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helm-releases/minio-5.1.0.tgz
OBJECTLOCKING is set because it enables versioning to the Buckets created) if ! checkBucketExists $BUCKET; then if [ ! -z $OBJECTLOCKING ]; then if [ $OBJECTLOCKING = true ]; then echo "Creating bucket with OBJECTLOCKING '$BUCKET'" ${MC} mb --with-lock myminio/$BUCKET elif [ $OBJECTLOCKING = false ]; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET fi elif [ -z $OBJECTLOCKING ]; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET else echo "Bucket '$BUCKET' already exists." fi...
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Mar 03 18:49:37 UTC 2024 - 21.3K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealConnection.kt
// These properties are guarded by `this`. /** * If true, no new exchanges can be created on this connection. It is necessary to set this to * true when removing a connection from the pool; otherwise a racing caller might get it from the * pool when it shouldn't. Symmetrically, this must always be checked before returning a * connection from the pool. * * Once true this is always true. Guarded by this. */
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Tue Oct 07 21:55:03 UTC 2025 - 14.6K bytes - Viewed (0) -
helm-releases/minio-3.1.9.tgz
set & exists # Since PURGE is user input, check explicitly for `true` if [ $PURGE = true ]; then if checkBucketExists $BUCKET ; then echo "Purging bucket '$BUCKET'." set +e ; # don't exit if this fails ${MC} rm -r --force myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist if ! checkBucketExists $BUCKET ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET else echo "Bucket '$BUCKET' already...
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Oct 10 21:28:04 UTC 2021 - 14.6K bytes - Viewed (0) -
helm-releases/minio-3.3.0.tgz
set & exists # Since PURGE is user input, check explicitly for `true` if [ $PURGE = true ]; then if checkBucketExists $BUCKET ; then echo "Purging bucket '$BUCKET'." set +e ; # don't exit if this fails ${MC} rm -r --force myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist if ! checkBucketExists $BUCKET ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET else echo "Bucket '$BUCKET' already...
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Thu Nov 25 17:33:26 UTC 2021 - 14.6K bytes - Viewed (0) -
helm-releases/minio-3.4.0.tgz
set & exists # Since PURGE is user input, check explicitly for `true` if [ $PURGE = true ]; then if checkBucketExists $BUCKET ; then echo "Purging bucket '$BUCKET'." set +e ; # don't exit if this fails ${MC} rm -r --force myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist if ! checkBucketExists $BUCKET ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET else echo "Bucket '$BUCKET' already...
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Dec 19 22:32:49 UTC 2021 - 14.8K bytes - Viewed (0) -
helm-releases/minio-3.4.1.tgz
set & exists # Since PURGE is user input, check explicitly for `true` if [ $PURGE = true ]; then if checkBucketExists $BUCKET ; then echo "Purging bucket '$BUCKET'." set +e ; # don't exit if this fails ${MC} rm -r --force myminio/$BUCKET set -e ; # reset `e` as active else echo "Bucket '$BUCKET' does not exist, skipping purge." fi fi # Create the bucket if it does not exist if ! checkBucketExists $BUCKET ; then echo "Creating bucket '$BUCKET'" ${MC} mb myminio/$BUCKET else echo "Bucket '$BUCKET' already...
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Mon Dec 20 21:11:50 UTC 2021 - 15.2K bytes - Viewed (0) -
doc/go_mem.html
</p> <pre> f() i := *p *q = 1 </pre> <p> If the call never returned, then once again the original program would never access <code>*p</code> or <code>*q</code>, but the rewritten program would. And if the call contained synchronizing operations, then the original program could establish happens before edges preceding the accesses
Registered: Tue Dec 30 11:13:12 UTC 2025 - Last Modified: Tue Aug 05 15:41:37 UTC 2025 - 26.6K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/EventListener.kt
) { } /** * Invoked when a result is served from the cache. The Response provided is the top level * Response and normal event sequences will not be received. * * This event will only be received when a Cache is configured for the client. */ open fun cacheHit( call: Call, response: Response, ) { } /**Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Tue Oct 07 21:03:04 UTC 2025 - 24.9K bytes - Viewed (0) -
docs/en/docs/advanced/websockets.md
/// With that you can connect the WebSocket and then send and receive messages: <img src="/img/tutorial/websockets/image05.png"> ## Handling disconnections and multiple clients { #handling-disconnections-and-multiple-clients } When a WebSocket connection is closed, the `await websocket.receive_text()` will raise a `WebSocketDisconnect` exception, which you can then catch and handle like in this example.
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 20:41:43 UTC 2025 - 5.7K bytes - Viewed (0) -
guava-tests/benchmark/com/google/common/util/concurrent/MonitorBasedArrayBlockingQueue.java
} /** * Inserts element at current put position, advances, and signals. Call only when occupying * monitor. */ private void insert(E x) { items[putIndex] = x; putIndex = inc(putIndex); ++count; } /** * Extracts element at current take position, advances, and signals. Call only when occupying * monitor. */ private E extract() { E[] items = this.items;
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue May 13 18:46:00 UTC 2025 - 22.4K bytes - Viewed (0)