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Results 61 - 70 of 88 for recognize (0.1 sec)

  1. cmd/erasure-sets.go

    if (any disk is corrupt) return error // Always error
    if (jbod inconsistent) return error // Always error.
    if (disks not recognized) // Always error.
    
    // Specific checks.
    if (all disks online)
      if (all disks return format.json)
         if (jbod consistent)
            if (all disks recognized)
              return
      else
         if (all disks return format.json not found)
            return error
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Sep 27 10:41:37 UTC 2024
    - 37K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/primitives/Longs.java

          return (c < 128) ? asciiDigits[c] : -1;
        }
      }
    
      /**
       * Parses the specified string as a signed decimal long value. The ASCII character {@code '-'} (
       * <code>'&#92;u002D'</code>) is recognized as the minus sign.
       *
       * <p>Unlike {@link Long#parseLong(String)}, this method returns {@code null} instead of throwing
       * an exception if parsing fails. Additionally, this method only accepts ASCII digits, and returns
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 29.3K bytes
    - Viewed (0)
  3. guava/src/com/google/common/primitives/Longs.java

          return (c < 128) ? asciiDigits[c] : -1;
        }
      }
    
      /**
       * Parses the specified string as a signed decimal long value. The ASCII character {@code '-'} (
       * <code>'&#92;u002D'</code>) is recognized as the minus sign.
       *
       * <p>Unlike {@link Long#parseLong(String)}, this method returns {@code null} instead of throwing
       * an exception if parsing fails. Additionally, this method only accepts ASCII digits, and returns
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 15:52:18 UTC 2024
    - 29K bytes
    - Viewed (0)
  4. src/cmd/asm/internal/arch/arch.go

    func nilRegisterNumber(name string, n int16) (int16, bool) {
    	return 0, false
    }
    
    // Set configures the architecture specified by GOARCH and returns its representation.
    // It returns nil if GOARCH is not recognized.
    func Set(GOARCH string, shared bool) *Arch {
    	switch GOARCH {
    	case "386":
    		return archX86(&x86.Link386)
    	case "amd64":
    		return archX86(&x86.Linkamd64)
    	case "arm":
    		return archArm()
    	case "arm64":
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Thu Oct 24 12:32:56 UTC 2024
    - 21.5K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/primitives/Floats.java

        private static final long serialVersionUID = 0;
      }
    
      /**
       * Parses the specified string as a single-precision floating point value. The ASCII character
       * {@code '-'} (<code>'&#92;u002D'</code>) is recognized as the minus sign.
       *
       * <p>Unlike {@link Float#parseFloat(String)}, this method returns {@code null} instead of
       * throwing an exception if parsing fails. Valid inputs are exactly those accepted by {@link
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 15:52:18 UTC 2024
    - 25.8K bytes
    - Viewed (0)
  6. guava/src/com/google/common/primitives/Doubles.java

        java.util.regex.Pattern
            .compile(fpPattern);
      }
    
      /**
       * Parses the specified string as a double-precision floating point value. The ASCII character
       * {@code '-'} (<code>'&#92;u002D'</code>) is recognized as the minus sign.
       *
       * <p>Unlike {@link Double#parseDouble(String)}, this method returns {@code null} instead of
       * throwing an exception if parsing fails. Valid inputs are exactly those accepted by {@link
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 15:52:18 UTC 2024
    - 27.9K bytes
    - Viewed (0)
  7. guava/src/com/google/common/primitives/Floats.java

        private static final long serialVersionUID = 0;
      }
    
      /**
       * Parses the specified string as a single-precision floating point value. The ASCII character
       * {@code '-'} (<code>'&#92;u002D'</code>) is recognized as the minus sign.
       *
       * <p>Unlike {@link Float#parseFloat(String)}, this method returns {@code null} instead of
       * throwing an exception if parsing fails. Valid inputs are exactly those accepted by {@link
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 15:52:18 UTC 2024
    - 25.8K bytes
    - Viewed (0)
  8. doc/asm.html

    </p>
    
    <p>
    <code>R10</code> points to the <code>g</code> (goroutine) structure.
    Within assembler source code, this pointer must be referred to as <code>g</code>;
    the name <code>R10</code> is not recognized.
    </p>
    
    <p>
    To make it easier for people and compilers to write assembly, the ARM linker
    allows general addressing forms and pseudo-operations like <code>DIV</code> or <code>MOD</code>
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Tue Nov 28 19:15:27 UTC 2023
    - 36.3K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/primitives/Doubles.java

        java.util.regex.Pattern
            .compile(fpPattern);
      }
    
      /**
       * Parses the specified string as a double-precision floating point value. The ASCII character
       * {@code '-'} (<code>'&#92;u002D'</code>) is recognized as the minus sign.
       *
       * <p>Unlike {@link Double#parseDouble(String)}, this method returns {@code null} instead of
       * throwing an exception if parsing fails. Valid inputs are exactly those accepted by {@link
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 28.1K bytes
    - Viewed (0)
  10. LICENSE

    for making modifications to it.  "Object code" means any non-source
    form of a work.
    
      A "Standard Interface" means an interface that either is an official
    standard defined by a recognized standards body, or, in the case of
    interfaces specified for a particular programming language, one that
    is widely used among developers working in that language.
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Apr 23 18:58:53 UTC 2021
    - 33.7K bytes
    - Viewed (0)
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