Search Options

Results per page
Sort
Preferred Languages
Advance

Results 61 - 70 of 157 for Performance (0.04 sec)

  1. docs/changelogs/changelog_3x.md

        security provider is installed.
     *  Fix: The previous release introduced a performance regression on Android,
        caused by looking up CA certificates. This is now fixed.
    
    
    ## Version 3.1.0
    
    _2016-02-06_
    
     *  New: WebSockets now defer some writes. This should improve performance for
        some applications.
     *  New: Override `equals()` and `hashCode()` in our new cookie class. This
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sun Feb 06 14:55:54 UTC 2022
    - 50.8K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/util/concurrent/AbstractFutureState.java

              // getDeclaredField to throw a NoSuchFieldException when the field is definitely there.
              // For these users fallback to a suboptimal implementation, based on synchronized. This
              // will be a definite performance hit to those users.
              thrownAtomicReferenceFieldUpdaterFailure = atomicReferenceFieldUpdaterFailure;
              helper = new SynchronizedHelper();
            }
          }
        } else {
          /*
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 33.2K bytes
    - Viewed (0)
  3. docs/features/connections.md

    to connect to that server: the port number, HTTPS settings, and preferred network protocols (like HTTP/2).
    
    URLs that share the same address may also share the same underlying TCP socket connection. Sharing a connection has substantial performance benefits: lower latency, higher throughput (due to [TCP slow start](https://www.igvita.com/2011/10/20/faster-web-vs-tcp-slow-start/)) and conserved battery. OkHttp uses a [ConnectionPool](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-connection-pool/)...
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Mon Feb 21 03:33:59 UTC 2022
    - 5.4K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/base/Utf8.java

    import static java.lang.Character.MAX_SURROGATE;
    import static java.lang.Character.MIN_SURROGATE;
    
    import com.google.common.annotations.GwtCompatible;
    
    /**
     * Low-level, high-performance utility methods related to the {@linkplain Charsets#UTF_8 UTF-8}
     * character encoding. UTF-8 is defined in section D92 of <a
     * href="http://www.unicode.org/versions/Unicode6.2.0/ch03.pdf">The Unicode Standard Core
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 7K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/escape/Escapers.java

       *   <li>There are no replacement mappings
       *   <li>{@code safeMin == Character.MIN_VALUE}
       *   <li>{@code safeMax == Character.MAX_VALUE}
       *   <li>{@code unsafeReplacement == null}
       * </ul>
       *
       * <p>For performance reasons escapers created by this builder are not Unicode aware and will not
       * validate the well-formedness of their input.
       */
      public static Builder builder() {
        return new Builder();
      }
    
      /**
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sun Dec 22 03:38:46 UTC 2024
    - 6.9K bytes
    - Viewed (0)
  6. guava/src/com/google/common/escape/ArrayBasedCharEscaper.java

          safeMax = Character.MIN_VALUE;
          safeMin = Character.MAX_VALUE;
        }
        this.safeMin = safeMin;
        this.safeMax = safeMax;
      }
    
      /*
       * This is overridden to improve performance. Rough benchmarking shows that this almost doubles
       * the speed when processing strings that do not require any escaping.
       */
      @Override
      public final String escape(String s) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sun Dec 22 03:38:46 UTC 2024
    - 6.2K bytes
    - Viewed (0)
  7. src/test/java/org/codelibs/fess/util/RenderDataUtilTest.java

            BsUser entity1 = new BsUser();
            entity1.setName("user1");
            BsUser entity2 = new BsUser();
            entity2.setName("user2");
    
            // Test List interface (should use get(0) for performance)
            List<BsUser> list = Arrays.asList(entity1, entity2);
            RenderDataUtil.register(data, "list", list);
    
            Object result = data.getDataMap().get("list");
            assertNotNull(result);
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Sat Jul 12 07:34:10 UTC 2025
    - 9K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/collect/ImmutableClassToInstanceMap.java

          new ImmutableClassToInstanceMap<>(ImmutableMap.<Class<?>, Object>of());
    
      /**
       * Returns an empty {@code ImmutableClassToInstanceMap}.
       *
       * <p><b>Performance note:</b> the instance returned is a singleton.
       *
       * @since 19.0
       */
      @SuppressWarnings("unchecked")
      public static <B> ImmutableClassToInstanceMap<B> of() {
        return (ImmutableClassToInstanceMap<B>) EMPTY;
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 7.1K bytes
    - Viewed (0)
  9. src/main/java/org/codelibs/fess/crawler/transformer/FessTransformer.java

                return url;
            }
        }
    
        /**
         * Gets the character encoding for a parent URL from cache or data service.
         * Caches encoding information to improve performance on subsequent requests.
         *
         * @param parentUrl the parent URL to get encoding for
         * @param sessionId the session ID for the crawling session
         * @return the character encoding, or null if not found
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu Jul 17 08:28:31 UTC 2025
    - 13.8K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/cache/Striped64.java

       * other. But Atomic objects residing in arrays will tend to be
       * placed adjacent to each other, and so will most often share
       * cache lines (with a huge negative performance impact) without
       * this precaution.
       *
       * In part because Cells are relatively large, we avoid creating
       * them until they are needed.  When there is no contention, all
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Jan 15 22:17:15 UTC 2025
    - 11.4K bytes
    - Viewed (0)
Back to top