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LICENSE
"control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License.
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Feb 22 18:59:39 GMT 2023 - 11.1K bytes - Click Count (0) -
compat/maven-resolver-provider/src/main/java/org/apache/maven/repository/internal/DefaultArtifactDescriptorReader.java
if (relocatedArtifact != null) { if (withinSameGav(relocatedArtifact, a)) { result.setArtifact(relocatedArtifact); return model; // they share same model } else { result.addRelocation(a); a = relocatedArtifact; result.setArtifact(a); } } else {
Created: Sun Apr 05 03:35:12 GMT 2026 - Last Modified: Fri Jan 10 08:42:00 GMT 2025 - 17.1K bytes - Click Count (0) -
android/guava-tests/test/com/google/common/primitives/BytesTest.java
assertThat((long) arraysDim1 * arraysDim2).isNotEqualTo((long) (arraysDim1 * arraysDim2)); byte[][] arrays = new byte[arraysDim1][]; // it's shared to avoid using too much memory in tests byte[] sharedArray = new byte[arraysDim2]; Arrays.fill(arrays, sharedArray); try { Bytes.concat(arrays); fail();
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Sun Mar 08 01:43:32 GMT 2026 - 17.5K bytes - Click Count (0) -
LICENSE
"control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License.
Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Thu Mar 12 16:29:02 GMT 2026 - 9.9K bytes - Click Count (0) -
build-logic/documentation/src/main/groovy/gradlebuild/docs/ReleaseNotesTransformer.java
" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" \n" + " referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen> \n" + " </iframe> \n" + " </div> \n" + " </div> \n" +Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Tue Mar 03 01:59:51 GMT 2026 - 11.3K bytes - Click Count (0) -
docs/tr/docs/tutorial/dependencies/index.md
Sadece `Depends`'e verirsiniz ve gerisini **FastAPI** nasıl yapacağını bilir. /// ## `Annotated` Dependency'lerini Paylaşın { #share-annotated-dependencies } Yukarıdaki örneklerde, ufak bir **kod tekrarı** olduğunu görüyorsunuz.
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 07:53:17 GMT 2026 - 10.2K bytes - Click Count (0) -
guava-tests/test/com/google/common/primitives/BytesTest.java
assertThat((long) arraysDim1 * arraysDim2).isNotEqualTo((long) (arraysDim1 * arraysDim2)); byte[][] arrays = new byte[arraysDim1][]; // it's shared to avoid using too much memory in tests byte[] sharedArray = new byte[arraysDim2]; Arrays.fill(arrays, sharedArray); try { Bytes.concat(arrays); fail();
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Sun Mar 08 01:43:32 GMT 2026 - 17.5K bytes - Click Count (0) -
guava/src/com/google/common/collect/Lists.java
* * @param lists the lists to choose elements from, in the order that the elements chosen from * those lists should appear in the resulting lists * @param <B> any common base class shared by all axes (often just {@link Object}) * @return the Cartesian product, as an immutable list containing immutable lists * @throws IllegalArgumentException if the size of the cartesian product would be greater than
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Feb 23 16:38:09 GMT 2026 - 42.5K bytes - Click Count (0) -
doc/asm.html
<code>NEEDCTXT</code> = 64 <br> (For <code>TEXT</code> items.) This function is a closure so it uses its incoming context register. </li> <li> <code>LOCAL</code> = 128 <br> This symbol is local to the dynamic shared object. </li> <li> <code>TLSBSS</code> = 256 <br> (For <code>DATA</code> and <code>GLOBL</code> items.) Put this data in thread local storage. </li> <li> <code>NOFRAME</code> = 512 <br>
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Fri Nov 14 19:09:46 GMT 2025 - 36.5K bytes - Click Count (0) -
android/guava/src/com/google/common/hash/Striped64.java
* scattered in memory and thus don't interfere much with each * other. But Atomic objects residing in arrays will tend to be * placed adjacent to each other, and so will most often share * cache lines (with a huge negative performance impact) without * this precaution. * * In part because Cells are relatively large, we avoid creating
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Jan 15 22:17:15 GMT 2025 - 11.4K bytes - Click Count (0)