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okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/WebSocketRecorder.kt
} /** Expose this recorder as a frame callback and shim in "ping" events. */ fun asFrameCallback() = object : WebSocketReader.FrameCallback { override fun onReadMessage(text: String) { events.add(Message(string = text)) } override fun onReadMessage(bytes: ByteString) { events.add(Message(bytes = bytes)) }
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed Mar 19 19:25:20 UTC 2025 - 6.8K bytes - Viewed (0) -
internal/s3select/select_test.go
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 76.1K bytes - Viewed (0) -
internal/s3select/jstream/README.md
2 087 093 string | "CMYK" 3 111 117 string | "cyan" 3 119 128 string | "magenta" 3 130 138 string | "yellow" 3 140 147 string | "black" 2 109 149 array | ["cyan","magenta","yellow","black"] 1 073 153 object | {"colors":["cyan","magenta","yellow","black"],"desc":"CMYK"} 0 000 155 array | [{"colors":["red","green","blue"],"desc":"RGB"},{"colors":["cyan","magenta","yellow","black"],"desc":"CMYK"}] ``` ### Options Opt | Description
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Mon Sep 23 19:35:41 UTC 2024 - 3.2K bytes - Viewed (0) -
internal/bucket/lifecycle/lifecycle.go
// This is a MinIO only extension. event.Action = DeleteAllVersionsAction } events = append(events, event) } } if obj.TransitionStatus != TransitionComplete { if due, ok := rule.Transition.NextDue(obj); ok && (now.IsZero() || now.After(due)) { events = append(events, Event{ Action: TransitionAction, RuleID: rule.ID, Due: due,
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Thu Apr 03 06:45:06 UTC 2025 - 18.2K bytes - Viewed (0) -
docs/bucket/notifications/README.md
MinIO supports persistent event store. The persistent store will backup events if MySQL connection goes offline and then replays the stored events when the broken connection comes back up. The event store can be configured by setting a directory path in `queue_dir` field, and the maximum number of events, which can be stored in a `queue_dir`, in `queue_limit` field. For example, `queue_dir` can be set to `/home/events` and `queue_limit` can be set to `1000`. By default, the `queue_limit` is set...
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Tue Aug 12 18:20:36 UTC 2025 - 84.2K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/internal/http/CancelTest.kt
cancelLatch.await() val events = eventRecorder.eventSequence.filter { isConnectionEvent(it) }.map { it.name } eventRecorder.clearAllEvents() assertThat(events).startsWith("CallStart", "ConnectStart", "ConnectEnd", "ConnectionAcquired") if (cancelMode == CANCEL) { assertThat(events).contains("Canceled") } else { assertThat(events).doesNotContain("Canceled") }Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Tue Nov 04 19:13:52 UTC 2025 - 9.4K bytes - Viewed (0) -
android/guava/src/com/google/common/eventbus/AsyncEventBus.java
/** * An {@link EventBus} that takes the Executor of your choice and uses it to dispatch events, * allowing dispatch to occur asynchronously. * * @author Cliff Biffle * @since 10.0 */ public class AsyncEventBus extends EventBus { /** * Creates a new AsyncEventBus that will use {@code executor} to dispatch events. Assigns {@code * identifier} as the bus's name for logging purposes. *Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Sat Dec 21 03:10:51 UTC 2024 - 2.5K bytes - Viewed (0) -
okhttp-sse/src/test/java/okhttp3/sse/internal/EventSourceRecorder.kt
class EventSourceRecorder : EventSourceListener() { private val events = LinkedBlockingDeque<Any>() private var cancel = false fun enqueueCancel() { cancel = true } override fun onOpen( eventSource: EventSource, response: Response, ) { get().log("[ES] onOpen", Platform.INFO, null) events.add(Open(eventSource, response)) drainCancelQueue(eventSource) }
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Sat Aug 30 11:32:52 UTC 2025 - 3.2K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/AutobahnTester.kt
} } private fun runTest( number: Long, count: Long, ) { val latch = CountDownLatch(1) val startNanos = AtomicLong() newWebSocket( "/runCase?case=$number&agent=okhttp", object : WebSocketListener() { override fun onOpen( webSocket: WebSocket, response: Response, ) { println("Executing test case $number/$count")
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed Mar 19 19:25:20 UTC 2025 - 4.6K bytes - Viewed (0) -
docs/pt/docs/tutorial/body-updates.md
Isso significa que você pode enviar apenas os dados que deseja atualizar, deixando o restante intacto. /// note | Nota `PATCH` é menos comumente usado e conhecido do que `PUT`. E muitas equipes usam apenas `PUT`, mesmo para atualizações parciais. Você é **livre** para usá-los como preferir, **FastAPI** não impõe restrições.
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Nov 12 16:23:57 UTC 2025 - 5.1K bytes - Viewed (0)