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Results 81 - 90 of 173 for RUnlock (0.04 seconds)

  1. cmd/object-handlers.go

    	lkctx, err := lock.GetRLock(ctx, globalOperationTimeout)
    	if err != nil {
    		writeErrorResponse(ctx, w, toAPIError(ctx, err), r.URL)
    		return
    	}
    	ctx = lkctx.Context()
    	defer lock.RUnlock(lkctx)
    
    	getObjectNInfo := objectAPI.GetObjectNInfo
    
    	gopts := opts
    	gopts.NoLock = true // We already have a lock, we can live with it.
    	objInfo, err := getObjectInfo(ctx, bucket, object, gopts)
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 120.6K bytes
    - Click Count (0)
  2. internal/dsync/dsync_test.go

    	time.Sleep(testDrwMutexRefreshCallTimeout)
    
    	dm.Unlock(t.Context())
    }
    
    func TestSimpleLockUnlockMultipleTimes(t *testing.T) {
    	dm := NewDRWMutex(ds, "test")
    
    	dm.Lock(id, source)
    	time.Sleep(time.Duration(10+(rand.Float32()*50)) * time.Millisecond)
    	dm.Unlock(t.Context())
    
    	dm.Lock(id, source)
    	time.Sleep(time.Duration(10+(rand.Float32()*50)) * time.Millisecond)
    	dm.Unlock(t.Context())
    
    	dm.Lock(id, source)
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 10.8K bytes
    - Click Count (0)
  3. android/guava-tests/test/com/google/common/util/concurrent/CycleDetectingLockFactoryTest.java

        Lock lockB = factory.newReentrantLock(OtherOrder.SECOND);
    
        lockA.lock();
        lockA.lock();
        lockB.lock();
        lockB.lock();
        lockA.unlock();
        lockA.unlock();
        lockB.unlock();
        lockB.unlock();
      }
    
      public void testExplicitOrdering_acquiringMultipleLocksWithSameRank() {
        CycleDetectingLockFactory.WithExplicitOrdering<OtherOrder> factory =
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Thu Dec 19 18:03:30 GMT 2024
    - 16.2K bytes
    - Click Count (0)
  4. internal/ringbuffer/ring_buffer.go

    func (r *RingBuffer) Reset() {
    	r.mu.Lock()
    	defer r.mu.Unlock()
    
    	// Set error so any readers/writers will return immediately.
    	r.setErr(errors.New("reset called"), true)
    	if r.block {
    		r.readCond.Broadcast()
    		r.writeCond.Broadcast()
    	}
    
    	// Unlock the mutex so readers/writers can finish.
    	r.mu.Unlock()
    	r.wg.Wait()
    	r.mu.Lock()
    	r.r = 0
    	r.w = 0
    	r.err = nil
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 13.3K bytes
    - Click Count (0)
  5. internal/lru/lru.go

    func (c *LRU[K, V]) Contains(key K) (ok bool) {
    	c.mu.Lock()
    	defer c.mu.Unlock()
    	_, ok = c.items[key]
    	return ok
    }
    
    // Peek returns the key value (or undefined if not found) without updating
    // the "recently used"-ness of the key.
    func (c *LRU[K, V]) Peek(key K) (value V, ok bool) {
    	c.mu.Lock()
    	defer c.mu.Unlock()
    	var ent *Entry[K, V]
    	if ent, ok = c.items[key]; ok {
    		// Expired item check
    Created: Sun Dec 28 09:35:17 GMT 2025
    - Last Modified: Fri Apr 25 08:22:26 GMT 2025
    - 12.5K bytes
    - Click Count (0)
  6. internal/store/batch.go

    	b.Lock()
    	defer b.Unlock()
    
    	if b.isFull() {
    		if b.store == nil {
    			return ErrBatchFull
    		}
    		// commit batch to store
    		if err := b.commit(); err != nil {
    			return err
    		}
    	}
    
    	b.items = append(b.items, item)
    	return nil
    }
    
    // Len returns the no of items in the batch
    func (b *Batch[_]) Len() int {
    	b.Lock()
    	defer b.Unlock()
    
    	return len(b.items)
    }
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Sep 06 23:06:30 GMT 2024
    - 2.9K bytes
    - Click Count (0)
  7. internal/deadlineconn/deadlineconn.go

    func (c *DeadlineConn) setReadDeadline() {
    	// Do not set a Read deadline, if upstream wants to cancel all reads.
    	if c.readDeadline <= 0 || c.abortReads.Load() || c.infReads.Load() {
    		return
    	}
    
    	c.mu.Lock()
    	defer c.mu.Unlock()
    	if c.abortReads.Load() {
    		return
    	}
    
    	now := time.Now()
    	if now.Sub(c.readSetAt) > updateInterval {
    		c.Conn.SetReadDeadline(now.Add(c.readDeadline + updateInterval))
    		c.readSetAt = now
    	}
    }
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Mon Dec 02 13:21:17 GMT 2024
    - 5.1K bytes
    - Click Count (0)
  8. src/archive/zip/register.go

    	fw *flate.Writer
    }
    
    func (w *pooledFlateWriter) Write(p []byte) (n int, err error) {
    	w.mu.Lock()
    	defer w.mu.Unlock()
    	if w.fw == nil {
    		return 0, errors.New("Write after Close")
    	}
    	return w.fw.Write(p)
    }
    
    func (w *pooledFlateWriter) Close() error {
    	w.mu.Lock()
    	defer w.mu.Unlock()
    	var err error
    	if w.fw != nil {
    		err = w.fw.Close()
    		flateWriterPool.Put(w.fw)
    		w.fw = nil
    	}
    	return err
    Created: Tue Dec 30 11:13:12 GMT 2025
    - Last Modified: Fri Oct 13 18:36:46 GMT 2023
    - 3.7K bytes
    - Click Count (0)
  9. guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java

     *
     * <ul>
     *   <li>for an unnested {@code lock()} and {@code unlock()}, a cycle detecting lock takes 38ns as
     *       opposed to the 24ns taken by a plain lock.
     *   <li>for nested locking, the cost increases with the depth of the nesting:
     *       <ul>
     *         <li>2 levels: average of 64ns per lock()/unlock()
     *         <li>3 levels: average of 77ns per lock()/unlock()
     *         <li>4 levels: average of 99ns per lock()/unlock()
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Thu Sep 11 17:06:34 GMT 2025
    - 35.9K bytes
    - Click Count (0)
  10. cmd/namespace-lock_test.go

    			defer close(lk2ch)
    			nsLk.lock(ctx, "volume", "path", "source", "opsID", false, 1*time.Millisecond)
    		}()
    		time.Sleep(1 * time.Millisecond) // wait for goroutine to advance; ref=2
    
    		// Unlock the 1st lock; ref=1 after this line
    		nsLk.unlock("volume", "path", false)
    
    		// Taking another lockMapMutex here allows queuing up additional lockers. This should
    		// not be required but makes reproduction much easier.
    		nsLk.lockMapMutex.Lock()
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 3K bytes
    - Click Count (0)
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