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guava-testlib/test/com/google/common/testing/TearDownStackTest.java
"tearDownTwo should have been run before tearDownOne", false, tearDownOne.ran); } }; final SimpleTearDown tearDownTwo = new SimpleTearDown(callback); stack.addTearDown(tearDownTwo); assertEquals(false, tearDownOne.ran); assertEquals(false, tearDownTwo.ran); stack.runTearDown(); assertEquals("tearDownOne should have run", true, tearDownOne.ran);
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Jun 21 10:19:29 UTC 2024 - 4.6K bytes - Viewed (0) -
docs/en/docs/deployment/https.md
Now, from a **developer's perspective**, here are several things to keep in mind while thinking about HTTPS: * For HTTPS, **the server** needs to **have "certificates"** generated by a **third party**. * Those certificates are actually **acquired** from the third party, not "generated". * Certificates have a **lifetime**. * They **expire**. * And then they need to be **renewed**, **acquired again** from the third party.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 12K bytes - Viewed (0) -
docs/en/docs/deployment/concepts.md
In this case, it would be better to get **one extra server** and run some processes on it so that they all have **enough RAM and CPU time**. There's also the chance that for some reason you have a **spike** of usage of your API. Maybe it went viral, or maybe some other services or bots start using it. And you might want to have extra resources to be safe in those cases.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Wed Sep 18 16:09:57 UTC 2024 - 17.8K bytes - Viewed (0) -
android/guava-testlib/test/com/google/common/testing/TearDownStackTest.java
"tearDownTwo should have been run before tearDownOne", false, tearDownOne.ran); } }; final SimpleTearDown tearDownTwo = new SimpleTearDown(callback); stack.addTearDown(tearDownTwo); assertEquals(false, tearDownOne.ran); assertEquals(false, tearDownTwo.ran); stack.runTearDown(); assertEquals("tearDownOne should have run", true, tearDownOne.ran);
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Jun 21 10:19:29 UTC 2024 - 4.6K bytes - Viewed (0) -
docs/en/docs/tutorial/response-status-code.md
* **`300`** and above are for "Redirection". Responses with these status codes may or may not have a body, except for `304`, "Not Modified", which must not have one. * **`400`** and above are for "Client error" responses. These are the second type you would probably use the most. * An example is `404`, for a "Not Found" response.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Mon Oct 28 11:13:18 UTC 2024 - 3.9K bytes - Viewed (0) -
docs/en/docs/benchmarks.md
* **Uvicorn**: * Will have the best performance, as it doesn't have much extra code apart from the server itself.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Thu Apr 18 19:53:19 UTC 2024 - 3.4K bytes - Viewed (0) -
docs/en/docs/tutorial/security/get-current-user.md
Do you want to have an `id` and `email` and not have any `username` in your model? Sure. You can use these same tools. Do you want to just have a `str`? Or just a `dict`? Or a database class model instance directly? It all works the same way. You actually don't have users that log in to your application but robots, bots, or other systems, that have just an access token? Again, it all works the same.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 7.4K bytes - Viewed (0) -
RELEASE_BRANCHES.md
* Simple `meshConfig` changes have been approved in the past. Functionality should not be enabled by default. * For large API changes, 2 members of the TOC must approve the PR before release manager approval in the release branch of the istio/api repository. This does not have to wait for the weekly TOC meeting. * Risk should be assessed in the PR. * Have installs and upgrades affected by this feature?
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Mon Sep 16 21:14:17 UTC 2024 - 4.2K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/ServiceManager.java
* * <p>This will be called at most once after all the services have entered the {@linkplain * State#RUNNING running} state. If any services fail during start up or {@linkplain * State#FAILED fail}/{@linkplain State#TERMINATED terminate} before all other services have * started {@linkplain State#RUNNING running} then this method will not be called. */
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:51:36 UTC 2024 - 33.5K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/ServiceManager.java
* * <p>This will be called at most once after all the services have entered the {@linkplain * State#RUNNING running} state. If any services fail during start up or {@linkplain * State#FAILED fail}/{@linkplain State#TERMINATED terminate} before all other services have * started {@linkplain State#RUNNING running} then this method will not be called. */
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:51:36 UTC 2024 - 33.2K bytes - Viewed (0)