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  1. android/guava/src/com/google/common/cache/LoadingCache.java

    import com.google.errorprone.annotations.CanIgnoreReturnValue;
    import java.util.concurrent.ConcurrentMap;
    import java.util.concurrent.ExecutionException;
    
    /**
     * A semi-persistent mapping from keys to values. Values are automatically loaded by the cache, and
     * are stored in the cache until either evicted or manually invalidated. The common way to build
     * instances is using {@link CacheBuilder}.
     *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Aug 06 17:12:03 UTC 2022
    - 8.3K bytes
    - Viewed (0)
  2. cni/pkg/nodeagent/net.go

    	if err != nil {
    		return err
    	}
    
    	// If true, the pod will run in 'ingress mode'. This is intended to be used for "ingress" type workloads which handle
    	// non-mesh traffic on inbound, and send to the mesh on outbound.
    	// Basically, this just disables inbound redirection.
    	// We use the SidecarTrafficExcludeInboundPorts annotation for compatibility (its somewhat widely used) but don't support all values.
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Oct 21 16:48:55 UTC 2024
    - 9.1K bytes
    - Viewed (0)
  3. docs/contribute/concurrency.md

    ===========
    
    This document describes the concurrency considerations for http/2 connections and the connection pool within OkHttp.
    
    ## HTTP/2 Connections
    
    The HttpURLConnection API is a blocking API. You make a blocking write to send a request, and a blocking read to receive the response.
    
    #### Blocking APIs
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 16:35:36 UTC 2022
    - 7K bytes
    - Viewed (0)
  4. doc/go1.17_spec.html

    begins. Communication blocks until the send can proceed.
    A send on an unbuffered channel can proceed if a receiver is ready.
    A send on a buffered channel can proceed if there is room in the buffer.
    A send on a closed channel proceeds by causing a <a href="#Run_time_panics">run-time panic</a>.
    A send on a <code>nil</code> channel blocks forever.
    </p>
    
    <pre>
    ch &lt;- 3  // send value 3 to channel ch
    </pre>
    
    
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Thu Oct 10 18:25:45 UTC 2024
    - 211.6K bytes
    - Viewed (0)
  5. internal/dsync/drwmutex.go

    	defer cancel()
    
    	restClnts, _ := ds.GetLockers()
    
    	args := LockArgs{
    		UID: id,
    	}
    
    	var wg sync.WaitGroup
    	for index, c := range restClnts {
    		wg.Add(1)
    		// Send refresh request to all nodes
    		go func(index int, c NetLocker) {
    			defer wg.Done()
    			c.ForceUnlock(ctx, args)
    		}(index, c)
    	}
    	wg.Wait()
    }
    
    type refreshResult struct {
    	offline   bool
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Sep 09 15:49:49 UTC 2024
    - 20.4K bytes
    - Viewed (0)
  6. docs/changelogs/upgrading_to_okhttp_4.md

    ```
    
    But OkHttp 4.x needs a `Companion`:
    
    ```kotlin
    import okhttp3.CipherSuite.Companion.forJavaName
    ```
    
    In the unlikely event that you have a lot of these, run this:
    
    ```bash
    sed -i "" \
      's/^\(import okhttp3\.[^.]*\)\.\([a-z][a-zA-Z]*\)$/\1.Companion.\2/g' \
      `find . -name "*.kt"`
    ```
    
    
    Advanced Profiling
    ------------------
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 16:58:16 UTC 2022
    - 10.9K bytes
    - Viewed (0)
  7. docs/pt/docs/advanced/events.md

    /// info | "Informação"
    
    Na função `open()`, o `mode="a"` significa "acrescentar", então, a linha irá ser adicionada depois de qualquer coisa que esteja naquele arquivo, sem sobrescrever o conteúdo anterior.
    
    ///
    
    /// tip | "Dica"
    
    Perceba que nesse caso nós estamos usando a função padrão do Python `open()` que interage com um arquivo.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 8.6K bytes
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  8. docs/en/docs/tutorial/sql-databases.md

    Now we create a `HeroCreate` model, this is the one that will **validate** the data from the clients.
    
    It has the same fields as `HeroBase`, and it also has `secret_name`.
    
    Now, when the clients **create a new hero**, they will send the `secret_name`, it will be stored in the database, but those secret names won't be returned in the API to the clients.
    
    /// tip
    
    This is how you would handle **passwords**. Receive them, but don't return them in the API.
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Wed Oct 09 19:44:42 UTC 2024
    - 14.7K bytes
    - Viewed (0)
  9. cmd/ftp-server-driver.go

    	defer cancel()
    
    	if prefix == "" {
    		// if all objects are not deleted yet this call may fail.
    		return clnt.RemoveBucket(cctx, bucket)
    	}
    
    	objectsCh := make(chan minio.ObjectInfo)
    
    	// Send object names that are needed to be removed to objectsCh
    	go func() {
    		defer xioutil.SafeClose(objectsCh)
    		opts := minio.ListObjectsOptions{
    			Prefix:    prefix,
    			Recursive: true,
    		}
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Aug 14 17:11:51 UTC 2024
    - 14K bytes
    - Viewed (0)
  10. docs/en/docs/tutorial/security/get-current-user.md

    ```
    
    ////
    
    ## Recap
    
    You can now get the current user directly in your *path operation function*.
    
    We are already halfway there.
    
    We just need to add a *path operation* for the user/client to actually send the `username` and `password`.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 7.4K bytes
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