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Results 1 - 10 of 2,373 for startm (0.58 sec)
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src/runtime/proc.go
releasem(mp) } // templateThread is a thread in a known-good state that exists solely // to start new threads in known-good states when the calling thread // may not be in a good state. // // Many programs never need this, so templateThread is started lazily // when we first enter a state that might lead to running on a thread // in an unknown state. // // templateThread runs on an M without a P, so it must not have write
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 29 17:58:53 UTC 2024 - 207.5K bytes - Viewed (0) -
src/runtime/testdata/testprog/lockosthread.go
runtime.ReadMemStats(&m) } }() // Try to synchronize both LockOSThreads. start := time.Now().Add(10 * time.Millisecond) var wg sync.WaitGroup wg.Add(2) for i := 0; i < 2; i++ { go func() { for time.Now().Before(start) { } // Add work to the local runq to trigger early startm // in handoffp. go func() {}() runtime.LockOSThread()
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Mar 21 20:00:09 UTC 2024 - 6.6K bytes - Viewed (0) -
src/cmd/vendor/golang.org/x/telemetry/start.go
// first running goroutine in the traceback. // // If either of these flags is set, Start re-executes the current // executable as a child process, in a special mode in which it // acts as a telemetry sidecar for the parent process (the application). // In that mode, the call to Start will never return, so Start must // be called immediately within main, even before such things as
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Jun 04 14:52:56 UTC 2024 - 10.8K bytes - Viewed (0) -
tools/packaging/common/istio-start.sh
" fi # PROXY_CONFIG > PILOT_ADDRESS > ISTIO_PILOT_PORT export PROXY_CONFIG=${PROXY_CONFIG:-${DEFAULT_PROXY_CONFIG}} if [ "${EXEC_USER}" == "${USER:-}" ] ; then # if started as istio-proxy (or current user), do a normal start, without # redirecting stderr. INSTANCE_IP=${ISTIO_SVC_IP} POD_NAME=${POD_NAME} POD_NAMESPACE=${NS} "${ISTIO_BIN_BASE}/pilot-agent" proxy "${ISTIO_AGENT_FLAGS_ARRAY[@]}" else
Registered: Fri Jun 14 15:00:06 UTC 2024 - Last Modified: Wed Mar 06 22:16:26 UTC 2024 - 5.4K bytes - Viewed (0) -
src/internal/trace/testdata/testprog/many-start-stop.go
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 17 18:48:18 UTC 2024 - 786 bytes - Viewed (0) -
src/internal/trace/testdata/testprog/stress-start-stop.go
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 17 18:48:18 UTC 2024 - 2.7K bytes - Viewed (0) -
build-logic/jvm/src/main/kotlin/gradlebuild.start-scripts.gradle.kts
} configurations { create("gradleScriptsElements") { isVisible = false isCanBeResolved = false isCanBeConsumed = true attributes.attribute(Usage.USAGE_ATTRIBUTE, objects.named("start-scripts")) outgoing.artifact(startScripts) }
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu Jun 06 11:35:55 UTC 2024 - 2K bytes - Viewed (0) -
src/cmd/trace/jsontrace.go
slices.SortStableFunc(opts.tasks, func(a, b *trace.UserTaskSummary) int { aStart, bStart := parsed.startTime(), parsed.startTime() if a.Start != nil { aStart = a.Start.Time() } if b.Start != nil { bStart = b.Start.Time() } if a.Start != b.Start { return cmp.Compare(aStart, bStart) } // Break ties with the end time. aEnd, bEnd := parsed.endTime(), parsed.endTime()
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 17 18:48:18 UTC 2024 - 6.5K bytes - Viewed (0) -
subprojects/core/src/test/groovy/org/gradle/api/internal/project/DefaultProjectStateRegistryTest.groovy
assert !state2.hasMutableState() } } start(action) start(action) start(action) start(action) start(action) } then: noExceptionThrown() } def "thread must own project state in order to set calculated value"() { given: def build = build("p1", "p2")
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Apr 05 16:29:26 UTC 2024 - 24.6K bytes - Viewed (0) -
architecture/build-state-model.md
The build state is managed by the `BuildState` class. An instance is created for each build in the build definition, once per build execution and is discarded at the end of the execution. The build state also includes what is currently called the "Gradle state". The Gradle state is being merged into the build state and is mostly empty. ### Project state
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Wed May 22 13:39:49 UTC 2024 - 3.4K bytes - Viewed (0)