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Results 61 - 70 of 4,007 for nature (0.23 sec)

  1. src/cmd/link/internal/ld/ld_test.go

    func TestArchiveBuildInvokeWithExec(t *testing.T) {
    	t.Parallel()
    	testenv.MustHaveGoBuild(t)
    	testenv.MustHaveCGO(t)
    
    	// run this test on just a small set of platforms (no need to test it
    	// across the board given the nature of the test).
    	pair := runtime.GOOS + "-" + runtime.GOARCH
    	switch pair {
    	case "darwin-amd64", "darwin-arm64", "linux-amd64", "freebsd-amd64":
    	default:
    		t.Skip("no need for test on " + pair)
    	}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Oct 13 05:45:53 UTC 2023
    - 10.3K bytes
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  2. platforms/documentation/docs/src/docs/userguide/authoring-builds/other/test_kit.adoc

    ----
    
    [[sub:test-kit-compatibility]]
    === Feature support when testing with different Gradle versions
    
    It is possible to use the GradleRunner to execute builds with Gradle 1.0 and later. However, some runner features are not supported on earlier versions. In such cases, the runner will throw an exception when attempting to use the feature.
    
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Tue Apr 23 05:36:09 UTC 2024
    - 15.8K bytes
    - Viewed (0)
  3. src/compress/bzip2/testdata/Isaac.Newton-Opticks.txt.bz2

    the Particles continue entire, they may compose Bodies of one and the same Nature and Texture in all Ages: But should they wear away, or break in pieces, the Nature of Things depending on them, would be changed. Water and Earth, composed of old worn Particles and Fragments of Particles, would not be of the same Nature and Texture now, with Water and Earth composed of entire Particles in the Beginning. And therefore, that Nature may be lasting, the Changes of corporeal Things are to be placed only in...
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Sep 24 18:26:02 UTC 2018
    - 129.4K bytes
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  4. src/testdata/Isaac.Newton-Opticks.txt

    Bodies of one and the same Nature and Texture in all Ages: But should
    they wear away, or break in pieces, the Nature of Things depending on
    them, would be changed. Water and Earth, composed of old worn Particles
    and Fragments of Particles, would not be of the same Nature and Texture
    now, with Water and Earth composed of entire Particles in the Beginning.
    And therefore, that Nature may be lasting, the Changes of corporeal
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Oct 01 16:16:21 UTC 2018
    - 553.9K bytes
    - Viewed (0)
  5. src/compress/bzip2/bzip2.go

    		err = brErr
    	}
    	return
    }
    
    func (bz2 *reader) readFromBlock(buf []byte) int {
    	// bzip2 is a block based compressor, except that it has a run-length
    	// preprocessing step. The block based nature means that we can
    	// preallocate fixed-size buffers and reuse them. However, the RLE
    	// preprocessing would require allocating huge buffers to store the
    	// maximum expansion. Thus we process blocks all at once, except for
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Apr 26 13:32:40 UTC 2024
    - 13K bytes
    - Viewed (0)
  6. docs/bigdata/README.md

    # **Disaggregated HDP Spark and Hive with MinIO**
    
    ## **1. Cloud-native Architecture**
    
    ![cloud-native](https://github.com/minio/minio/blob/master/docs/bigdata/images/image1.png?raw=true "cloud native architecture")
    
    Kubernetes manages stateless Spark and Hive containers elastically on the compute nodes. Spark has native scheduler integration with Kubernetes. Hive, for legacy reasons, uses YARN scheduler on top of Kubernetes.
    
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Thu Sep 29 04:28:45 UTC 2022
    - 14.7K bytes
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  7. src/cmd/vendor/golang.org/x/tools/internal/typesinternal/errorcode.go

    // Collectively, these codes provide an identifier that may be used to
    // implement special handling for certain types of errors.
    //
    // Error codes should be fine-grained enough that the exact nature of the error
    // can be easily determined, but coarse enough that they are not an
    // implementation detail of the type checking algorithm. As a rule-of-thumb,
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 03 02:38:00 UTC 2024
    - 34K bytes
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  8. internal/etag/etag.go

    	//
    	//   return len(e) > 16 && !bytes.ContainsRune(e, '-')
    	//
    	// An encrypted ETag may contain some random bytes - e.g.
    	// and nonce value. This nonce value may contain a '-'
    	// just by its nature of being randomly generated.
    	// The above implementation would incorrectly consider
    	// such an ETag (with a nonce value containing a '-')
    	// as non-encrypted.
    
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Sun Mar 10 21:09:36 UTC 2024
    - 13.3K bytes
    - Viewed (0)
  9. platforms/documentation/docs/src/docs/userguide/dep-man/06-publishing/signing_plugin.adoc

    These items must be supplied as the values of the `signing.keyId`, `signing.secretKeyRingFile`, and `signing.password` properties, respectively.
    
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Mon Nov 27 17:53:42 UTC 2023
    - 14.4K bytes
    - Viewed (0)
  10. src/internal/types/errors/codes.go

    // implement special handling for certain types of errors.
    //
    // Error code values should not be changed: add new codes at the end.
    //
    // Error codes should be fine-grained enough that the exact nature of the error
    // can be easily determined, but coarse enough that they are not an
    // implementation detail of the type checking algorithm. As a rule-of-thumb,
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Apr 03 22:50:48 UTC 2024
    - 33.7K bytes
    - Viewed (0)
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