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okhttp/src/commonJvmAndroid/kotlin/okhttp3/Dispatcher.kt
} if (enqueuedCall != null) { readyAsyncCalls.add(enqueuedCall) // Mutate the AsyncCall so that it shares the AtomicInteger of an existing running call to // the same host. if (!enqueuedCall.call.forWebSocket) { val existingCall = findExistingCallWithHost(enqueuedCall.host)Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Oct 07 14:16:22 GMT 2025 - 9.9K bytes - Click Count (0) -
src/main/java/org/codelibs/fess/query/DefaultQueryBuilder.java
public String getWriteableName() { return queryBuilder.getWriteableName(); } /** * Creates a Lucene Query from this query builder. * * @param context the query shard context * @return the Lucene Query * @throws IOException if an I/O error occurs */ @Override public Query toQuery(final QueryShardContext context) throws IOException {
Created: Tue Mar 31 13:07:34 GMT 2026 - Last Modified: Thu Jul 17 08:28:31 GMT 2025 - 6.6K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/Monitor.java
* * Imagine a monitor with multiple guards. A thread enters the monitor, satisfies all the guards, * and leaves, calling signalNextWaiter. With traditional locks and conditions, all the conditions * need to be signalled because it is not known which if any of them have waiters (and hasWaiters * can't be used reliably because of a check-then-act race). With our Monitor guards, we only
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Jan 28 22:39:02 GMT 2026 - 43.5K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/ForwardingListenableFuture.java
* invoke methods, they invoke methods on the {@code ForwardingListenableFuture}. * * <p>Most subclasses can just use {@link SimpleForwardingListenableFuture}. * * @author Shardul Deo * @since 4.0 */ @GwtCompatible public abstract class ForwardingListenableFuture<V extends @Nullable Object> extends ForwardingFuture<V> implements ListenableFuture<V> {Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Sat Mar 07 14:39:00 GMT 2026 - 3K bytes - Click Count (0) -
tensorflow/c/checkpoint_reader.h
public: CheckpointReader(const std::string& filename, TF_Status* status); bool HasTensor(const std::string& name) const; const std::string DebugString() const; // Returns a map from variable names to their shapes. Slices of a partitioned // tensor are combined into a single entry. const TensorSliceReader::VarToShapeMap& GetVariableToShapeMap() const; // Returns a map from variable names to their data types. Slices of a
Created: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Wed Jan 07 04:56:09 GMT 2026 - 3.1K bytes - Click Count (0) -
src/test/java/jcifs/smb/SimpleMemoryManagementTest.java
SmbSessionImpl session = new SmbSessionImpl(mockContext, "testhost", "testdomain", mockTransport); // Session starts with usage count > 0 assertTrue(session.isInUse(), "Session should be in use initially"); // Create and release trees SmbTreeImpl tree = session.getSmbTree("share1", null); assertNotNull(tree, "Tree should be created"); tree.release();
Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Sun Aug 31 08:00:57 GMT 2025 - 5.7K bytes - Click Count (0) -
LICENSE
"control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License.
Created: Wed Apr 01 00:11:11 GMT 2026 - Last Modified: Thu Feb 20 19:53:57 GMT 2020 - 11.1K bytes - Click Count (0) -
LICENSE.txt
"control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License.
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Mon Jul 23 14:02:28 GMT 2012 - 11.1K bytes - Click Count (0) -
update-credits.sh
"control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License.
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 11 05:08:38 GMT 2023 - 11.4K bytes - Click Count (0) -
LICENSE
"control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License.
Created: Sun Apr 12 03:50:13 GMT 2026 - Last Modified: Mon Jan 11 04:26:17 GMT 2021 - 11.1K bytes - Click Count (0)