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cmd/bucket-replication_test.go
// along with this program. If not, see <http://www.gnu.org/licenses/>. package cmd import ( "context" "fmt" "net/http" "testing" "time" "github.com/minio/madmin-go/v3" "github.com/minio/minio/internal/bucket/replication" xhttp "github.com/minio/minio/internal/http" ) var configs = []replication.Config{
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sat Sep 16 09:28:06 UTC 2023 - 12.2K bytes - Viewed (0) -
cmd/namespace-lock.go
// along with this program. If not, see <http://www.gnu.org/licenses/>. package cmd import ( "context" "errors" "fmt" pathutil "path" "runtime" "sort" "strings" "sync" "time" "github.com/minio/minio/internal/dsync" "github.com/minio/minio/internal/logger" "github.com/minio/minio/internal/lsync" ) // local lock servers var globalLockServer *localLocker
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sun Sep 29 22:40:36 UTC 2024 - 9.2K bytes - Viewed (0) -
src/main/java/jcifs/smb1/util/Encdec.java
case TIME_1970_MILLIS_64LE: return enc_uint64le( date.getTime(), dst, di ); default: throw new IllegalArgumentException( "Unsupported time encoding" ); } } /* Decode times */ public static Date dec_time( byte[] src, int si, int enc ) { long t; switch( enc ) {
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Fri Mar 22 20:39:42 UTC 2019 - 10.9K bytes - Viewed (0) -
ci/official/README.md
# your builds. This usually saves a lot of time, especially when # re-running tests. However, note that: # # - New environments like new CUDA versions, changes to manylinux, # compilers, etc. can cause undefined behavior such as build failures # or tests passing incorrectly. # - Automatic LLVM updates are known to extend build time even with # the cache; this is unavoidable.
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Thu Feb 01 03:21:19 UTC 2024 - 8K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/io/CharStreamsTest.java
* Test for Guava issue 1061: https://github.com/google/guava/issues/1061 * * <p>CharStreams.copy was failing to clear its CharBuffer after each read call, which effectively * reduced the available size of the buffer each time a call to read didn't fill up the available * space in the buffer completely. In general this is a performance problem since the buffer size
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Oct 21 14:28:19 UTC 2024 - 11.2K bytes - Viewed (0) -
guava-tests/test/com/google/common/io/CharStreamsTest.java
* Test for Guava issue 1061: https://github.com/google/guava/issues/1061 * * <p>CharStreams.copy was failing to clear its CharBuffer after each read call, which effectively * reduced the available size of the buffer each time a call to read didn't fill up the available * space in the buffer completely. In general this is a performance problem since the buffer size
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Oct 21 14:28:19 UTC 2024 - 11.2K bytes - Viewed (0) -
android/guava-tests/benchmark/com/google/common/cache/LoadingCacheSingleThreadBenchmark.java
// value seen so far while (cache.getUnchecked(nextRandomKey()) < maximumSize) {} requests.set(0); misses.set(0); } @Benchmark int time(int reps) { int dummy = 0; for (int i = 0; i < reps; i++) { dummy += cache.getUnchecked(nextRandomKey()); } requests.addAndGet(reps); return dummy; } private int nextRandomKey() {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Dec 04 17:37:03 UTC 2017 - 3.4K bytes - Viewed (0) -
cmd/xl-storage-format-v2_gen.go
return } switch msgp.UnsafeString(field) { case "ID": err = dc.ReadExactBytes((z.VersionID)[:]) if err != nil { err = msgp.WrapError(err, "VersionID") return } case "MTime": z.ModTime, err = dc.ReadInt64() if err != nil { err = msgp.WrapError(err, "ModTime") return } case "MetaSys": var zb0002 uint32 zb0002, err = dc.ReadMapHeader()
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Tue Oct 22 15:30:50 UTC 2024 - 55.5K bytes - Viewed (0) -
docs/en/docs/deployment/https.md
In the DNS server(s) you would configure a record (an "`A record`") to point **your domain** to the public **IP address of your server**. You would probably do this just once, the first time, when setting everything up. /// tip This Domain Name part is way before HTTPS, but as everything depends on the domain and the IP address, it's worth mentioning it here. /// ### DNS
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 12K bytes - Viewed (0) -
src/main/java/org/codelibs/fess/es/log/bsentity/BsFavoriteLog.java
* either express or implied. See the License for the specific language * governing permissions and limitations under the License. */ package org.codelibs.fess.es.log.bsentity; import java.time.LocalDateTime; import java.util.HashMap; import java.util.Map; import org.codelibs.fess.es.log.allcommon.EsAbstractEntity; import org.codelibs.fess.es.log.bsentity.dbmeta.FavoriteLogDbm; /** * ${table.comment}
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Thu Feb 22 01:37:57 UTC 2024 - 5.6K bytes - Viewed (0)