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Results 331 - 340 of 484 for Bowers (0.04 sec)

  1. guava/src/com/google/common/collect/CompactHashSet.java

      // are replaced by a single `elements` array but everything else works similarly.
    
      /**
       * The hashtable object. This can be either:
       *
       * <ul>
       *   <li>a byte[], short[], or int[], with size a power of two, created by
       *       CompactHashing.createTable, whose values are either
       *       <ul>
       *         <li>UNSET, meaning "null pointer"
       *         <li>one plus an index into the entries and elements array
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 24.9K bytes
    - Viewed (0)
  2. guava/src/com/google/common/collect/TreeRangeMap.java

          return;
        }
        split(range.lowerBound);
        split(range.upperBound);
    
        // Due to the splitting of any entries spanning the range bounds, we know that any entry with a
        // lower bound in the merge range is entirely contained by the merge range.
        Set<Entry<Cut<K>, RangeMapEntry<K, V>>> entriesInMergeRange =
            entriesByLowerBound.subMap(range.lowerBound, range.upperBound).entrySet();
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 26.7K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/primitives/Ints.java

       *
       * <p><b>Java 8+ users:</b> use {@link Integer#BYTES} instead.
       */
      public static final int BYTES = Integer.SIZE / Byte.SIZE;
    
      /**
       * The largest power of two that can be represented as an {@code int}.
       *
       * @since 10.0
       */
      public static final int MAX_POWER_OF_TWO = 1 << (Integer.SIZE - 2);
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 31K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/collect/Synchronized.java

        public E higher(E e) {
          synchronized (mutex) {
            return delegate().higher(e);
          }
        }
    
        @Override
        @CheckForNull
        public E lower(E e) {
          synchronized (mutex) {
            return delegate().lower(e);
          }
        }
    
        @Override
        @CheckForNull
        public E pollFirst() {
          synchronized (mutex) {
            return delegate().pollFirst();
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 53.4K bytes
    - Viewed (0)
  5. guava/src/com/google/common/collect/Synchronized.java

        public E higher(E e) {
          synchronized (mutex) {
            return delegate().higher(e);
          }
        }
    
        @Override
        @CheckForNull
        public E lower(E e) {
          synchronized (mutex) {
            return delegate().lower(e);
          }
        }
    
        @Override
        @CheckForNull
        public E pollFirst() {
          synchronized (mutex) {
            return delegate().pollFirst();
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 57.2K bytes
    - Viewed (0)
  6. docs/en/docs/deployment/concepts.md

    If you are paying for 3 servers but you are using only a little bit of their RAM and CPU, you are probably **wasting money** 💸, and probably **wasting server electric power** 🌎, etc.
    
    In that case, it could be better to have only 2 servers and use a higher percentage of their resources (CPU, memory, disk, network bandwidth, etc).
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Wed Sep 18 16:09:57 UTC 2024
    - 17.8K bytes
    - Viewed (0)
  7. src/archive/zip/zip_test.go

    			rp = &r.buf[len(r.buf)-1]
    		} else {
    			rp.n++
    		}
    	}
    	return len(p), nil
    }
    
    func memset(a []byte, b byte) {
    	if len(a) == 0 {
    		return
    	}
    	// Double, until we reach power of 2 >= len(a), same as bytes.Repeat,
    	// but without allocation.
    	a[0] = b
    	for i, l := 1, len(a); i < l; i *= 2 {
    		copy(a[i:], a[:i])
    	}
    }
    
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Thu May 23 01:00:11 UTC 2024
    - 19.6K bytes
    - Viewed (0)
  8. helm-releases/minio-3.1.0.tgz

    matching, and # negation (prefixed with !). Only one pattern per line. .DS_Store # Common VCS dirs .git/ .gitignore .bzr/ .bzrignore .hg/ .hgignore .svn/ # Common backup files *.swp *.bak *.tmp *~ # Various IDEs .project .idea/ *.tmproj # OWNERS file for Kubernetes OWNERS minio/README.md # MinIO Helm Chart [![Slack](https://slack.min.io/slack?type=svg)](https://slack.min.io) [![license](https://img.shields.io/badge/license-AGPL%20V3-blue)](https://github.com/minio/minio/blob/master/LICENSE) MinIO is a...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sun Sep 12 18:19:27 UTC 2021
    - 14.3K bytes
    - Viewed (0)
  9. helm-releases/minio-3.1.1.tgz

    matching, and # negation (prefixed with !). Only one pattern per line. .DS_Store # Common VCS dirs .git/ .gitignore .bzr/ .bzrignore .hg/ .hgignore .svn/ # Common backup files *.swp *.bak *.tmp *~ # Various IDEs .project .idea/ *.tmproj # OWNERS file for Kubernetes OWNERS minio/README.md # MinIO Helm Chart [![Slack](https://slack.min.io/slack?type=svg)](https://slack.min.io) [![license](https://img.shields.io/badge/license-AGPL%20V3-blue)](https://github.com/minio/minio/blob/master/LICENSE) MinIO is a...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Sep 13 16:43:10 UTC 2021
    - 14.3K bytes
    - Viewed (0)
  10. helm-releases/minio-3.1.6.tgz

    matching, and # negation (prefixed with !). Only one pattern per line. .DS_Store # Common VCS dirs .git/ .gitignore .bzr/ .bzrignore .hg/ .hgignore .svn/ # Common backup files *.swp *.bak *.tmp *~ # Various IDEs .project .idea/ *.tmproj # OWNERS file for Kubernetes OWNERS minio/README.md # MinIO Helm Chart [![Slack](https://slack.min.io/slack?type=svg)](https://slack.min.io) [![license](https://img.shields.io/badge/license-AGPL%20V3-blue)](https://github.com/minio/minio/blob/master/LICENSE) MinIO is a...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Sep 23 19:56:39 UTC 2021
    - 14.5K bytes
    - Viewed (0)
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