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guava-tests/test/com/google/common/io/ByteSourceTest.java
boolean firstCall = true; @Override public boolean processBytes(byte[] buf, int off, int len) throws IOException { assertTrue("consume() called twice", firstCall); firstCall = false; return false; } @Override public @Nullable Void getResult() { return null; }
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:26:48 UTC 2024 - 15.4K bytes - Viewed (0) -
guava/src/com/google/common/math/PairedStats.java
* Internal constructor. Users should use {@link PairedStatsAccumulator#snapshot}. * * <p>To ensure that the created instance obeys its contract, the parameters should satisfy the * following constraints. This is the callers responsibility and is not enforced here. * * <ul> * <li>Both {@code xStats} and {@code yStats} must have the same {@code count}. * <li>If that {@code count} is 1, {@code sumOfProductsOfDeltas} must be exactly 0.0.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri May 12 17:02:53 UTC 2023 - 12.6K bytes - Viewed (0) -
docs/en/docs/advanced/generate-clients.md
One particular advantage that is not necessarily obvious is that you can **generate clients** (sometimes called <abbr title="Software Development Kits">**SDKs**</abbr> ) for your API, for many different **programming languages**. ## OpenAPI Client Generators There are many tools to generate clients from **OpenAPI**.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 10.7K bytes - Viewed (0) -
cmd/bucket-stats.go
return len(brs.Stats) == 0 && brs.ReplicaSize == 0 } // Clone creates a new BucketReplicationStats copy func (brs BucketReplicationStats) Clone() (c BucketReplicationStats) { // This is called only by replicationStats cache and already holds a // read lock before calling Clone() c = brs // We need to copy the map, so we do not reference the one in `brs`.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Sep 12 11:39:51 UTC 2024 - 13.4K bytes - Viewed (0) -
cmd/erasure-healing-common.go
} func hasPartErr(partErrs []int) bool { return slices.IndexFunc(partErrs, func(i int) bool { return i != checkPartSuccess }) > -1 } // disksWithAllParts - This function needs to be called with // []StorageAPI returned by listOnlineDisks. Returns, // // - disks which have all parts specified in the latest xl.meta. // // - slice of errors about the state of data files on disk - can have
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Oct 31 22:10:24 UTC 2024 - 12.7K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Multiset.java
* elements. A multiset is also sometimes called a <i>bag</i>. * * <p>Elements of a multiset that are equal to one another are referred to as <i>occurrences</i> of * the same single element. The total number of occurrences of an element in a multiset is called * the <i>count</i> of that element (the terms "frequency" and "multiplicity" are equivalent, but
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Jun 17 14:40:53 UTC 2023 - 19.7K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/MapMakerInternalMap.java
* either it got collected, or {@link #clear} was called, or it wasn't set in the first place). */ @CheckForNull V get(); /** Returns the entry which contains this {@link WeakValueReference}. */ E getEntry(); /** Unsets the referenced value. Subsequent calls to {@link #get} will return {@code null}. */ void clear(); /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 20:24:49 UTC 2024 - 90.8K bytes - Viewed (0) -
cmd/xl-storage-disk-id-check.go
) // if disk max timeout is smaller than checkEvery window // reduce checks by a second. if globalDriveConfig.GetMaxTimeout() <= checkEvery { checkEvery = globalDriveConfig.GetMaxTimeout() - time.Second if checkEvery <= 0 { checkEvery = globalDriveConfig.GetMaxTimeout() } } // if disk max timeout is smaller than skipIfSuccessBefore window
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sat Oct 26 09:56:26 UTC 2024 - 34.5K bytes - Viewed (0) -
doc/go_mem.html
and the matching call to <code>l.RUnlock</code> is synchronized before the return from call <i>n</i>+1 to <code>l.Lock</code>. </p> <p class="rule"> A successful call to <code>l.TryLock</code> (or <code>l.TryRLock</code>) is equivalent to a call to <code>l.Lock</code> (or <code>l.RLock</code>). An unsuccessful call has no synchronizing effect at all. As far as the memory model is concerned,
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Mon Mar 04 15:54:42 UTC 2024 - 26.6K bytes - Viewed (0) -
internal/grid/manager.go
} w.WriteHeader(http.StatusUpgradeRequired) return } m.IncomingConn(ctx, conn) } } // IncomingConn will handle an incoming connection. // This should be called with the incoming connection after accept. // Auth is handled internally, as well as disconnecting any connections from the same host. func (m *Manager) IncomingConn(ctx context.Context, conn net.Conn) {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jul 29 18:10:04 UTC 2024 - 10.6K bytes - Viewed (0)