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Results 71 - 80 of 98 for Idle (0.07 sec)

  1. guava/src/com/google/common/base/Ascii.java

       * response to the sender.
       *
       * @since 8.0
       */
      public static final byte NAK = 21;
    
      /**
       * Synchronous Idle: A communication control character used by a synchronous transmission system
       * in the absence of any other character to provide a signal from which synchronism may be
       * achieved or retained.
       *
       * @since 8.0
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Mon Jul 19 15:43:07 UTC 2021
    - 21.6K bytes
    - Viewed (0)
  2. src/main/java/jcifs/smb/SmbTreeConnection.java

    import jcifs.util.transport.TransportException;
    
    
    /**
     * This class encapsulates the logic for switching tree connections
     * 
     * Switching trees can occur either when the tree has been disconnected by failure or idle-timeout - as well as on
     * DFS referrals.
     * 
     * @author mbechler
     *
     */
    class SmbTreeConnection {
    
        private static final Logger log = LoggerFactory.getLogger(SmbTreeConnection.class);
    
    Registered: Wed Jun 12 15:45:55 UTC 2024
    - Last Modified: Tue Jul 07 10:50:16 UTC 2020
    - 31K bytes
    - Viewed (0)
  3. testing/internal-integ-testing/src/test/groovy/org/gradle/integtests/fixtures/executer/OutputScrapingExecutionResultTest.groovy

    1B[1m<\u001B[0;32;1;0;39;1m-------------> 0% CONFIGURING [2s]\u001B[m\u001B[35D\u001B[1B\u001B[1m> root project\u001B[m\u001B[14D\u001B[1B\u001B[2A\u001B[1m<\u001B[0;32;1;0;39;1m-------------> 0% EXECUTING [2s]\u001B[m\u001B[0K\u001B[33D\u001B[1B> IDLE\u001B[0K\u001B[6D\u001B[1B\u001B[2A\u001B[1m<\u001B[0;32;1;0;39;1m-------------> 0% EXECUTING [2s]\u001B[m\u001B[33D\u001B[1B\u001B[1m> :log\u001B[m\u001B[6D\u001B[1B\u001B[2A\u001B[1m<\u001B[0;32;1;0;39;1m-------------> 0% EXECUTING [2s]\u001B[m\...
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Thu Apr 04 07:21:38 UTC 2024
    - 23.5K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/base/Ascii.java

       * response to the sender.
       *
       * @since 8.0
       */
      public static final byte NAK = 21;
    
      /**
       * Synchronous Idle: A communication control character used by a synchronous transmission system
       * in the absence of any other character to provide a signal from which synchronism may be
       * achieved or retained.
       *
       * @since 8.0
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Mon Jul 19 15:43:07 UTC 2021
    - 21.6K bytes
    - Viewed (0)
  5. guava/src/com/google/common/util/concurrent/RateLimiter.java

     * acquire(1000)} will result in exactly the same throttling, if any), but it affects the throttling
     * of the <i>next</i> request. I.e., if an expensive task arrives at an idle RateLimiter, it will be
     * granted immediately, but it is the <i>next</i> request that will experience extra throttling,
     * thus paying for the cost of the expensive task.
     *
     * @author Dimitris Andreou
     * @since 13.0
     */
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Tue Apr 04 09:45:04 UTC 2023
    - 21.5K bytes
    - Viewed (0)
  6. cmd/kubelet/app/options/options.go

    	fs.DurationVar(&c.StreamingConnectionIdleTimeout.Duration, "streaming-connection-idle-timeout", c.StreamingConnectionIdleTimeout.Duration, "Maximum time a streaming connection can be idle before the connection is automatically closed. 0 indicates no timeout. Example: '5m'. Note: All connections to the kubelet server have a maximum duration of 4 hours.")
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Thu Apr 18 07:00:05 UTC 2024
    - 41.6K bytes
    - Viewed (0)
  7. src/runtime/extern.go

    	mark and scan, and STW mark termination. The CPU times
    	for mark/scan are broken down in to assist time (GC performed in
    	line with allocation), background GC time, and idle GC time.
    	If the line ends with "(forced)", this GC was forced by a
    	runtime.GC() call.
    
    	harddecommit: setting harddecommit=1 causes memory that is returned to the OS to
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 30 17:52:17 UTC 2024
    - 18.9K bytes
    - Viewed (0)
  8. src/internal/trace/summary.go

    				s.syscallingP[ev.Proc()] = id
    				s.syscallingG[id] = ev.Proc()
    				g.lastSyscallTime = ev.Time()
    			}
    
    		// Handle procs to detect syscall blocking, which si identifiable as a
    		// proc going idle while the goroutine it was attached to is in a syscall.
    		case ResourceProc:
    			id := st.Resource.Proc()
    			old, new := st.Proc()
    			if old != new && new == ProcIdle {
    				if goid, ok := s.syscallingP[id]; ok {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 23 01:00:11 UTC 2024
    - 20.7K bytes
    - Viewed (0)
  9. docs/metrics/v3.md

    |-------------------------------|---------|------------------------------------|----------|
    | `minio_system_cpu_avg_idle`   | `gauge` | Average CPU idle time              | `server` |
    | `minio_system_cpu_avg_iowait` | `gauge` | Average CPU IOWait time            | `server` |
    | `minio_system_cpu_load`       | `gauge` | CPU load average 1min              | `server` |
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Thu Jun 06 09:36:25 UTC 2024
    - 40.9K bytes
    - Viewed (0)
  10. cmd/storage-rest-client.go

    		return true
    	// Corner case, the server closed the connection with a keep-alive timeout
    	// some requests are not retried internally, such as POST request with written body
    	case strings.Contains(err.Error(), "server closed idle connection"):
    		return true
    	}
    
    	return false
    }
    
    // Converts network error to storageErr. This function is
    // written so that the storageAPI errors are consistent
    // across network disks.
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Mon Jun 10 15:51:27 UTC 2024
    - 27.4K bytes
    - Viewed (0)
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