- Sort Score
- Result 10 results
- Languages All
Results 561 - 570 of 776 for thread (0.21 sec)
-
android/guava/src/com/google/common/util/concurrent/Futures.java
* </ul> * * <p>The overall principle is to continue to treat every checked exception as a checked * exception, every unchecked exception as an unchecked exception, and every error as an error. In * addition, the cause of any {@code ExecutionException} is wrapped in order to ensure that the * new stack trace matches that of the current thread. *Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 64.3K bytes - Viewed (0) -
fess-crawler/src/main/java/org/codelibs/fess/crawler/client/gcs/GcsClient.java
* <li>writeTimeout - Write timeout in milliseconds (default: 10000)</li> * <li>readTimeout - Read timeout in milliseconds (default: 10000)</li> * </ul> * * <p>The client supports URLs in the format: {@code gcs://bucket-name/object-path} * * <p>Features: * <ul> * <li>Automatic initialization of GCS client</li> * <li>Support for HEAD and GET operations</li> * <li>Content length validation</li> * <li>MIME type detection</li>
Registered: Sat Dec 20 11:21:39 UTC 2025 - Last Modified: Thu Dec 11 08:38:29 UTC 2025 - 17.5K bytes - Viewed (0) -
src/main/java/org/codelibs/fess/crawler/FessCrawlerThread.java
import org.codelibs.fess.opensearch.config.exentity.CrawlingConfig.ConfigName; import org.codelibs.fess.util.ComponentUtil; import org.codelibs.fess.util.DocumentUtil; /** * FessCrawlerThread is a specialized crawler thread implementation for the Fess search engine. * This class extends the base CrawlerThread and provides Fess-specific functionality for * crawling and indexing documents, including incremental crawling capabilities, content
Registered: Sat Dec 20 09:19:18 UTC 2025 - Last Modified: Thu Dec 11 09:47:03 UTC 2025 - 19.5K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java
* allow in normal conditions. This is enforced by "throttling" incoming requests as needed. For * example, we could compute the appropriate throttle time for an incoming request, and make the * calling thread wait for that time. * * The simplest way to maintain a rate of QPS is to keep the timestamp of the last granted * request, and ensure that (1/QPS) seconds have elapsed since then. For example, for a rate of
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed May 14 19:40:47 UTC 2025 - 19.3K bytes - Viewed (0) -
docs/changelogs/changelog_3x.md
hand it off to another thread to write to it after `writeTo` returns. The `EventListener` may now see requests and responses interleaved in ways not previously permitted. For example, a listener may receive `responseHeadersStart()` followed by `requestBodyEnd()`, both on the same call. Such events may be triggered by different threads even for a single call.Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Sun Feb 06 14:55:54 UTC 2022 - 50.8K bytes - Viewed (0) -
src/main/java/jcifs/util/SmbCircuitBreaker.java
// Initialize scheduler for dynamic threshold adjustment this.scheduler = dynamicThresholdEnabled ? Executors.newScheduledThreadPool(1, r -> new Thread(r, "SmbCircuitBreaker-" + name)) : null; // Start dynamic threshold adjustment if enabled if (dynamicThresholdEnabled) { startDynamicThresholdAdjustment(); }Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sat Aug 30 05:58:03 UTC 2025 - 33.4K bytes - Viewed (0) -
android/guava/src/com/google/common/graph/Graph.java
* } * * <p>Instances of {@link ImmutableGraph} do not implement {@link MutableGraph} (obviously!) and are * contractually guaranteed to be unmodifiable and thread-safe. * * <p>The Guava User Guide has <a * href="https://github.com/google/guava/wiki/GraphsExplained#building-graph-instances">more * information on (and examples of) building graphs</a>. *Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Mon Mar 17 20:26:29 UTC 2025 - 13.6K bytes - Viewed (0) -
guava/src/com/google/common/graph/Graph.java
* } * * <p>Instances of {@link ImmutableGraph} do not implement {@link MutableGraph} (obviously!) and are * contractually guaranteed to be unmodifiable and thread-safe. * * <p>The Guava User Guide has <a * href="https://github.com/google/guava/wiki/GraphsExplained#building-graph-instances">more * information on (and examples of) building graphs</a>. *Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Mon Mar 17 20:26:29 UTC 2025 - 13.6K bytes - Viewed (0) -
doc/go_mem.html
*p += i </pre> <p> If <code>i</code> and <code>*p</code> start equal to 2, the original code does <code>*p = 3</code>, so a racing thread can read only 2 or 3 from <code>*p</code>. The rewritten code does <code>*p = 1</code> and then <code>*p = 3</code>, allowing a racing thread to read 1 as well. </p> <p> Note that all these optimizations are permitted in C/C++ compilers:
Registered: Tue Dec 30 11:13:12 UTC 2025 - Last Modified: Tue Aug 05 15:41:37 UTC 2025 - 26.6K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Booleans.java
* values. * * <p>Elements are copied from the argument collection as if by {@code collection.toArray()}. * Calling this method is as thread-safe as calling that method. * * <p><b>Note:</b> consider representing the collection as a {@link java.util.BitSet} instead. * * @param collection a collection of {@code Boolean} objectsRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Sep 25 15:01:23 UTC 2025 - 20.6K bytes - Viewed (0)