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  1. docs/en/docs/tutorial/background-tasks.md

    This includes, for example:
    
    * Email notifications sent after performing an action:
        * As connecting to an email server and sending an email tends to be "slow" (several seconds), you can return the response right away and send the email notification in the background.
    * Processing data:
        * For example, let's say you receive a file that must go through a slow process, you can return a response of "Accepted" (HTTP 202) and process the file in the background.
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Wed Dec 17 20:41:43 UTC 2025
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  2. cmd/server-startup-msg.go

    	if globalIsDistErasure {
    		logger.Startup(color.Bold(banner))
    	}
    	logger.Startup(color.Bold(MinioBannerName))
    	if err != nil {
    		if globalConsoleSys != nil {
    			globalConsoleSys.Send(GlobalContext, fmt.Sprintf("Server startup failed with '%v', some features may be missing", err))
    		}
    	}
    
    	if !globalSubnetConfig.Registered() {
    		var builder strings.Builder
    		startupBanner(&builder)
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 6.2K bytes
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  3. src/main/java/org/codelibs/fess/rank/fusion/DefaultSearcher.java

                if (aggregations != null) {
                    builder.facetResponse(new FacetResponse(aggregations));
                }
    
            });
            return builder.build();
        }
    
        /**
         * Sends a search request to OpenSearch with the specified parameters.
         *
         * @param query the search query string
         * @param params the search request parameters
    Registered: Sat Dec 20 09:19:18 UTC 2025
    - Last Modified: Thu Nov 20 09:24:04 UTC 2025
    - 12.6K bytes
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  4. docs/en/docs/tutorial/request-files.md

    ///
    
    ## What is "Form Data" { #what-is-form-data }
    
    The way HTML forms (`<form></form>`) sends the data to the server normally uses a "special" encoding for that data, it's different from JSON.
    
    **FastAPI** will make sure to read that data from the right place instead of JSON.
    
    /// note | Technical Details
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 7.3K bytes
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  5. docs/pt/docs/deployment/manually.md

    Existe um pequeno detalhe sobre estes nomes para se manter em mente. 💡
    
    A palavra "**servidor**" é comumente usada para se referir tanto ao computador remoto/nuvem (a máquina física ou virtual) quanto ao programa que está sendo executado nessa máquina (por exemplo, Uvicorn).
    
    Apenas tenha em mente que quando você ler "servidor" em geral, isso pode se referir a uma dessas duas coisas.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Wed Nov 12 16:23:57 UTC 2025
    - 7.4K bytes
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  6. docs/en/docs/tutorial/security/get-current-user.md

    ## Recap { #recap }
    
    You can now get the current user directly in your *path operation function*.
    
    We are already halfway there.
    
    We just need to add a *path operation* for the user/client to actually send the `username` and `password`.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 4K bytes
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  7. api/maven-api-core/src/main/java/org/apache/maven/api/services/DependencyResolverResult.java

         * The module path is the collection of dependencies associated with {@link JavaPathType#MODULES}.
         * It is caller's responsibility to send the message to a logger.
         *
         * @return warning message if at least one filename-based auto-module was found
         */
        Optional<String> warningForFilenameBasedAutomodules();
    Registered: Sun Dec 28 03:35:09 UTC 2025
    - Last Modified: Wed Mar 05 14:29:21 UTC 2025
    - 6.3K bytes
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  8. docs/pt/docs/advanced/websockets.md

    A **FastAPI** fornece o mesmo `WebSocket` diretamente apenas como uma conveniência para você, o desenvolvedor. Mas ele vem diretamente do Starlette.
    
    ///
    
    ## Aguarde mensagens e envie mensagens { #await-for-messages-and-send-messages }
    
    Em sua rota WebSocket você pode esperar (`await`) por mensagens e enviar mensagens.
    
    {* ../../docs_src/websockets/tutorial001_py39.py hl[48:52] *}
    
    Você pode receber e enviar dados binários, de texto e JSON.
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Wed Dec 17 20:41:43 UTC 2025
    - 6K bytes
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  9. okhttp/src/jvmTest/kotlin/okhttp3/internal/http2/Http2ConnectionTest.kt

        assertThat(synStream.outFinished).isFalse()
        val ping = peer.takeFrame()
        assertThat(ping.type).isEqualTo(Http2.TYPE_PING)
      }
    
      /**
       * Test that the client sends a RST_STREAM if doing so won't disrupt the output stream.
       */
      @Test fun clientClosesClientInputStream() {
        // Write the mocking script.
        peer.sendFrame().settings(Settings())
        peer.acceptFrame() // ACK
    Registered: Fri Dec 26 11:42:13 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 75.5K bytes
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  10. cmd/metacache-server-pool.go

    	if o.Marker < o.Prefix {
    		o.Marker = ""
    	}
    
    	// Marker is set validate pre-condition.
    	if o.Marker != "" && o.Prefix != "" {
    		// Marker not common with prefix is not implemented. Send an empty response
    		if !HasPrefix(o.Marker, o.Prefix) {
    			return entries, io.EOF
    		}
    	}
    
    	// With max keys of zero we have reached eof, return right here.
    	if o.Limit == 0 {
    		return entries, io.EOF
    	}
    
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 12.9K bytes
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