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LICENSE
the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but
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LICENSES/LICENSE
the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but
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LICENSES/vendor/github.com/NYTimes/gziphandler/LICENSE
the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but
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LICENSES/vendor/github.com/container-storage-interface/spec/LICENSE
the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but
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LICENSES/vendor/github.com/coreos/go-semver/LICENSE
the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but
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LICENSES/vendor/github.com/google/btree/LICENSE
the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Fri May 08 04:49:00 UTC 2020 - 11.2K bytes - Viewed (0) -
LICENSE
the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but
Registered: Fri Sep 05 20:58:11 UTC 2025 - Last Modified: Fri Apr 18 13:54:00 UTC 2025 - 11.1K bytes - Viewed (0) -
LICENSES/third_party/forked/gonum/graph/LICENSE
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Thu Jul 08 11:48:19 UTC 2021 - 1.5K bytes - Viewed (0) -
android/guava/src/com/google/common/graph/MapRetrievalCache.java
// in combination with immutable cache entries, will ensure a thread-safe cache. CacheEntry<K, V> entry; // Check cache. We use == on purpose because it's cheaper and a cache miss is ok. entry = cacheEntry1; if (entry != null && entry.key == key) { return entry.value; } entry = cacheEntry2; if (entry != null && entry.key == key) {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 3.1K bytes - Viewed (0) -
LICENSES/vendor/github.com/antlr4-go/antlr/v4/LICENSE
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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