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Results 461 - 470 of 631 for Adding (0.05 sec)

  1. guava-tests/test/com/google/common/base/SuppliersTest.java

                    waitingThreads++;
                  }
                }
                return waitingThreads;
              }
    
              @Override
              @SuppressWarnings("ThreadPriorityCheck") // doing our best to test for races
              public Boolean get() {
                // Check that this method is called exactly once, by the first
                // thread to synchronize.
                long t0 = System.nanoTime();
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:26:48 UTC 2024
    - 17.9K bytes
    - Viewed (0)
  2. src/main/webapp/js/admin/bootstrap.min.js

    nction(e,n){var i=n.style.paddingRight,a=o.default(n).css("padding-right");o.default(n).data("padding-right",i).css("padding-right",parseFloat(a)+t._scrollbarWidth+"px")})),o.default(n).each((function(e,n){var i=n.style.marginRight,a=o.default(n).css("margin-right");o.default(n).data("margin-right",i).css("margin-right",parseFloat(a)-t._scrollbarWidth+"px")}));var i=document.body.style.paddingRight,a=o.default(document.body).css("padding-right");o.default(document.body).data("padding-right",i).c...
    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Sat Oct 26 01:49:09 UTC 2024
    - 61.1K bytes
    - Viewed (0)
  3. guava/src/com/google/common/net/MediaType.java

       *
       * @since 20.0
       */
      public static final MediaType BASIC_AUDIO = createConstant(AUDIO_TYPE, "basic");
    
      /**
       * Advanced Audio Coding. For more information, see <a
       * href="https://en.wikipedia.org/wiki/Advanced_Audio_Coding">Advanced Audio Coding</a>.
       *
       * @since 20.0
       */
      public static final MediaType AAC_AUDIO = createConstant(AUDIO_TYPE, "aac");
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Sep 26 19:15:09 UTC 2024
    - 47.5K bytes
    - Viewed (0)
  4. build-logic-commons/code-quality-rules/src/main/resources/checkstyle/checkstyle.xml

            <!--</module>-->
    
            <!-- Coding -->
            <module name="CovariantEquals"/>
            <module name="DefaultComesLast"/>
            <module name="EmptyStatement"/>
            <module name="EqualsHashCode"/>
            <module name="ExplicitInitialization"/>
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Fri Dec 16 22:05:16 UTC 2022
    - 6.3K bytes
    - Viewed (0)
  5. src/main/webapp/js/admin/plugins/form-validator/security.js

    .match(/([0-9])/)&&(b+=15),a.match(/([!,@,#,$,%,^,&,*,?,_,~])/)&&a.match(/([a-zA-Z])/)&&(b+=15),(a.match(/^\w+$/)||a.match(/^\d+$/))&&(b-=10),b<0&&(b=0),b>100&&(b=100),b<20?0:b<40?1:b<=60?2:3},strengthDisplay:function(b,c){var d={fontSize:"12pt",padding:"4px",bad:"Very bad",weak:"Weak",good:"Good",strong:"Strong"};c&&a.extend(d,c),b.bind("keyup",function(){var b=a(this).val(),c="undefined"==typeof d.parent?a(this).parent():a(d.parent),e=c.find(".strength-meter"),f=a.formUtils.validators.validate...
    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Mon Jan 01 05:12:47 UTC 2018
    - 10.5K bytes
    - Viewed (0)
  6. docs/en/docs/deployment/versions.md

    You can create production applications with **FastAPI** right now (and you have probably been doing it for some time), you just have to make sure that you use a version that works correctly with the rest of your code.
    
    ## Pin your `fastapi` version
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Aug 25 02:44:06 UTC 2024
    - 3.4K bytes
    - Viewed (0)
  7. docs/contribute/concurrency.md

    #### Shared reader thread
    
    We can't rely on application threads to read data from the socket. Application threads are transient: sometimes they're reading and writing and sometimes they're off doing application-layer things. But the socket is permanent, and it needs constant attention: we dispatch all incoming frames so the connection is good-to-go when the application layer needs it.
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 16:35:36 UTC 2022
    - 7K bytes
    - Viewed (0)
  8. guava/src/com/google/common/io/ByteSink.java

     *   <li><b>Convenience methods:</b> These are implementations of common operations that are
     *       typically implemented by opening a stream using one of the methods in the first category,
     *       doing something and finally closing the stream or channel that was opened.
     * </ul>
     *
     * @since 14.0
     * @author Colin Decker
     */
    @J2ktIncompatible
    @GwtIncompatible
    @ElementTypesAreNonnullByDefault
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Oct 28 16:55:09 UTC 2024
    - 5K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/collect/EmptyImmutableListMultimap.java

       * TODO(b/242884182): Figure out why this helps produce the same class file when we compile most
       * of common.collect a second time with the results of the first compilation on the classpath. Or
       * just back this out once we stop doing that (which we'll do after our internal GWT setup
       * changes).
       */
      @Override
      public ImmutableMap<Object, Collection<Object>> asMap() {
        return super.asMap();
      }
    
      private Object readResolve() {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Aug 18 16:48:17 UTC 2022
    - 1.7K bytes
    - Viewed (0)
  10. guava/src/com/google/common/collect/EmptyImmutableListMultimap.java

       * TODO(b/242884182): Figure out why this helps produce the same class file when we compile most
       * of common.collect a second time with the results of the first compilation on the classpath. Or
       * just back this out once we stop doing that (which we'll do after our internal GWT setup
       * changes).
       */
      @Override
      public ImmutableMap<Object, Collection<Object>> asMap() {
        return super.asMap();
      }
    
      private Object readResolve() {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Aug 18 16:48:17 UTC 2022
    - 1.7K bytes
    - Viewed (0)
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