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guava-gwt/src/com/google/common/html/Html.gwt.xml
have prod supersource, even if they have none. GWT is happy to ignore us when we specify a nonexistent path. (I hope that this workaround does not cause its own problems in the future.) --> <super-source path="super"/> <inherits name="com.google.common.annotations.Annotations" /> <inherits name="com.google.common.escape.Escape" /> <inherits name="com.google.gwt.core.Core" />
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Jul 19 16:02:36 UTC 2024 - 1.5K bytes - Viewed (0) -
guava-gwt/src/com/google/common/primitives/Primitives.gwt.xml
have prod supersource, even if they have none. GWT is happy to ignore us when we specify a nonexistent path. (I hope that this workaround does not cause its own problems in the future.) --> <super-source path="super"/> <inherits name="com.google.common.annotations.Annotations" /> <inherits name="com.google.common.base.Base" /> <inherits name="com.google.gwt.core.Core" />
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Jul 19 16:02:36 UTC 2024 - 1.5K bytes - Viewed (0) -
guava-gwt/src/com/google/common/util/concurrent/Concurrent.gwt.xml
have prod supersource, even if they have none. GWT is happy to ignore us when we specify a nonexistent path. (I hope that this workaround does not cause its own problems in the future.) --> <super-source path="super"/> <inherits name="com.google.common.annotations.Annotations" /> <inherits name="com.google.common.base.Base" /> <inherits name="com.google.common.collect.Collect" />
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Jul 19 16:02:36 UTC 2024 - 1.5K bytes - Viewed (0) -
guava-gwt/src/com/google/common/xml/Xml.gwt.xml
have prod supersource, even if they have none. GWT is happy to ignore us when we specify a nonexistent path. (I hope that this workaround does not cause its own problems in the future.) --> <super-source path="super"/> <inherits name="com.google.common.annotations.Annotations" /> <inherits name="com.google.common.base.Base" /> <inherits name="com.google.common.escape.Escape" />
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Jul 19 16:02:36 UTC 2024 - 1.5K bytes - Viewed (0) -
dbflute_fess/playsql/_readme.txt
Directory for ReplaceSchema task replace-schema-*.sql: DDL statements for creation of your schema. You should write your own DDL statements in this file. (A SQL separator is semicolon ";") take-finally-*.sql: SQL statements for check loaded data (or DDL after data loading) You should write your own SQL statements in this file. (basically same specifications as replace-schema.sql) The "data" directory is for data loading like this:
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Sat Jul 04 22:46:31 UTC 2015 - 1.3K bytes - Viewed (0) -
guava-testlib/src/com/google/common/testing/DummyProxy.java
return DummyProxy.this; } @Override public String toString() { return "Dummy proxy for " + interfaceType; } // Since type variables aren't serializable, reduce the type down to raw type before // serialization. private Object writeReplace() { return new DummyHandler(TypeToken.of(interfaceType.getRawType())); } }
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 22:10:29 UTC 2025 - 4.5K bytes - Viewed (0) -
docs/en/docs/deployment/concepts.md
If you have an API that does a comparable amount of computations every time and you have a lot of clients, then the **CPU utilization** will probably *also be stable* (instead of constantly going up and down quickly). ### Examples of Replication Tools and Strategies { #examples-of-replication-tools-and-strategies }
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 18.6K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/AbstractFutureState.java
if (remainingNanos < SPIN_THRESHOLD_NANOS) { // Remove the waiter, one way or another we are done parking this thread. removeWaiter(node); break long_wait_loop; // jump down to the busy wait loop } } } oldHead = waitersField; // re-read and loop. } while (oldHead != Waiter.TOMBSTONE); }
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 33.2K bytes - Viewed (0) -
okhttp-sse/src/main/kotlin/okhttp3/sse/internal/ServerSentEventReader.kt
} in 5..7 -> { data.writeByte('\n'.code) // 'data' on a line of its own. } in 8..9 -> { id = source.readUtf8LineStrict().takeIf { it.isNotEmpty() } } in 10..12 -> { id = null // 'id' on a line of its own. } in 13..14 -> { type = source.readUtf8LineStrict().takeIf { it.isNotEmpty() } }
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Sat Aug 30 11:47:47 UTC 2025 - 4.3K bytes - Viewed (0) -
COMPLIANCE.md
AGPLv3 [license](https://github.com/minio/minio/blob/master/LICENSE). MinIO cannot make the determination as to whether your application's usage of MinIO is in compliance with the AGPLv3 license requirements. You should instead rely on your own legal counsel or licensing specialists to audit and ensure your application is in compliance with the licenses of MinIO and all other open-source projects with which your application integrates or interacts. We understand that AGPLv3 licensing is complex...
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Sat Feb 12 00:51:25 UTC 2022 - 1.1K bytes - Viewed (0)