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cmd/bucket-replication-handlers.go
// qualify for replication and re-sync the object(s) to target, provided ExistingObjectReplication is // enabled for the qualifying rule. This API is a MinIO only extension provided for situations where // remote target is entirely lost,and previously replicated objects need to be re-synced. If resync is // already in progress it returns an error func (api objectAPIHandlers) ResetBucketReplicationStartHandler(w http.ResponseWriter, r *http.Request) {
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Thu Aug 15 12:04:40 GMT 2024 - 23.3K bytes - Click Count (0) -
docs/de/docs/help-fastapi.md
### Den Code testen { #check-the-code } * Prüfen und lesen Sie den Code, fragen Sie sich, ob er Sinn macht, **führen Sie ihn lokal aus** und testen Sie, ob er das Problem tatsächlich löst. * Schreiben Sie dann einen **Kommentar** und berichten, dass Sie das getan haben. So weiß ich, dass Sie ihn wirklich überprüft haben. /// info | InfoCreated: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Sat Sep 20 15:10:09 GMT 2025 - 16.2K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/Cache.kt
taskRunner: TaskRunner, ) : Closeable, Flushable { /** Create a cache of at most [maxSize] bytes in [directory]. */ constructor( fileSystem: FileSystem, directory: Path, maxSize: Long, ) : this( directory, maxSize, fileSystem, TaskRunner.INSTANCE, ) /** Create a cache of at most [maxSize] bytes in [directory]. */ constructor(directory: File, maxSize: Long) : this(Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Fri Oct 03 17:41:45 GMT 2025 - 26.8K bytes - Click Count (0) -
docs/bucket/replication/README.md
#### Rationale - SSE-C requires application to remember the keys for all GET/PUT operations, any unfortunate loss of keys would automatically mean the objects cannot be accessed anymore. - SSE-C is hardly adopted by most widely used applications, applications prefer server to manage the keys via SSE-KMS or SSE-S3.
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Tue Aug 12 18:20:36 GMT 2025 - 18.3K bytes - Click Count (0) -
docs/en/docs/deployment/concepts.md
## Running on Startup { #running-on-startup } In most cases, when you create a web API, you want it to be **always running**, uninterrupted, so that your clients can always access it. This is of course, unless you have a specific reason why you want it to run only in certain situations, but most of the time you want it constantly running and **available**. ### In a Remote Server { #in-a-remote-server }Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Sun Aug 31 09:15:41 GMT 2025 - 18.6K bytes - Click Count (1) -
okhttp/src/jvmTest/kotlin/okhttp3/internal/http2/HpackTest.kt
assertThat(hpackReader!!.getAndResetHeaderList()).isEqualTo(headerBlock) } /** * HPACK has a max header table size, which can be smaller than the max header message. Ensure the * larger header content is not lost. */ @Test fun tooLargeToHPackIsStillEmitted() { bytesIn.writeByte(0x21) // Dynamic table size update (size = 1). bytesIn.writeByte(0x00) // Literal indexed
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Wed Mar 19 19:25:20 GMT 2025 - 38.6K bytes - Click Count (0) -
cmd/server-main.go
return } ip := "127.0.0.1" host, _ := mustSplitHostPort(globalLocalNodeName) if host != "" { if net.ParseIP(host) != nil { ip = host } else { ctx, cancel := context.WithTimeout(context.Background(), 2*time.Second) defer cancel() haddrs, err := globalDNSCache.LookupHost(ctx, host) if err == nil { ip = haddrs[0] } } }
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Tue May 27 15:18:36 GMT 2025 - 35.9K bytes - Click Count (4) -
docs/changelogs/changelog_2x.md
causing some applications to crash when connections were reused. * Fix: `OkApacheClient` now allows an empty `PUT` and `POST`. * Fix: Websockets no longer rebuffer socket streams. * Fix: Websockets are now better at handling close frames. * Fix: Content type matching is now case insensitive. * Fix: `Vary` headers are not lost with `android.net.http.HttpResponseCache`. * Fix: HTTP/2 wasn't enforcing stream timeouts when writing the underlying
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Sun Feb 06 02:19:09 GMT 2022 - 26.6K bytes - Click Count (0) -
guava-tests/test/com/google/common/cache/LocalCacheTest.java
LocalCache<Object, Object> map = makeLocalCache(builder.concurrencyLevel(1)); Segment<Object, Object> segment = map.segments[0]; List<ReferenceEntry<Object, Object>> writeOrder = new LinkedList<>(); List<ReferenceEntry<Object, Object>> readOrder = new LinkedList<>(); for (int i = 0; i < SMALL_MAX_SIZE; i++) { Object key = new Object(); int hash = map.hash(key);
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Fri Dec 12 00:25:21 GMT 2025 - 117.5K bytes - Click Count (0) -
android/guava-tests/test/com/google/common/cache/LocalCacheTest.java
LocalCache<Object, Object> map = makeLocalCache(builder.concurrencyLevel(1)); Segment<Object, Object> segment = map.segments[0]; List<ReferenceEntry<Object, Object>> writeOrder = new LinkedList<>(); List<ReferenceEntry<Object, Object>> readOrder = new LinkedList<>(); for (int i = 0; i < SMALL_MAX_SIZE; i++) { Object key = new Object(); int hash = map.hash(key);
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Fri Dec 12 00:25:21 GMT 2025 - 115.9K bytes - Click Count (0)