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Results 41 - 46 of 46 for shuffled (0.09 seconds)
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src/bytes/bytes_test.go
if r != needle { rs = append(rs, r) } } } // Shuffle the runes so that they are not in descending order. // The sort is deterministic since this is used for benchmarks, // which need to be repeatable. rr := rand.New(rand.NewSource(1)) rr.Shuffle(len(rs), func(i, j int) { rs[i], rs[j] = rs[j], rs[i] }) uchars := string(rs)Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Wed Mar 11 03:07:05 GMT 2026 - 62.9K bytes - Click Count (0) -
tests/migrate_test.go
. "gorm.io/gorm/utils/tests" ) func TestMigrate(t *testing.T) { allModels := []interface{}{&User{}, &Account{}, &Pet{}, &Company{}, &Toy{}, &Language{}, &Tools{}, &Man{}} rand.Seed(time.Now().UnixNano()) rand.Shuffle(len(allModels), func(i, j int) { allModels[i], allModels[j] = allModels[j], allModels[i] }) DB.Migrator().DropTable("user_speaks", "user_friends", "ccc") if err := DB.Migrator().DropTable(allModels...); err != nil {
Created: Sun Apr 05 09:35:12 GMT 2026 - Last Modified: Sat Mar 21 11:49:01 GMT 2026 - 66.3K bytes - Click Count (0) -
cmd/test-utils_test.go
} return rand.New(rand.NewSource(seed)).Intn(maxN-minN) + minN } // Randomizes the order of bytes in the byte array // using Knuth Fisher-Yates shuffle algorithm. func randomizeBytes(s []byte, seed int64) []byte { // special value -1 means no explicit seeding. if seed != -1 { rand.Seed(seed) } n := len(s) var j int
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 77K bytes - Click Count (0) -
cmd/erasure-server-pool.go
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 89.2K bytes - Click Count (0) -
lib/fips140/v1.26.0.zip
:= byteorder.BEUint32(src[0:4]) s1 := byteorder.BEUint32(src[4:8]) s2 := byteorder.BEUint32(src[8:12]) s3 := byteorder.BEUint32(src[12:16]) // First round just XORs input with key. s0 ^= xk[0] s1 ^= xk[1] s2 ^= xk[2] s3 ^= xk[3] // Middle rounds shuffle using tables. k := 4 var t0, t1, t2, t3 uint32 for r := 0; r < c.rounds-1; r++ { t0 = xk[k+0] ^ te0[uint8(s0>>24)] ^ te1[uint8(s1>>16)] ^ te2[uint8(s2>>8)] ^ te3[uint8(s3)] t1 = xk[k+1] ^ te0[uint8(s1>>24)] ^ te1[uint8(s2>>16)] ^ te2[uint8(s3>>8)]...
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Thu Jan 08 17:58:32 GMT 2026 - 660.3K bytes - Click Count (0) -
lib/fips140/v1.0.0-c2097c7c.zip
:= byteorder.BEUint32(src[0:4]) s1 := byteorder.BEUint32(src[4:8]) s2 := byteorder.BEUint32(src[8:12]) s3 := byteorder.BEUint32(src[12:16]) // First round just XORs input with key. s0 ^= xk[0] s1 ^= xk[1] s2 ^= xk[2] s3 ^= xk[3] // Middle rounds shuffle using tables. k := 4 var t0, t1, t2, t3 uint32 for r := 0; r < c.rounds-1; r++ { t0 = xk[k+0] ^ te0[uint8(s0>>24)] ^ te1[uint8(s1>>16)] ^ te2[uint8(s2>>8)] ^ te3[uint8(s3)] t1 = xk[k+1] ^ te0[uint8(s1>>24)] ^ te1[uint8(s2>>16)] ^ te2[uint8(s3>>8)]...
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Thu Sep 25 19:53:19 GMT 2025 - 642.7K bytes - Click Count (0)