donne un nom utilisable en interne par **FastAPI**.Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:37:13 GMT 2026 - 1.9K bytes - Click Count (0) -
docs/uk/docs/tutorial/static-files.md
## Деталі { #details } Перше `"/static"` вказує на під шлях, за яким буде «під'єднано» цей новий «підзастосунок». Тому будь-який шлях, який починається з `"/static"`, буде оброблятися ним. `directory="static"` визначає назву каталогу, що містить ваші статичні файли. `name="static"` це ім'я, яке можна використовувати всередині **FastAPI**.Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:27:41 GMT 2026 - 2.7K bytes - Click Count (0) -
CREDITS
disclaimers of warranty and limitations of liability specific to any jurisdiction. 4. Inability to Comply Due to Statute or Regulation --------------------------------------------------- If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Covered Software due to statute, judicial order, or regulation then You must: (a) comply with
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Thu Mar 13 05:29:51 GMT 2025 - 1.8M bytes - Click Count (0)