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src/test/java/jcifs/context/BaseContextTest.java
final int index = i; threads[i] = new Thread(() -> { try { // Multiple threads accessing context simultaneously for (int j = 0; j < 50; j++) { context.getConfig(); context.getBufferCache(); context.getDfs(); context.getNameServiceClient();Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Thu Aug 14 07:14:38 GMT 2025 - 15.1K bytes - Click Count (0) -
android/guava-tests/test/com/google/common/math/QuantilesAlgorithmTest.java
cpovirk <******@****.***> 1772515178 -0800
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Tue Mar 03 05:21:26 GMT 2026 - 3.7K bytes - Click Count (0) -
src/main/webapp/WEB-INF/orig/view/advance.jsp
Shinsuke Sugaya <******@****.***> 1771833824 +0900
Created: Tue Mar 31 13:07:34 GMT 2026 - Last Modified: Mon Feb 23 08:03:44 GMT 2026 - 14.2K bytes - Click Count (0) -
cmd/data-scanner.go
// Adjust the probability of healing. // This first removes lowest x from the mod check and makes it x times more likely. // So if duudc = 10 and we want heal check every 50 cycles, we check // if (cycle/10) % (50/10) == 0, which would make heal checks run once every 50 cycles, // if the objects are pre-selected as 1:10. folder.objectHealProbDiv = dataUsageUpdateDirCycles } f.updateCurrentPath(folder.name)
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 45.5K bytes - Click Count (0) -
.teamcity/src/main/kotlin/model/CIBuildModel.kt
} private val performanceRegressionTestCoverages = listOf( PerformanceTestCoverage( 1, PerformanceTestType.PER_COMMIT, Os.LINUX, numberOfBuckets = 50, oldUuid = "PerformanceTestTestLinux", ), PerformanceTestCoverage( 6, PerformanceTestType.PER_COMMIT, Os.WINDOWS, numberOfBuckets = 10,Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Tue Jan 20 03:53:25 GMT 2026 - 27.5K bytes - Click Count (0) -
docs/zh-hant/docs/advanced/settings.md
``` </div> /// tip 要為單一指令設定多個環境變數,只要用空白分隔它們,並全部放在指令前面即可。 /// 如此一來,`admin_email` 設定會被設為 `"******@****.***"`。 `app_name` 會是 `"ChimichangApp"`。 而 `items_per_user` 則會保留其預設值 `50`。 ## 在另一個模組中的設定 { #settings-in-another-module } 你也可以把這些設定放在另一個模組檔案中,就像在[更大的應用程式 - 多個檔案](../tutorial/bigger-applications.md)所示。 例如,你可以有一個 `config.py` 檔案如下:
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 17:05:38 GMT 2026 - 10.3K bytes - Click Count (0) -
src/test/java/jcifs/internal/smb2/info/Smb2QueryDirectoryResponseTest.java
response = new Smb2QueryDirectoryResponse(mockConfig, Smb2QueryDirectoryRequest.FILE_BOTH_DIRECTORY_INFO); byte[] buffer = new byte[1024]; int bufferIndex = 200; int headerStart = 50; // Set structure size to 9 SMBUtil.writeInt2(9, buffer, bufferIndex); // Set buffer offset (relative to header start) SMBUtil.writeInt2(300, buffer, bufferIndex + 2);
Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Thu Aug 14 05:31:44 GMT 2025 - 23.5K bytes - Click Count (0) -
LICENSE
"control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License.
Created: Thu Apr 02 15:34:12 GMT 2026 - Last Modified: Thu Jun 14 07:45:22 GMT 2018 - 11.1K bytes - Click Count (0) -
LICENSE
"control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License.
Created: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Tue Nov 22 19:44:46 GMT 2016 - 11.1K bytes - Click Count (0) -
LICENSES/LICENSE
"control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License.
Created: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Fri May 08 04:49:00 GMT 2020 - 11.3K bytes - Click Count (0)