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src/arena/arena.go
Arenas allocate large chunks of memory for Go values, so they're likely to be inefficient for allocating only small amounts of small Go values. They're best used in bulk, on the order of MiB of memory allocated on each use. Note that by allowing for this limited form of manual memory allocation that use-after-free bugs are possible with regular Go values. This package limits the impact of these use-after-free bugs by preventing reuse of freed
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Wed Oct 12 20:23:36 UTC 2022 - 4.3K bytes - Viewed (0) -
guava-testlib/src/com/google/common/collect/testing/testers/ReflectionFreeAssertThrows.java
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 20:00:30 UTC 2024 - 6.9K bytes - Viewed (0) -
guava/src/com/google/common/collect/BiMap.java
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Jun 17 14:40:53 UTC 2023 - 4.3K bytes - Viewed (0) -
docs/bucket/lifecycle/DESIGN.md
## Implementation ILM tiering takes place when a object placed in the bucket meets lifecycle transition rules and becomes eligible for tiering. MinIO scanner (which runs at one minute intervals, each time scanning one sixteenth of the namespace), picks up the object for tiering. The data is moved to the remote tier in entirety, leaving only the object metadata on MinIO.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Sep 29 04:28:45 UTC 2022 - 4.3K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/base/ReflectionFreeAssertThrows.java
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 19:43:49 UTC 2024 - 6.7K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketProtocol.kt
object WebSocketProtocol { /** Magic value which must be appended to the key in a response header. */ internal const val ACCEPT_MAGIC = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11" /* Each frame starts with two bytes of data. 0 1 2 3 4 5 6 7 0 1 2 3 4 5 6 7 +-+-+-+-+-------+ +-+-------------+ |F|R|R|R| OP | |M| LENGTH | |I|S|S|S| CODE | |A| |
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 4.8K bytes - Viewed (0) -
docs/features/calls.md
# Calls The HTTP client’s job is to accept your request and produce its response. This is simple in theory but it gets tricky in practice. ## [Requests](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-request/) Each HTTP request contains a URL, a method (like `GET` or `POST`), and a list of headers. Requests may also contain a body: a data stream of a specific content type. ## [Responses](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-response/)
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 02:19:09 UTC 2022 - 3.9K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/connection/FastFallbackExchangeFinder.kt
import okhttp3.internal.concurrent.TaskRunner import okhttp3.internal.connection.RoutePlanner.ConnectResult import okhttp3.internal.connection.RoutePlanner.Plan import okhttp3.internal.okHttpName /** * Speculatively connects to each IP address of a target address, returning as soon as one of them * connects successfully. This kicks off new attempts every 250 ms until a connect succeeds. */ internal class FastFallbackExchangeFinder(
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 5.8K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/AbstractMultiset.java
abstract int distinctElements(); // Object methods /** * {@inheritDoc} * * <p>This implementation returns {@code true} if {@code object} is a multiset of the same size * and if, for each element, the two multisets have the same count. */ @Override public final boolean equals(@CheckForNull Object object) { return Multisets.equalsImpl(this, object); } /** * {@inheritDoc}
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Jun 01 22:07:10 UTC 2021 - 6K bytes - Viewed (0) -
src/cmd/asm/internal/asm/testdata/amd64.s
// license that can be found in the LICENSE file. // This input was created by taking the instruction productions in // the old assembler's (6a's) grammar and hand-writing complete // instructions for each rule, to guarantee we cover the same space. #include "../../../../../runtime/textflag.h" TEXT foo(SB), DUPOK|NOSPLIT, $0 // LTYPE1 nonrem { outcode($1, &$2); } NEGQ R11 NEGQ 4(R11) NEGQ foo+4(SB)
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Tue Apr 09 18:57:21 UTC 2019 - 3.3K bytes - Viewed (0)