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internal/s3select/sql/aggregation.go
// `e` is an aggregation function. var val *Value var err error funcName := e.getFunctionName() if aggFnCount == funcName { if e.Count.StarArg { // Handle COUNT(*) e.aggregate.runningCount++ return nil } val, err = e.Count.ExprArg.evalNode(r, tableAlias) if err != nil { return err } } else { // Evaluate the (only) argument
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sat Dec 23 07:19:11 UTC 2023 - 7.9K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskRunner.kt
* until one is ready. If there are no ready queues, or if other threads have everything under * control this will return null. If there is more than a single task ready to execute immediately * this will start another thread to handle that work. */ fun awaitTaskToRun(): Task? { lock.assertHeld() while (true) { if (readyQueues.isEmpty()) { return null // Nothing to do. }
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Apr 29 00:33:04 UTC 2024 - 10.6K bytes - Viewed (0) -
src/main/webapp/js/jquery-3.7.1.min.js
atePropagationStopped=Ne)}})):void 0===_.get(e,r)&&ce.event.add(e,r,Ne)}ce.event={global:{},add:function(t,e,n,r,i){var o,a,s,u,l,c,f,p,d,h,g,v=_.get(t);if($(t)){n.handler&&(n=(o=n).handler,i=o.selector),i&&ce.find.matchesSelector(J,i),n.guid||(n.guid=ce.guid++),(u=v.events)||(u=v.events=Object.create(null)),(a=v.handle)||(a=v.handle=function(e){return"undefined"!=typeof ce&&ce.event.triggered!==e.type?ce.event.dispatch.apply(t,arguments):void 0}),l=(e=(e||"").match(D)||[""]).length;while(l--)d=...
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Oct 26 01:07:52 UTC 2024 - 85.5K bytes - Viewed (0) -
src/main/java/jcifs/util/transport/Transport.java
if ( Thread.currentThread() == this.thread ) { // we are in the transport thread, ie. on idle disconnecting // this is synchronous operation // This does not handle compound requests synchronized ( this.inLock ) { Long peekKey = peekKey(); if ( peekKey == firstKey ) { doRecv(response);
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Sun Nov 01 18:12:21 UTC 2020 - 24.1K bytes - Viewed (0) -
tensorflow/c/c_api_internal.h
std::unique_ptr<tensorflow::ServerInterface> server; }; #endif // !defined(IS_MOBILE_PLATFORM) && !defined(IS_SLIM_BUILD) namespace tensorflow { // Set the shapes and types of the output's handle. // // The lengths of the arrays pointed to by `shapes`, `ranks`, and `types` must // all be equal to `num_shapes_and_types`. If `ranks[i] != -1`, (i.e., if the
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Sat May 13 00:49:12 UTC 2023 - 7.6K bytes - Viewed (0) -
src/main/webapp/css/admin/adminlte.min.css
.bootstrap-switch-handle-off.bootstrap-switch-success,.bootstrap-switch .bootstrap-switch-handle-on.bootstrap-switch-success{background:#28a745;color:#fff}.bootstrap-switch .bootstrap-switch-handle-off.bootstrap-switch-info,.bootstrap-switch .bootstrap-switch-handle-on.bootstrap-switch-info{background:#17a2b8;color:#fff}.bootstrap-switch .bootstrap-switch-handle-off.bootstrap-switch-warning,.bootstrap-switch .bootstrap-switch-handle-on.bootstrap-switch-warning{background:#ffc107;color:#1f2d3d}.bootstrap-switch...
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Oct 26 01:49:09 UTC 2024 - 1.3M bytes - Viewed (0) -
src/main/webapp/css/admin/adminlte.min.css.map
.bootstrap-switch-handle-on.bootstrap-switch-dark,\n.bootstrap-switch .bootstrap-switch-handle-off.bootstrap-switch-dark {\n background: #343a40;\n color: #fff;\n}\n\n.bootstrap-switch .bootstrap-switch-handle-on.bootstrap-switch-lightblue,\n.bootstrap-switch .bootstrap-switch-handle-off.bootstrap-switch-lightblue {\n background: #3c8dbc;\n color: #fff;\n}\n\n.bootstrap-switch .bootstrap-switch-handle-on.bootstrap-switch-navy,\n.bootstrap-switch .bootstrap-switch-handle-off.bootstrap-switch-navy...
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Oct 26 01:49:09 UTC 2024 - 3.7M bytes - Viewed (1) -
cmd/storage-rest-client.go
func (client *storageRESTClient) GetDiskLoc() (poolIdx, setIdx, diskIdx int) { return client.endpoint.PoolIdx, client.endpoint.SetIdx, client.endpoint.DiskIdx } // Wrapper to restClient.CallWithMethod to handle network errors, in case of network error the connection is disconnected // and a healthcheck routine gets invoked that would reconnect.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sun Oct 13 13:07:21 UTC 2024 - 30.2K bytes - Viewed (0) -
docs/en/docs/tutorial/security/simple-oauth2.md
Those details are implementation specific. For OAuth2 they are just strings. /// ## Code to get the `username` and `password` Now let's use the utilities provided by **FastAPI** to handle this. ### `OAuth2PasswordRequestForm` First, import `OAuth2PasswordRequestForm`, and use it as a dependency with `Depends` in the *path operation* for `/token`: //// tab | Python 3.10+
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 12.3K bytes - Viewed (0) -
src/bufio/bufio.go
b.r = b.w line = b.buf err = ErrBufferFull break } s = b.w - b.r // do not rescan area we scanned before b.fill() // buffer is not full } // Handle last byte, if any. if i := len(line) - 1; i >= 0 { b.lastByte = int(line[i]) b.lastRuneSize = -1 } return } // ReadLine is a low-level line-reading primitive. Most callers should use
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Thu Oct 12 14:39:08 UTC 2023 - 21.8K bytes - Viewed (0)