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LICENSE
other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, "control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity.
Registered: Sun Sep 07 03:35:12 UTC 2025 - Last Modified: Wed Sep 11 20:39:30 UTC 2013 - 11.1K bytes - Viewed (0) -
LICENSES/third_party/forked/shell2junit/LICENSE
"Legal Entity" shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, "control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity.
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Thu Jul 08 11:48:19 UTC 2021 - 9.2K bytes - Viewed (0) -
LICENSES/vendor/github.com/containerd/typeurl/v2/LICENSE
other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, "control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity.
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Wed Mar 05 11:36:39 UTC 2025 - 10.7K bytes - Viewed (0) -
LICENSES/vendor/github.com/docker/go-units/LICENSE
other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, "control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity.
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Fri May 08 04:49:00 UTC 2020 - 10.6K bytes - Viewed (0) -
apache-maven/src/main/appended-resources/licenses/EPL-1.0.txt
and non-infringement, and implied warranties or conditions of merchantability and fitness for a particular purpose; ii) effectively excludes on behalf of all Contributors all liability for damages, including direct, indirect, special, incidental and consequential damages, such as lost profits; iii) states that any provisions which differ from this Agreement are offered by that Contributor alone and not by any other party; and
Registered: Sun Sep 07 03:35:12 UTC 2025 - Last Modified: Mon Sep 17 05:50:12 UTC 2018 - 11.1K bytes - Viewed (0) -
android/guava/src/com/google/common/base/internal/Finalizer.java
* * <p>This class can't depend on other Guava code. If we were to load this class in the same class * loader as the rest of Guava, this thread would keep an indirect strong reference to the class * loader and prevent it from being garbage collected. This poses a problem for environments where * you want to throw away the class loader. For example, dynamically reloading a web application or
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 9.3K bytes - Viewed (0) -
clause/expression.go
for k, v := range value { namedMap[k] = v } default: var appendFieldsToMap func(reflect.Value) appendFieldsToMap = func(reflectValue reflect.Value) { reflectValue = reflect.Indirect(reflectValue) switch reflectValue.Kind() { case reflect.Struct: modelType := reflectValue.Type() for i := 0; i < modelType.NumField(); i++ {
Registered: Sun Sep 07 09:35:13 UTC 2025 - Last Modified: Tue Oct 10 06:45:48 UTC 2023 - 8.3K bytes - Viewed (0) -
LICENSES/vendor/cel.dev/expr/LICENSE
other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, "control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity.
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Wed Nov 06 20:53:17 UTC 2024 - 11.2K bytes - Viewed (0) -
LICENSES/vendor/github.com/coredns/caddy/LICENSE
other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, "control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity.
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Sun Jun 13 05:06:37 UTC 2021 - 11.2K bytes - Viewed (0) -
LICENSES/vendor/github.com/coredns/corefile-migration/LICENSE
other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, "control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity.
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Fri May 08 04:49:00 UTC 2020 - 11.2K bytes - Viewed (0)