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  1. internal/config/lambda/parse.go

    	if err != nil {
    		return err
    	}
    
    	for _, target := range targetList {
    		defer target.Close()
    	}
    
    	for _, target := range targetList {
    		yes, err := target.IsActive()
    		if err == nil && !yes {
    			err = ErrTargetsOffline
    		}
    		if err != nil {
    			return fmt.Errorf("error (%s): %w", target.ID(), err)
    		}
    	}
    
    	return nil
    }
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 6K bytes
    - Click Count (0)
  2. internal/event/targetlist.go

    	// The maximum allowed number of concurrent Send() calls to all configured notifications targets
    	maxConcurrentAsyncSend = 50000
    )
    
    // Target - event target interface
    type Target interface {
    	ID() TargetID
    	IsActive() (bool, error)
    	Save(Event) error
    	SendFromStore(store.Key) error
    	Close() error
    	Store() TargetStore
    }
    
    // TargetStore is a shallow version of a target.Store
    type TargetStore interface {
    	Len() int
    }
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 9.2K bytes
    - Click Count (0)
  3. docs/zh/docs/tutorial/security/simple-oauth2.md

    }
    ```
    
    ### 未激活用户
    
    测试未激活用户,输入以下信息,进行身份验证:
    
    用户名:`alice`
    
    密码:`secret2`
    
    然后,执行 `/users/me` 路径的 `GET` 操作。
    
    显示下列**未激活用户**错误信息:
    
    ```JSON
    {
      "detail": "Inactive user"
    }
    ```
    
    ## 小结
    
    使用本章的工具实现基于 `username` 和 `password` 的完整 API 安全系统。
    
    这些工具让安全系统兼容任何数据库、用户及数据模型。
    
    唯一欠缺的是,它仍然不是真的**安全**。
    
    Created: Sun Dec 28 07:19:09 GMT 2025
    - Last Modified: Mon Nov 18 02:25:44 GMT 2024
    - 8.6K bytes
    - Click Count (0)
  4. guava/src/com/google/common/util/concurrent/Service.java

       * {@code A -> B}.
       *
       * @since 9.0 (in 1.0 as {@code com.google.common.base.Service.State})
       */
      enum State {
        /** A service in this state is inactive. It does minimal work and consumes minimal resources. */
        NEW,
    
        /** A service in this state is transitioning to {@link #RUNNING}. */
        STARTING,
    
        /** A service in this state is operational. */
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Sat Dec 21 03:10:51 GMT 2024
    - 12.2K bytes
    - Click Count (0)
  5. docs/es/docs/advanced/websockets.md

    Y para comunicarte usando WebSockets con tu backend probablemente usarías las utilidades de tu frontend.
    
    O podrías tener una aplicación móvil nativa que se comunica con tu backend de WebSocket directamente, en código nativo.
    
    O podrías tener alguna otra forma de comunicarte con el endpoint de WebSocket.
    
    ---
    
    Pero para este ejemplo, usaremos un documento HTML muy simple con algo de JavaScript, todo dentro de un string largo.
    
    Created: Sun Dec 28 07:19:09 GMT 2025
    - Last Modified: Wed Dec 17 20:41:43 GMT 2025
    - 5.9K bytes
    - Click Count (0)
  6. internal/config/notify/parse.go

    		if tgts[target.ID().ID] {
    			// When target set should be online
    			yes, err := target.IsActive()
    			if err == nil && !yes {
    				err = ErrTargetsOffline
    			}
    			if err != nil {
    				return fmt.Errorf("error (%s): %w", target.ID(), err)
    			}
    		} else {
    			// Just for call init.
    			// Ignore target is online or offline
    			_, _ = target.IsActive()
    		}
    	}
    
    	return nil
    }
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 47.5K bytes
    - Click Count (0)
  7. guava-tests/test/com/google/common/cache/LocalCacheTest.java

        assertThat(notification).isEqualTo(immutableEntry(key, value2));
        assertThat(notification.getCause()).isEqualTo(RemovalCause.REPLACED);
        assertThat(listener.isEmpty()).isTrue();
    
        // inactive
        Object value3 = new Object();
        map.clear();
        listener.clear();
        assertThat(segment.count).isEqualTo(0);
        table.set(index, entry);
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Fri Dec 12 00:25:21 GMT 2025
    - 117.5K bytes
    - Click Count (0)
  8. android/guava-tests/test/com/google/common/cache/LocalCacheTest.java

        assertThat(notification).isEqualTo(immutableEntry(key, value2));
        assertThat(notification.getCause()).isEqualTo(RemovalCause.REPLACED);
        assertThat(listener.isEmpty()).isTrue();
    
        // inactive
        Object value3 = new Object();
        map.clear();
        listener.clear();
        assertThat(segment.count).isEqualTo(0);
        table.set(index, entry);
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Fri Dec 12 00:25:21 GMT 2025
    - 115.9K bytes
    - Click Count (0)
  9. cmd/bucket-lifecycle.go

    	"github.com/minio/minio/internal/logger"
    	"github.com/minio/minio/internal/s3select"
    	xnet "github.com/minio/pkg/v3/net"
    	"github.com/zeebo/xxh3"
    )
    
    const (
    	// Disabled means the lifecycle rule is inactive
    	Disabled = "Disabled"
    	// TransitionStatus status of transition
    	TransitionStatus = "transition-status"
    	// TransitionedObjectName name of transitioned object
    	TransitionedObjectName = "transitioned-object"
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 33.7K bytes
    - Click Count (0)
  10. src/main/webapp/js/admin/bootstrap.min.js.map

    (this.disabled || $(this).hasClass(CLASS_NAME_DISABLED)) {\n      return\n    }\n\n    const parent = Dropdown._getParentFromElement(this)\n    const isActive = $(parent).hasClass(CLASS_NAME_SHOW)\n\n    if (!isActive && event.which === ESCAPE_KEYCODE) {\n      return\n    }\n\n    event.preventDefault()\n    event.stopPropagation()\n\n    if (!isActive || (event.which === ESCAPE_KEYCODE || event.which === SPACE_KEYCODE)) {\n      if (event.which === ESCAPE_KEYCODE) {\n        $(parent.querySelecto...
    Created: Sat Dec 20 09:19:18 GMT 2025
    - Last Modified: Sat Oct 26 01:49:09 GMT 2024
    - 180.9K bytes
    - Click Count (0)
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